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* Worked around OSX bison quirk where .cpp files had .cpp.h headers instead of .hpp
[supertux.git]
/
data
/
levels
/
world1
/
24 - The Shattered Bridge.stl
2006-09-28
Arvid Norlander
Merged unisolid-pipe.patch from tuxdev
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2006-04-28
Christoph Sommer
update for backscrolling, badguy behaviour
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2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
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2006-04-23
Christoph Sommer
replaced invisible "bonus-type" tiles with solid varian...
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2006-04-20
Christoph Sommer
Added secretarea triggers / refined world2 levels a bit
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2006-04-12
Matthias Braun
- remove pointless leveltime from world1 levels
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2006-04-03
Marek Moeckel
renamed world1 levels so they include the level's title
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