set worldmap spawn point below igloo
[supertux.git] / data / levels / world1 /
2006-04-25 Matthias Braunset worldmap spawn point below igloo
2006-04-24 Christoph SommerModified World1 levels' secret areas so they cannot...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-24 Matthias Braunsimply remove displayed text from yeti outro
2006-04-24 Stephen Groundwaterremoved some unused yeti images, added some new yeti...
2006-04-23 Christoph Sommerreplaced invisible "bonus-type" tiles with solid varian...
2006-04-23 Matthias Braunmake igloo the first level
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-23 Stephen Groundwaterchanged/added more lava graphics, this still needs...
2006-04-20 Matthias Braun- make sure all log messages get displayed, even when...
2006-04-20 Christoph SommerAdded secretarea triggers / refined world2 levels a bit
2006-04-20 Christoph SommerInfoBox and TextScroller now autowrap long lines
2006-04-19 Christoph SommerHardcoded Secretarea Text / Improved Translation (DE)
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-18 Matthias Braunfix invisible blocks
2006-04-18 Stephen GroundwaterAdded a finished state animation for yeti on the worldm...
2006-04-17 Matthias Braunnew images for editor
2006-04-15 Stephen Groundwatermoving icewood tiles to become ghost forest tiles,...
2006-04-14 Marek Moeckelfixed some invisible blocks
2006-04-14 Stephen Groundwatertesting yeti tweaks
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-14 Stephen Groundwateryeti cleanup and death animation rework, hitbox fix ups
2006-04-13 Ondřej HošekFixed a tiny spelling mistake that made W1L7 harder...
2006-04-12 Ryan FlegelAdded Danish translation from Anders
2006-04-12 Matthias Braun- remove pointless leveltime from world1 levels
2006-04-12 Matthias Braunforgot a file
2006-04-12 Matthias Braunmore work on worlds
2006-04-11 Matthias Braunseveral bugfixes to squirrel serialisation code, serial...
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-04-07 Matthias Braunsimplified worldmap a bit
2006-04-07 Matthias Braunmore smaller fixes
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-04-07 Christoph SommerMinor changes
2006-04-03 Marek Moeckelworld maps again
2006-04-03 Marek Moeckelmore worldmap work
2006-04-03 Marek Moeckelrenamed world1 levels so they include the level's title
2006-04-03 Stephen Groundwateradded small yeti to worldmap
2006-04-02 Stephen Groundwateradded missing firefly.sprite, added more icebridge...
2006-04-02 Stephen Groundwaterreplaced bell object with firefly, renamed all hooks...
2006-04-02 Matthias Braunfix for editor
2006-04-02 Matthias Braunchange worldmap format to be the same as levels (basically)
2006-04-02 Marek Moeckelfixed teleporter
2006-04-02 Marek Moeckeladded a placeholder for a new secret area
2006-04-02 Marek Moeckelminor redesign
2006-04-02 Marek Moeckelmoved yeti to world 1
2006-04-02 Marek Moeckeladded bridge to worldmap
2006-04-01 Marek Moeckelmore world map redesign, made it fit for new plans...
2006-04-01 Marek Moeckelsmall changes to worldmap
2006-04-01 Marek Moeckelredesigned Antarctica world map
2006-03-31 Matthias Braunsplit Background into Background and Gradient object
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2006-02-14 Stephen Groundwateradded Christoph's sleepy spiky, created a plant badguy...
2006-01-22 Matthias Braunscripted objects correctly slide now
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2006-01-22 Matthias Braunfirst very unfinished and unpolished version of the...
2005-12-31 Ondřej Hošek* Added "Id" attribute to a few files lacking it
2005-11-03 Ondřej Hošek* Updated Czech translations (and a German one)
2005-10-29 Ondřej Hošek* Fixed gradient background bug
2005-10-26 Ondřej HošekAdded and implemented arrows that appear when scrolling...
2005-10-23 Ondřej Hošek* Fixed a few world2 levels where some objects had...
2005-10-23 Ondřej Hošek* Converted world 1 to new level format.
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-06-24 Marek Moeckelconverted all music files to Ogg Vorbis
2005-05-13 Ondřej Hošek* Fixed some mistakes in the Bonus1 extro and worldmap
2005-05-13 Ondřej Hošek* Activated UTF-8 in Lisp parser
2005-05-12 Matthias Braun- Added a new script command to display text files
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-10 Ondřej Hošek*Removed stuff from times of automake and CVS (director...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-08 Matthias Braunrename basest back to data
2005-05-07 Marek Moeckelremoved old data and contrib, new files will follow
2005-04-01 Marek Moeckeladded new version of the supertux theme
2005-03-16 Marek Moeckeladded rain particle system, check it out in verticalfor...
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-19 Matthias Braun-german translation updates
2004-12-10 Matthias BraunNew Norwegian Translation
2004-12-06 Matthias Braun-Fix bugs where resources from source directory weren...
2004-12-05 Matthias Braunadded/updated some .cvsignores
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias BraunMade lispfiles translatable. This time the translations...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-11-23 Marek Moeckelchanged author field on official levels to "SuperTux...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-10-23 Ricardo CruzReplaced 45 and 46 tiles (old coins) by 44 tiles (new...
2004-10-09 Ricardo CruzAdded info files for both worlds.
2004-09-16 Ricardo CruzSetup-ed fire works for open air levels.
2004-09-14 Marek Moeckeladded lava to level26
2004-08-17 Marek Moeckel...and another one...
2004-08-17 Marek Moeckelsmall fix in level24
2004-08-16 Marek Moeckeladded new waterfall and transparent water tiles by...
2004-08-08 Marek Moeckelfixed some visible blank tiles in the levels
2004-08-05 Marek Moeckelgave the coins another paint job, according to Ingo...
2004-07-15 Ricardo CruzSpanish translation by DemoNight!
2004-07-15 Marek MoeckelAll 26 levels should now be ready for 800x600.
2004-07-08 Ricardo CruzChanged Marek's translations de_DE to de.
2004-07-08 Marek MoeckelTranslated level titles to German
2004-07-07 Ricardo CruzTranslated level's titles to Portuguese (European).
2004-07-07 Ricardo CruzJust translated level's title of the first 4 levels.
2004-06-12 Marek MoeckelImproved (?) ice bullet physics
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