- remove pointless leveltime from world1 levels
[supertux.git] / data / images /
2006-04-10 Stephen Groundwateradding rough draft boat for the worldmap, will be fixed up.
2006-04-09 Christoph SommerLevel statistics panel shown during level's end sequence
2006-04-09 Christoph SommerSubtle animation of Console background /
2006-04-08 Marek Moeckeltranslucent console
2006-04-08 Stephen Groundwateradjusted the scroll up/down arrows, attempting to make...
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-04-07 Stephen Groundwaterreverted worldmap ice bridge graphic one version
2006-04-06 Stephen Groundwateradding a light background box for the score screen
2006-04-06 Stephen Groundwatermore work on yeti run-jump graphics
2006-04-06 Christoph SommerSimple Console
2006-04-03 Stephen Groundwateradded small yeti to worldmap
2006-04-02 Stephen Groundwateradding teleporter dot animation
2006-04-02 Stephen Groundwateradded firefly images
2006-04-02 Stephen Groundwateradded missing firefly.sprite, added more icebridge...
2006-04-02 Stephen Groundwaterreplaced bell object with firefly, renamed all hooks...
2006-04-02 Stephen Groundwatercleanup of slight mismatch areas on the icebridge tiles
2006-04-02 Stephen Groundwatertrying out some new yeti graphics
2006-04-02 Marek Moeckeladded bridge to worldmap
2006-04-01 Stephen Groundwateradding icebridge for worldmap, and castle door path...
2006-04-01 Matthias Braunfix error in tiles
2006-03-31 Matthias Braunsplit Background into Background and Gradient object
2006-03-31 Christoph SommerNew Badguy "Will-O-Wisp": eerie light that tracks Tux...
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-03-31 Matthias Braunfixed wrong tile attributes
2006-03-29 Christoph Sommerchanged image for tile #359 (unisolid experimental)
2006-03-29 Matthias Braunsprites.strf is gone, woohoo, thanks to Christoph
2006-03-29 Christoph SommerTried merging some snow tiles
2006-03-26 Christoph SommerNew Badguy "Totem" - a variable-height stack of wooden...
2006-03-21 Matthias Brauntoo many )
2006-03-20 Christoph SommerSquished Poison Ivy no longer sticks through floor
2006-03-19 Christoph SommerSplit game objects into separate .sprite files
2006-03-18 Stephen Groundwaterchanged forest worldmap, removed purple-snow-ice tree...
2006-03-17 Stephen GroundwaterChanges to castle door graphic and test level.
2006-03-16 Christoph SommerFixed sprite, bounding-boxes and behaviour of Mr. Tree
2006-03-16 Stephen Groundwaterworking on the castle door, still testing other ideas...
2006-03-14 Stephen Groundwaterrenamed icebox to icecube
2006-03-14 Stephen Groundwateradded ice box object
2006-03-14 Stephen Groundwateradded flame/burn animation to strawbox object
2006-03-14 Stephen Groundwateradded straw box object
2006-03-11 Matthias Braundisable gravity for tux when he is on ground, this...
2006-03-10 Stephen GroundwaterMade Mr_Tree graphic smaller, from 99 to 85 pixels.
2006-03-10 Stephen GroundwaterTrying our a new Mr_Tree graphic.
2006-03-10 Stephen GroundwaterTrying our a new Mr_Tree graphic.
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2006-03-08 Christoph SommerDraft of some new signs
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-03-04 Christoph Sommerexperimental Zeekling mod - swoops down when she spots...
2006-03-03 Christoph SommerNew badguy SkullHop - a skull that hops around on one...
2006-03-03 Stephen GroundwaterChanging bell reset point object to a firefly graphic...
2006-03-03 Stephen Groundwateradding Christoph's badguy code for Grumbel's AngryStone
2006-02-18 Stephen Groundwateradded small smoke graphic for when castle levels are...
2006-02-18 Stephen Groundwateradded ForestWorld fishbone fossil, removed background...
2006-02-18 Stephen GroundwaterChanging the bell reset point, trying to make a little...
2006-02-14 Stephen Groundwateradded Christoph's sleepy spiky, created a plant badguy...
2006-02-11 Stephen Groundwatertesting changes to nolok image
2006-02-09 Matthias Braunfirst version of floating image
2006-02-05 Stephen Groundwatermore work on castle door, changed nolok image
2006-02-04 Stephen Groundwateradding castledoor torch flame
2006-02-04 Marek Moeckeladded sprite files for door and keyholes
2006-02-04 Stephen Groundwaterfixed small error with new clover tile
2006-02-04 Stephen Groundwatersplit castle door from background image. added new...
2006-02-04 Stephen Groundwateradded castledoor background, worked on door entry level...
2006-01-24 Stephen GroundwaterChanged Mr.Tree, first hit drops leafs, second hit...
2006-01-22 Marek Moeckeladded radio sprite, turned the bush into a scripted...
2006-01-22 Stephen Groundwateradded radio image to intro
2006-01-22 Stephen Groundwateradded radio images and removed intro background image
2006-01-22 Stephen Groundwateradded intro background image, changed Mr.Tree to Grumbe...
2006-01-22 Matthias Braunscripted objects correctly slide now
2006-01-22 Matthias Braunforgot another file
2006-01-21 Matthias Braunforgot another file
2006-01-21 Matthias Braunpreliminary external tux sprite
2006-01-21 Matthias Brauna penny sprite for testing
2006-01-21 Matthias Braunseparate nolok sprite
2006-01-18 Stephen GroundwaterReverted Mr_Tree XCF file back to Grumbel's original...
2006-01-18 Stephen Groundwaterchanged Mr.Tree's feet from sneakers to stone boots...
2006-01-17 Stephen Groundwatermissed a Mr.Tree image file
2006-01-17 Stephen GroundwaterReworking Mr Tree, small state and broken branch -...
2006-01-17 Stephen GroundwaterStarted to rework Mr Tree. Animation for big state...
2006-01-16 Stephen Groundwateradded more speed to the tux walk on WM.
2006-01-16 Matthias Brauna few fixes that I had lying around here, select walk...
2006-01-16 Stephen GroundwaterAnimated small WM tux, worked on WM torch and other...
2006-01-14 Stephen Groundwaterchanged forest level dots to glow mushroom with twinkle...
2006-01-12 Stephen Groundwatermore updates to forest world map
2006-01-11 Matthias Braunforgot to commit some files?
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2006-01-10 Matthias Braunmoved some more sprites
2006-01-09 Matthias Braunmoved a few more sprites away from sprites.strf
2006-01-06 Stephen Groundwateradded a forest map tileset to try and better match...
2006-01-04 Stephen GroundwaterMore forest map work. IceWood, ForestWood and GhostWood...
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-28 Stephen Groundwaterremoved a few more duplicate tiles, more forest map...
2005-12-28 Stephen Groundwateradded grumbel's statue to the forest map, - stonehenge...
2005-12-28 Stephen Groundwaterremoved some duplicate tiles IDs, and cleaned up the...
2005-12-28 Matthias Braunmoved some sprites to external files
2005-12-27 Stephen Groundwatermore forest worldmap tiles, still in progress (rough)
2005-12-27 Stephen Groundwatermore forest worldmap tiles, stillin progress (rough)
2005-12-22 Stephen GroundwaterFinished for now the forest worldmap trees with snow...
2005-12-20 Stephen Groundwatersome small changes to the forest worldmap trees with...
2005-11-08 Stephen Groundwateradded firefly -moving platform ripoff, and skull -unsta...
2005-11-05 Stephen Groundwateradded castledoor - n_stone sprite
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