2006-05-08 |
Stephen Groundwater | added tumbleweed |
tree | commitdiff |
2006-05-06 |
Stephen Groundwater | adjusted dangerous pogonia (made flower part bigger) |
tree | commitdiff |
2006-05-06 |
Stephen Groundwater | Started to add a walking motion for Igel. Created a... |
tree | commitdiff |
2006-05-04 |
Stephen Groundwater | put vegitation on the moving platform |
tree | commitdiff |
2006-05-04 |
Christoph Sommer | New Badguy "Igel" |
tree | commitdiff |
2006-05-04 |
Benjamin P. Jung | Added an (animated) candle. Might be useful for the... |
tree | commitdiff |
2006-05-03 |
Christoph Sommer | New level "Short Visit to El Castillo" / |
tree | commitdiff |
2006-05-02 |
Stephen Groundwater | adjusted the flying snowball's smoke trail |
tree | commitdiff |
2006-05-01 |
Christoph Sommer | New GameObject SpriteParticle |
tree | commitdiff |
2006-04-30 |
Christoph Sommer | Badguys read hitbox from .sprite file |
tree | commitdiff |
2006-04-30 |
Christoph Sommer | Fixed error with negative offsets |
tree | commitdiff |
2006-04-30 |
Christoph Sommer | Experimented with loading hitbox from .sprite file |
tree | commitdiff |
2006-04-30 |
Christoph Sommer | New object weak_block: a block that can be destroyed... |
tree | commitdiff |
2006-04-30 |
Stephen Groundwater | minor changes with yeti for testing |
tree | commitdiff |
2006-04-30 |
Stephen Groundwater | Removed images associated with a second yeti defeat... |
tree | commitdiff |
2006-04-28 |
Stephen Groundwater | adding a set of yeti graphics for afterhe gets hit... |
tree | commitdiff |
2006-04-27 |
Christoph Sommer | Removed obsolete actions from flying_platform |
tree | commitdiff |
2006-04-27 |
Christoph Sommer | Rename snowsnail to snail, phase II |
tree | commitdiff |
2006-04-27 |
Christoph Sommer | rename snowsnail to snail, phase I |
tree | commitdiff |
2006-04-26 |
Stephen Groundwater | more testing with the Yeti defeat scene, the artwork... |
tree | commitdiff |
2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
tree | commitdiff |
2006-04-25 |
Matthias Braun | add invisible block to tilegroup |
tree | commitdiff |
2006-04-25 |
Stephen Groundwater | slight change to some yeti images, made eyes brighter |
tree | commitdiff |
2006-04-24 |
Stephen Groundwater | removed some unused yeti images, added some new yeti... |
tree | commitdiff |
2006-04-24 |
Christoph Sommer | Rewrote Yeti to rely on position instead of ellapsed... |
tree | commitdiff |
2006-04-23 |
Stephen Groundwater | adding some texture to the lava |
tree | commitdiff |
2006-04-23 |
Matthias Braun | make igloo the first level |
tree | commitdiff |
2006-04-23 |
Stephen Groundwater | changed/added more lava graphics, this still needs... |
tree | commitdiff |
2006-04-20 |
Matthias Braun | - make sure all log messages get displayed, even when... |
tree | commitdiff |
2006-04-18 |
Matthias Braun | editor-image for invisible block |
tree | commitdiff |
2006-04-18 |
Stephen Groundwater | adjusted yeti_finish_worldmap so his eyes move in anima... |
tree | commitdiff |
2006-04-18 |
Stephen Groundwater | Added a finished state animation for yeti on the worldm... |
tree | commitdiff |
2006-04-17 |
Matthias Braun | the boat works now |
tree | commitdiff |
2006-04-17 |
Matthias Braun | new images for editor |
tree | commitdiff |
2006-04-17 |
Matthias Braun | - Fixed ghostforest vs. ghostwood name |
tree | commitdiff |
2006-04-15 |
Christoph Sommer | Badguys "DartTrap" and "Dart" |
tree | commitdiff |
2006-04-15 |
Stephen Groundwater | moving icewood tiles to become ghost forest tiles,... |
tree | commitdiff |
2006-04-14 |
Ondřej Hošek | Merged Spiky and Sleeping Spiky to reduce number of... |
tree | commitdiff |
2006-04-14 |
Stephen Groundwater | starting to cleanup tiles.strf to use more compact... |
tree | commitdiff |
2006-04-14 |
Stephen Groundwater | testing yeti tweaks |
tree | commitdiff |
2006-04-14 |
Matthias Braun | split worldmap into several files, updates, use SDL_Del... |
tree | commitdiff |
2006-04-14 |
Stephen Groundwater | yeti cleanup and death animation rework, hitbox fix ups |
tree | commitdiff |
2006-04-13 |
Christoph Sommer | Experimenting with tiling background |
tree | commitdiff |
2006-04-13 |
Matthias Braun | fix menu width, didn't committ the tileset fix, miscela... |
tree | commitdiff |
2006-04-13 |
Stephen Groundwater | cleaning up unused images, removed voicemail graphic |
tree | commitdiff |
2006-04-10 |
Stephen Groundwater | adding rough draft boat for the worldmap, will be fixed up. |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Level statistics panel shown during level's end sequence |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Subtle animation of Console background / |
tree | commitdiff |
2006-04-08 |
Marek Moeckel | translucent console |
tree | commitdiff |
2006-04-08 |
Stephen Groundwater | adjusted the scroll up/down arrows, attempting to make... |
tree | commitdiff |
