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WillOWisp badguys can now be trapped inside empty Lanterns.
[supertux.git]
/
data
/
levels
/
bonus1
/
bonus-level5.stl
2007-02-04
Arvid Norlander
Cleaned up some bonus levels to make them look nicer...
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2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes in bonus1...
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2006-10-05
Arvid Norlander
Opened and resaved all old bonus levels to fix problems...
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2006-06-30
Arvid Norlander
Fixed some bonus2 levels, they are now fully playable
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2006-06-24
Arvid Norlander
Cleaned up dark snow in several bonus1 levels (no bonus...
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2006-06-12
Christoph Sommer
Checked in levels/bonus1/ fixes by Arvid Norlander
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2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
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2006-04-14
Marek Moeckel
fixed some invisible blocks
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2006-04-04
Christoph Sommer
Increased level height to 19 tiles
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2006-04-04
Stephen Groundwater
replaced bells with fireflies in bonus1 levels
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2006-03-31
Matthias Braun
split Background into Background and Gradient object
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2006-01-22
Matthias Braun
music and image paths in levels are now absolute (from...
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2005-10-29
Ondřej Hošek
* Fixed gradient background bug
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2005-10-24
Ondřej Hošek
Converted bonus1 levels to the new format and fixed...
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2005-06-24
Marek Moeckel
converted all music files to Ogg Vorbis
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2005-05-08
Matthias Braun
rename basest back to data
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2005-05-07
Marek Moeckel
removed old data and contrib, new files will follow
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2004-12-06
Matthias Braun
-Fix bugs where resources from source directory weren...
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2004-11-23
Marek Moeckel
changed author field on official levels to "SuperTux...
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2004-08-16
Marek Moeckel
copied 0.1.2 bonus levels to HEAD branch
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