2006-07-10 |
Christoph Sommer | Stumpy no longer moonwalks while dizzy / |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Split off Mr.Tree's small form as new Badguy "Stumpy" |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | A little work on Dart and DartTrap |
tree | commitdiff |
2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Nolok's statue as six 32x32 tiles. (Problem with the... |
tree | commitdiff |
2006-07-07 |
Ingo Ruhnke | brown castle tiles |
tree | commitdiff |
2006-07-07 |
Ingo Ruhnke | - added experimental 'brown' castletiles |
tree | commitdiff |
2006-07-07 |
Stephen Groundwater | Adjusted pogonia to look more dangerous. |
tree | commitdiff |
2006-07-06 |
Stephen Groundwater | Finished cherrybomb ( red forest bomb) and juicebox... |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite... |
tree | commitdiff |
2006-07-06 |
Stephen Groundwater | Updating cherrybomb, adding juicebox (blue bomb). |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Mr. Bomb now supports custom sprites. |
tree | commitdiff |
2006-07-05 |
Ingo Ruhnke | - fixed edges a bit |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Shrunk cherry bomb a little, fixed bounding boxes. / |
tree | commitdiff |
2006-07-05 |
Stephen Groundwater | Changed color on cherrybomb - as test- to attempt bette... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | A little Mr_Tree cleanup |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Editor fixes. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Removed unused hatch files. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Made better confetti particles for CherryBomb. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Deleted a *~ (editor backup file) that in some way... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | made the door bigger (50x100) |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - little improvments to the spotlight |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added spotlight (not working, since rotation and... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | +added outline of dfk-level2: The Eyes Of Nolok |
tree | commitdiff |
2006-07-02 |
Ingo Ruhnke | - made light layer multiply instead of additive, fixed... |
tree | commitdiff |
2006-07-01 |
Stephen Groundwater | More work on backflip Tux. Still WIP, Trying to make... |
tree | commitdiff |
2006-07-01 |
Christoph Sommer | Fixed some hitboxes. This "moves" all cannons 12px... |
tree | commitdiff |
2006-06-30 |
Stephen Groundwater | Work on backflip Tux. Does not match our player Tux... |
tree | commitdiff |
2006-06-29 |
Stephen Groundwater | Adding in the start of graphics and noise for the new... |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made SpriteParticle's action configurable |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made backflipping jump a little further / |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) / |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Changed door to only teleport Tux when he is standing... |
tree | commitdiff |
2006-06-27 |
Stephen Groundwater | World2 map cleanup. Working on layers to make the castl... |
tree | commitdiff |
2006-06-26 |
Stephen Groundwater | Work done to world2 castle map, creating a layer so... |
tree | commitdiff |
2006-06-25 |
Stephen Groundwater | Changing MS2 WM castle to better match Grumbel's castle... |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Use condesed tile definition syntax for branches. |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | include branch image, make new branch unisolid |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Universal branch. |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Added "mirrored" versions of pipe ends |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Added some "wall" tiles for darksnow, removed tiles... |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Added the double sided darksnow tile to tiles.strf... |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Added a double sided darksnow tile. |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Added tilegroups for snow and water paths in worldmap... |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Cleaned up data/images/tiles/darksnow/darksnow14.png. |
tree | commitdiff |
2006-06-24 |
Stephen Groundwater | More world2 map cleanup |
tree | commitdiff |
2006-06-23 |
Stephen Groundwater | Applied AnMaster's patch for editor cleanup related... |
tree | commitdiff |
2006-06-23 |
