2006-06-20 |
Christoph Sommer | Added Teleporters to switch between world1 and world2 |
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2006-06-02 |
Christoph Sommer | Uploaded some screenshots for later use |
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2006-05-29 |
Wolfgang Becker | Don't reactivate badguys on screen. |
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2006-05-23 |
Christoph Sommer | Used new unstable Casteblock |
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2006-05-22 |
Stephen Groundwater | fixed missing pogonia orchid, adjusted lava to newer... |
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2006-05-22 |
Stephen Groundwater | Adjusted lava some more. (created newer version) |
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2006-05-20 |
Christoph Sommer | Some more fixes |
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2006-05-20 |
Christoph Sommer | Adjusted levels to new Unstable Tile syntax |
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2006-05-19 |
Stephen Groundwater | Adjusted lava-flow tiles as seen in world1/level 26... |
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2006-05-17 |
Christoph Sommer | Nearly there... |
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2006-05-17 |
Christoph Sommer | Added treasure room |
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2006-05-16 |
Christoph Sommer | Added second sector and some hacks to get there |
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2006-05-16 |
Christoph Sommer | More work on Brush and BrushEditor. Loading and paintin... |
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2006-05-14 |
Christoph Sommer | Draft of possible Bonus Level, Sector 1 |
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2006-05-02 |
Matthias Braun | reduce waiting time when yeti is finished |
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2006-04-28 |
Christoph Sommer | update for backscrolling, badguy behaviour |
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2006-04-28 |
Christoph Sommer | Added preliminary Swedish translation by Arvid Norlander |
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2006-04-26 |
Christoph Sommer | Adjusted levels for new CD and backscrolling |
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2006-04-26 |
Christoph Sommer | Added secret areas, modified levels slightly wrt. new... |
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2006-04-26 |
Stephen Groundwater | more testing with the Yeti defeat scene, the artwork... |
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2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
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2006-04-26 |
Ryan Flegel | Committing RandomGenerator patch from Allen King, with... |
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2006-04-25 |
Matthias Braun | set worldmap spawn point below igloo |
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2006-04-24 |
Christoph Sommer | Modified World1 levels' secret areas so they cannot... |
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2006-04-24 |
Matthias Braun | change notion from layers to z-pos in levelfiles |
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2006-04-24 |
Matthias Braun | simply remove displayed text from yeti outro |
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2006-04-24 |
Stephen Groundwater | removed some unused yeti images, added some new yeti... |
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2006-04-23 |
Christoph Sommer | replaced invisible "bonus-type" tiles with solid varian... |
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2006-04-23 |
Matthias Braun | make igloo the first level |
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2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
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2006-04-23 |
Stephen Groundwater | changed/added more lava graphics, this still needs... |
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2006-04-20 |
Matthias Braun | - make sure all log messages get displayed, even when... |
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2006-04-20 |
Christoph Sommer | Added secretarea triggers / refined world2 levels a bit |
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2006-04-20 |
Christoph Sommer | InfoBox and TextScroller now autowrap long lines |
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2006-04-19 |
Christoph Sommer | Hardcoded Secretarea Text / Improved Translation (DE) |
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2006-04-19 |
Matthias Braun | more work on worldmap switching |
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2006-04-19 |
Matthias Braun | 2 more evil mainloops are gone |
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2006-04-18 |
Matthias Braun | fix invisible blocks |
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2006-04-18 |
Stephen Groundwater | Added a finished state animation for yeti on the worldm... |
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2006-04-17 |
Matthias Braun | new images for editor |
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2006-04-15 |
Stephen Groundwater | moving icewood tiles to become ghost forest tiles,... |
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2006-04-14 |
Marek Moeckel | fixed some invisible blocks |
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2006-04-14 |
Stephen Groundwater | testing yeti tweaks |
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2006-04-14 |
Matthias Braun | split worldmap into several files, updates, use SDL_Del... |
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2006-04-14 |
Stephen Groundwater | yeti cleanup and death animation rework, hitbox fix ups |
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2006-04-13 |
Ondřej Hošek | Fixed a tiny spelling mistake that made W1L7 harder... |
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2006-04-12 |
Ryan Flegel | Added Danish translation from Anders |
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2006-04-12 |
Matthias Braun | - remove pointless leveltime from world1 levels |
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2006-04-12 |
Matthias Braun | forgot a file |
