Split EndSequence into multiple types. Defeating the Yeti now triggers an EndSequence.
[supertux.git] / data / levels / test / totem.stl
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-03-26 Christoph SommerNew Badguy "Totem" - a variable-height stack of wooden...