2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
tree | commitdiff |
2006-04-07 |
Stephen Groundwater | reverted worldmap ice bridge graphic one version |
tree | commitdiff |
2006-04-06 |
Stephen Groundwater | adding a light background box for the score screen |
tree | commitdiff |
2006-04-06 |
Stephen Groundwater | more work on yeti run-jump graphics |
tree | commitdiff |
2006-04-06 |
Christoph Sommer | Simple Console |
tree | commitdiff |
2006-04-03 |
Stephen Groundwater | added small yeti to worldmap |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | adding teleporter dot animation |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | added firefly images |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | added missing firefly.sprite, added more icebridge... |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | replaced bell object with firefly, renamed all hooks... |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | cleanup of slight mismatch areas on the icebridge tiles |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | trying out some new yeti graphics |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | added bridge to worldmap |
tree | commitdiff |
2006-04-01 |
Stephen Groundwater | adding icebridge for worldmap, and castle door path... |
tree | commitdiff |
2006-04-01 |
Matthias Braun | fix error in tiles |
tree | commitdiff |
2006-03-31 |
Matthias Braun | split Background into Background and Gradient object |
tree | commitdiff |
2006-03-31 |
Christoph Sommer | New Badguy "Will-O-Wisp": eerie light that tracks Tux... |
tree | commitdiff |
2006-03-31 |
Matthias Braun | - Yet another try in the endless quest for perfect... |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fixed wrong tile attributes |
tree | commitdiff |
2006-03-29 |
Christoph Sommer | changed image for tile #359 (unisolid experimental) |
tree | commitdiff |
2006-03-29 |
Matthias Braun | sprites.strf is gone, woohoo, thanks to Christoph |
tree | commitdiff |
2006-03-29 |
Christoph Sommer | Tried merging some snow tiles |
tree | commitdiff |
2006-03-26 |
Christoph Sommer | New Badguy "Totem" - a variable-height stack of wooden... |
tree | commitdiff |
2006-03-21 |
Matthias Braun | too many ) |
tree | commitdiff |
2006-03-20 |
Christoph Sommer | Squished Poison Ivy no longer sticks through floor |
tree | commitdiff |
2006-03-19 |
Christoph Sommer | Split game objects into separate .sprite files |
tree | commitdiff |
2006-03-18 |
Stephen Groundwater | changed forest worldmap, removed purple-snow-ice tree... |
tree | commitdiff |
2006-03-17 |
Stephen Groundwater | Changes to castle door graphic and test level. |
tree | commitdiff |
2006-03-16 |
Christoph Sommer | Fixed sprite, bounding-boxes and behaviour of Mr. Tree |
tree | commitdiff |
2006-03-16 |
Stephen Groundwater | working on the castle door, still testing other ideas... |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | renamed icebox to icecube |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added ice box object |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added flame/burn animation to strawbox object |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added straw box object |
tree | commitdiff |
2006-03-11 |
Matthias Braun | disable gravity for tux when he is on ground, this... |
tree | commitdiff |
2006-03-10 |
Stephen Groundwater | Made Mr_Tree graphic smaller, from 99 to 85 pixels. |
tree | commitdiff |
2006-03-10 |
Stephen Groundwater | Trying our a new Mr_Tree graphic. |
tree | commitdiff |
2006-03-10 |
Stephen Groundwater | Trying our a new Mr_Tree graphic. |
tree | commitdiff |
2006-03-08 |
Christoph Sommer | Moved powerups to separate .sprite files |
tree | commitdiff |
2006-03-08 |
Christoph Sommer | Draft of some new signs |
tree | commitdiff |
2006-03-08 |
Christoph Sommer | Moved Tux' and Badguys' sprites from sprites.strf to... |
tree | commitdiff |
2006-03-04 |
Christoph Sommer | experimental Zeekling mod - swoops down when she spots... |
tree | commitdiff |
2006-03-03 |
Christoph Sommer | New badguy SkullHop - a skull that hops around on one... |
tree | commitdiff |
2006-03-03 |
Stephen Groundwater | Changing bell reset point object to a firefly graphic... |
tree | commitdiff |
2006-03-03 |
Stephen Groundwater | adding Christoph's badguy code for Grumbel's AngryStone |
tree | commitdiff |
2006-02-18 |
Stephen Groundwater | added small smoke graphic for when castle levels are... |
tree | commitdiff |
2006-02-18 |
Stephen Groundwater | added ForestWorld fishbone fossil, removed background... |
tree | commitdiff |
2006-02-18 |
Stephen Groundwater | Changing the bell reset point, trying to make a little... |
tree | commitdiff |
2006-02-14 |
Stephen Groundwater | added Christoph's sleepy spiky, created a plant badguy... |
tree | commitdiff |
2006-02-11 |
Stephen Groundwater | testing changes to nolok image |
tree | commitdiff |
next |