added a powerup object that can be placed in levels and represent various powerups...
[supertux.git] / data / levels / test / yeti.stl
2005-05-08 Matthias Braunwe can now fade in scripts
2005-05-08 Matthias Braunrename basest back to data
2005-05-07 Marek Moeckelremoved old data and contrib, new files will follow
2005-05-07 Matthias Braun- Change ScriptInterpreter to a gameobject, so we can...
2005-05-05 Matthias Braun- Implemented a scripted object that can be placed...
2005-05-04 Stephen Groundwateryeti background sample
2005-05-03 Stephen Groundwatertesting Yeti image version, feel free to revert
2005-04-06 Matthias BraunStarted some work on the yeti boss