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2006-04-12 |
Matthias Braun | more work on worlds |
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2006-04-11 |
Matthias Braun | several bugfixes to squirrel serialisation code, serial... |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-04-07 |
Matthias Braun | simplified worldmap a bit |
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2006-04-07 |
Matthias Braun | more smaller fixes |
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2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
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2006-04-07 |
Christoph Sommer | Minor changes |
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2006-04-03 |
Marek Moeckel | world maps again |
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2006-04-03 |
Marek Moeckel | more worldmap work |
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2006-04-03 |
Marek Moeckel | renamed world1 levels so they include the level's title |
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2006-04-03 |
Stephen Groundwater | added small yeti to worldmap |
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2006-04-02 |
Stephen Groundwater | added missing firefly.sprite, added more icebridge... |
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2006-04-02 |
Stephen Groundwater | replaced bell object with firefly, renamed all hooks... |
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2006-04-02 |
Matthias Braun | fix for editor |
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2006-04-02 |
Matthias Braun | change worldmap format to be the same as levels (basically) |
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2006-04-02 |
Marek Moeckel | fixed teleporter |
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2006-04-02 |
Marek Moeckel | added a placeholder for a new secret area |
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2006-04-02 |
Marek Moeckel | minor redesign |
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2006-04-02 |
Marek Moeckel | moved yeti to world 1 |
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2006-04-02 |
Marek Moeckel | added bridge to worldmap |
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2006-04-01 |
Marek Moeckel | more world map redesign, made it fit for new plans... |
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2006-04-01 |
Marek Moeckel | small changes to worldmap |
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2006-04-01 |
Marek Moeckel | redesigned Antarctica world map |
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2006-03-31 |
Matthias Braun | split Background into Background and Gradient object |
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2006-03-08 |
Christoph Sommer | Moved powerups to separate .sprite files |
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2006-02-14 |
Stephen Groundwater | added Christoph's sleepy spiky, created a plant badguy... |
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2006-01-22 |
Matthias Braun | scripted objects correctly slide now |
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2006-01-22 |
Matthias Braun | music and image paths in levels are now absolute (from... |
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2006-01-22 |
Matthias Braun | first very unfinished and unpolished version of the... |
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2005-12-31 |
Ondřej Hošek | * Added "Id" attribute to a few files lacking it |
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2005-11-03 |
Ondřej Hošek | * Updated Czech translations (and a German one) |
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2005-10-29 |
Ondřej Hošek | * Fixed gradient background bug |
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2005-10-26 |
Ondřej Hošek | Added and implemented arrows that appear when scrolling... |
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2005-10-23 |
Ondřej Hošek | * Fixed a few world2 levels where some objects had... |
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2005-10-23 |
Ondřej Hošek | * Converted world 1 to new level format. |
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2005-10-10 |
Ondřej Hošek | * Updated Czech translation |
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2005-06-24 |
Marek Moeckel | converted all music files to Ogg Vorbis |
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2005-05-13 |
Ondřej Hošek | * Fixed some mistakes in the Bonus1 extro and worldmap |
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2005-05-13 |
Ondřej Hošek | * Activated UTF-8 in Lisp parser |
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2005-05-12 |
Matthias Braun | - Added a new script command to display text files |
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2005-05-12 |
Matthias Braun | - Refactored worldmap a bit to reuse GameObject from... |
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2005-05-10 |
Ondřej Hošek | *Removed stuff from times of automake and CVS (director... |
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2005-05-10 |
Matthias Braun | changed worldmap format a bit to be more consistent... |
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2005-05-08 |
Matthias Braun | rename basest back to data |
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2005-05-07 |
Marek Moeckel | removed old data and contrib, new files will follow |
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2005-04-01 |
Marek Moeckel | added new version of the supertux theme |
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2005-03-16 |
Marek Moeckel | added rain particle system, check it out in verticalfor... |
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2004-12-20 |
Matthias Braun | implemented a new object factory mechanism which is... |
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2004-12-19 |
Matthias Braun | -german translation updates |
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2004-12-10 |
Matthias Braun | New Norwegian Translation |
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2004-12-06 |
Matthias Braun | -Fix bugs where resources from source directory weren... |
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