Stephen Groundwater | Adjusted light forest water's edge WM tiles to better... |
tree | commitdiff |
2006-06-22 |
Stephen Groundwater | Applied AnMaster's patch to tiles.strf which cleaned... |
tree | commitdiff |
2006-06-21 |
Christoph Sommer | Fixed statistics backdrop |
tree | commitdiff |
2006-06-21 |
Christoph Sommer | Made transition to and from boat smoother |
tree | commitdiff |
2006-06-20 |
Christoph Sommer | Fixed bad tile attribute / |
tree | commitdiff |
2006-06-20 |
Stephen Groundwater | Added a layer to world2 map. Paths can now go behind... |
tree | commitdiff |
2006-06-19 |
Christoph Sommer | Reorg of some forest tiles / |
tree | commitdiff |
2006-06-16 |
Christoph Sommer | Added narrow snow block |
tree | commitdiff |
2006-06-15 |
Stephen Groundwater | More work on the Dark Forest Keep area of the WM. ... |
tree | commitdiff |
2006-06-15 |
Stephen Groundwater | Added AnMaster's airkey world2 level. Added AnMaster... |
tree | commitdiff |
2006-06-13 |
Stephen Groundwater | Added temporary level dots for world 2 levels, to help... |
tree | commitdiff |
2006-06-11 |
Stephen Groundwater | Added key level dots graphics to the worldmap, to help... |
tree | commitdiff |
2006-06-11 |
Christoph Sommer | Checked in sketch of new tree branch tiles |
tree | commitdiff |
2006-06-10 |
Stephen Groundwater | In Down The Rabbit Hole, level2.sts. - Replaced all... |
tree | commitdiff |
2006-06-10 |
Stephen Groundwater | More work on creating a Tux finds key -Tada Dance Flip... |
tree | commitdiff |
2006-06-10 |
Christoph Sommer | Glued some "Jungle" tiles together to reduce texture... |
tree | commitdiff |
2006-06-09 |
Stephen Groundwater | Using Grumbel's original Tux flip, this is a start... |
tree | commitdiff |
2006-06-09 |
Stephen Groundwater | Added 3 part background for the forest. See test/BackGr... |
tree | commitdiff |
2006-06-08 |
Christoph Sommer | New Wind object: gently pushes players in one direction / |
tree | commitdiff |
2006-06-06 |
Stephen Groundwater | Cleaned up exit tree layers so the edge of the portal... |
tree | commitdiff |
2006-06-05 |
Stephen Groundwater | added the start of a small animation for the exit tree |
tree | commitdiff |
2006-06-05 |
Stephen Groundwater | Created a new (better?) exit tree. See tree-exit.stl... |
tree | commitdiff |
2006-06-04 |
Stephen Groundwater | More work on forest map. Added a can of fish in the... |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Candle can now be turned on and off via squirrel scripting |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Centered smoke sprite |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Re-indented whole tiles.strf |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Added dart fire and dart hit sound (selfmade, PD) / |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | New trigger object "Switch" using public domain images... |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | Added horizontal pole, pole crossing, earth floor,... |
tree | commitdiff |
2006-05-31 |
Wolfgang Becker | Stop flame sound if flame gets deactivated. |
tree | commitdiff |
2006-05-29 |
Ryan Flegel | Moving font xcf to media/ |
tree | commitdiff |
2006-05-29 |
Benjamin P. Jung | This is the source XCF file from which all current... |
tree | commitdiff |
2006-05-25 |
Matthias Braun | should not be in svn |
tree | commitdiff |
2006-05-25 |
Christoph Sommer | Platform now scriptable |
tree | commitdiff |
2006-05-25 |
Stephen Groundwater | Restored castle/door.png, fixing tile 1526 which was... |
tree | commitdiff |
2006-05-23 |
Stephen Groundwater | Not much to see. Cleanup work on forest map, removed... |
tree | commitdiff |
2006-05-22 |
Stephen Groundwater | fixed missing pogonia orchid, adjusted lava to newer... |
tree | commitdiff |
2006-05-22 |
Christoph Sommer | Draft of unstable castleblock |
tree | commitdiff |
2006-05-22 |
Stephen Groundwater | Adjusted lava some more. (created newer version) |
tree | commitdiff |
2006-05-20 |
Stephen Groundwater | lava flow tile update |
tree | commitdiff |
2006-05-20 |
Stephen Groundwater | Minor dislay test change for sample sparkle. See world2... |
tree | commitdiff |
2006-05-20 |
Stephen Groundwater | Added sample sparkle magic for key discovery. See world... |
tree | commitdiff |
2006-05-20 |
Matthias Braun | fix skull_tile sprite |
tree | commitdiff |
2006-05-20 |
Matthias Braun | fix skull_tile sprite |
tree | commitdiff |
2006-05-20 |
Christoph Sommer | UnstableTile now has configurable sprite and allows... |
tree | commitdiff |
next |