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Split EndSequence into multiple types. Defeating the Yeti now triggers an EndSequence.
[supertux.git]
/
data
/
levels
/
test
/
autoscroll.stl
2006-05-25
Matthias Braun
changed autoscroll level a bit
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2006-05-25
Matthias Braun
fixed autoscroll level syntax (the path is still bad...
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2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
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2006-03-22
Christoph Sommer
autoscoll Camera now references Path, just like the...
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2006-01-22
Matthias Braun
music and image paths in levels are now absolute (from...
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2005-05-14
Stephen Groundwater
updated pole tileset
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2005-05-08
Matthias Braun
rename basest back to data
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2005-05-07
Marek Moeckel
removed old data and contrib, new files will follow
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2005-04-03
Matthias Braun
had more changes lying around here
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2004-11-29
Matthias Braun
convert autoscoll test map to level format 2
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2004-11-25
Marek Moeckel
...and adding them again, ordered and cleaned
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