2007-01-23 |
Ingo Ruhnke | - moved some .xcf files from supertux/ to media/ |
tree | commitdiff |
2007-01-22 |
Arvid Norlander | Added a (still not perfect) script to recompress .png... |
tree | commitdiff |
2007-01-19 |
Arvid Norlander | Removed unused alpha channel from some .png images... |
tree | commitdiff |
2007-01-14 |
Arvid Norlander | Lossless compression by pngcrush for lots of .png image... |
tree | commitdiff |
2007-01-13 |
Arvid Norlander | Lossless compression by pngcrush for lots of .png image... |
tree | commitdiff |
2006-12-28 |
Christoph Sommer | Merged back changes from 0.3.x branch |
tree | commitdiff |
2006-09-04 |
Stephen Groundwater | Reverted to multi-tile forest map, cleaned up map castl... |
tree | commitdiff |
2006-07-21 |
Stephen Groundwater | Added a worldmap sprite for the worldmap so Tux can... |
tree | commitdiff |
2006-06-27 |
Stephen Groundwater | World2 map cleanup. Working on layers to make the castl... |
tree | commitdiff |
2006-06-21 |
Christoph Sommer | Made transition to and from boat smoother |
tree | commitdiff |
2006-04-30 |
Christoph Sommer | Experimented with loading hitbox from .sprite file |
tree | commitdiff |
2006-04-18 |
Stephen Groundwater | adjusted yeti_finish_worldmap so his eyes move in anima... |
tree | commitdiff |
2006-04-18 |
Stephen Groundwater | Added a finished state animation for yeti on the worldm... |
tree | commitdiff |
2006-04-17 |
Matthias Braun | - Fixed ghostforest vs. ghostwood name |
tree | commitdiff |
2006-04-15 |
Stephen Groundwater | moving icewood tiles to become ghost forest tiles,... |
tree | commitdiff |
2006-04-14 |
Matthias Braun | split worldmap into several files, updates, use SDL_Del... |
tree | commitdiff |
2006-04-10 |
Stephen Groundwater | adding rough draft boat for the worldmap, will be fixed up. |
tree | commitdiff |
2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
tree | commitdiff |
2006-04-03 |
Stephen Groundwater | added small yeti to worldmap |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | adding teleporter dot animation |
tree | commitdiff |
2006-02-18 |
Stephen Groundwater | added small smoke graphic for when castle levels are... |
tree | commitdiff |
2006-01-16 |
Stephen Groundwater | added more speed to the tux walk on WM. |
tree | commitdiff |
2006-01-16 |
Matthias Braun | a few fixes that I had lying around here, select walk... |
tree | commitdiff |
2006-01-16 |
Stephen Groundwater | Animated small WM tux, worked on WM torch and other... |
tree | commitdiff |
2006-01-14 |
Stephen Groundwater | changed forest level dots to glow mushroom with twinkle... |
tree | commitdiff |
2006-01-10 |
Matthias Braun | moved some more sprites |
tree | commitdiff |
2005-12-28 |
Stephen Groundwater | removed a few more duplicate tiles, more forest map... |
tree | commitdiff |
2005-12-27 |
Stephen Groundwater | more forest worldmap tiles, still in progress (rough) |
tree | commitdiff |
2005-12-27 |
Stephen Groundwater | more forest worldmap tiles, stillin progress (rough) |
tree | commitdiff |
2005-11-05 |
Stephen Groundwater | added castledoor - n_stone sprite |
tree | commitdiff |
2005-11-05 |
Stephen Groundwater | added worldmap sprite |
tree | commitdiff |
2005-10-03 |
Matthias Braun | forgot leveldot |
tree | commitdiff |
2005-10-03 |
Matthias Braun | torch sprite |
tree | commitdiff |
2005-10-03 |
Stephen Groundwater | adding torch sprite for level entry |
tree | commitdiff |
2005-07-20 |
Marek Moeckel | forgot to add tiles again |
tree | commitdiff |
|