Tux can now climb stuff. Still has some rough edges and no graphics, but it's a start...
[supertux.git] / data / levels / test / 1holes.stl
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-03-31 Matthias Braun1 tile holes work again, fixed some bugs in the PathWalker