2007-02-03 |
Arvid Norlander | Merged nolok statue images. |
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2007-02-03 |
Arvid Norlander | Fixed some tilegroups in tiles.strf |
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2007-02-03 |
Arvid Norlander | Merged some tiles and removed some unused empty directories |
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2007-02-03 |
Arvid Norlander | Merged more tiles. |
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2007-02-03 |
Arvid Norlander | Merged the cloud tiles images into one image files... |
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2007-02-03 |
Arvid Norlander | Merged darksnow 1-12 into one image, also moved some... |
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2007-01-31 |
Christoph Sommer | Tux can now climb stuff. Still has some rough edges... |
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2007-01-30 |
Arvid Norlander | Reverted r4742 and r4744 as it still broke totaly,... |
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2007-01-30 |
Ondřej Hošek | Whoops... forgot the most important file of them all... |
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2007-01-29 |
Arvid Norlander | Resaved levels to remove the duplicate tiles. Also... |
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2007-01-28 |
Tim Goya | marked some duplicate tiles |
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2007-01-27 |
Arvid Norlander | Fixed small background problem in bonus levels by addin... |
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2007-01-26 |
Arvid Norlander | More fixes to indention in tiles.strf |
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2007-01-26 |
Arvid Norlander | Partly normalized indention in tiles.strf, there is... |
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2007-01-21 |
Arvid Norlander | * Fixed the "alternative trunk tiles" in the foresttile... |
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2006-12-28 |
Christoph Sommer | Merged back changes from 0.3.x branch |
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2006-09-28 |
Arvid Norlander | Merged unisolid-pipe.patch from tuxdev |
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2006-09-28 |
Arvid Norlander | Removed trailing whitespaces and fixed svn:eol-style... |
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2006-09-22 |
Wolfgang Becker | Level: Light and Magic |
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2006-09-21 |
Stephen Groundwater | Updated key outlines for status bar, changed exit tree... |
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2006-09-04 |
Stephen Groundwater | More forest map updates. Added underground nolok statue... |
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2006-09-04 |
Christoph Sommer | Stalactites interact with badguys again. |
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2006-08-11 |
Christoph Sommer | Different editor images for bricks containing coins |
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2006-08-02 |
Matthias Braun | pipe tops should be solid |
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2006-07-30 |
Arvid Norlander | Added fading tilemap to data/levels/world2/christoph5... |
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2006-07-25 |
Christoph Sommer | Added placeholder tiles for horizontal-end-of-hole... |
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2006-07-25 |
Christoph Sommer | Added T-intersection for poles |
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2006-07-25 |
Stephen Groundwater | Adding the base/start of Grumbel's spikevine. |
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2006-07-23 |
Stephen Groundwater | Created the start of an underground tile set, with... |
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2006-07-23 |
Wolfgang Becker | Extended leaves.stl. Fixed some levels for tiles 1723... |
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2006-07-22 |
Arvid Norlander | Added the snow slopes to tiles.strf |
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2006-07-21 |
Christoph Sommer | Sign draft: "You need a rock" |
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2006-07-20 |
Arvid Norlander | Added a missing tile to tiles.strf and reorganized... |
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2006-07-20 |
Christoph Sommer | Tux no longer hovers above earth floor tiles. Now more... |
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2006-07-18 |
Christoph Sommer | Lava smoke no longer hurts |
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2006-07-17 |
Arvid Norlander | Added some missing "thin" dark snow tiles and fixed... |
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2006-07-15 |
Arvid Norlander | Added some tiles to tilegroups in tiles.strf |
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2006-07-15 |
Wolfgang Becker | Fixed multi hit bricks, adjust comments in trampoline |
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2006-07-13 |
Ingo Ruhnke | - prettier grouping for castle |
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2006-07-08 |
Wolfgang Becker | Nolok's statue as six 32x32 tiles. (Problem with the... |
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2006-07-07 |
Ingo Ruhnke | brown castle tiles |
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2006-07-02 |
Marek Moeckel | +added outline of dfk-level2: The Eyes Of Nolok |
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2006-06-25 |
Wolfgang Becker | Use condesed tile definition syntax for branches. |
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2006-06-25 |
Wolfgang Becker | include branch image, make new branch unisolid |
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2006-06-25 |
Wolfgang Becker | Universal branch. |
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2006-06-24 |
Arvid Norlander | Added "mirrored" versions of pipe ends |
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2006-06-24 |
Arvid Norlander | Added some "wall" tiles for darksnow, removed tiles... |
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2006-06-24 |
Arvid Norlander | Added the double sided darksnow tile to tiles.strf... |
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2006-06-23 |
Stephen Groundwater | Applied AnMaster's patch for editor cleanup related... |
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2006-06-22 |
Stephen Groundwater | Applied AnMaster's patch to tiles.strf which cleaned... |
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2006-06-20 |
Christoph Sommer | Fixed bad tile attribute / |
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2006-06-19 |
Christoph Sommer | Reorg of some forest tiles / |
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2006-06-16 |
Christoph Sommer | Added narrow snow block |
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2006-06-11 |
Christoph Sommer | Checked in sketch of new tree branch tiles |
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2006-06-10 |
Stephen Groundwater | In Down The Rabbit Hole, level2.sts. - Replaced all... |
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2006-06-10 |
Christoph Sommer | Glued some "Jungle" tiles together to reduce texture... |
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2006-06-06 |
Stephen Groundwater | Cleaned up exit tree layers so the edge of the portal... |
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2006-06-05 |
Stephen Groundwater | added the start of a small animation for the exit tree |
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2006-06-05 |
Stephen Groundwater | Created a new (better?) exit tree. See tree-exit.stl... |
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2006-06-02 |
Christoph Sommer | Re-indented whole tiles.strf |
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2006-06-02 |
Christoph Sommer | Added dart fire and dart hit sound (selfmade, PD) / |
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2006-06-01 |
Christoph Sommer | Added horizontal pole, pole crossing, earth floor,... |
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2006-05-25 |
Stephen Groundwater | Restored castle/door.png, fixing tile 1526 which was... |
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2006-05-23 |
Stephen Groundwater | Not much to see. Cleanup work on forest map, removed... |
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2006-05-22 |
Stephen Groundwater | Adjusted lava some more. (created newer version) |
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2006-05-19 |
Stephen Groundwater | Adjusted lava-flow tiles as seen in world1/level 26... |
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2006-05-16 |
Stephen Groundwater | added exit tree test image and level |
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2006-05-06 |
Stephen Groundwater | Started to add a walking motion for Igel. Created a... |
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2006-05-03 |
Christoph Sommer | New level "Short Visit to El Castillo" / |
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2006-04-25 |
Matthias Braun | add invisible block to tilegroup |
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2006-04-23 |
Stephen Groundwater | changed/added more lava graphics, this still needs... |
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2006-04-18 |
Matthias Braun | editor-image for invisible block |
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2006-04-15 |
Stephen Groundwater | moving icewood tiles to become ghost forest tiles,... |
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2006-04-14 |
Stephen Groundwater | starting to cleanup tiles.strf to use more compact... |
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2006-04-14 |
Stephen Groundwater | testing yeti tweaks |
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2006-04-13 |
Matthias Braun | fix menu width, didn't committ the tileset fix, miscela... |
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2006-04-02 |
Stephen Groundwater | added missing firefly.sprite, added more icebridge... |
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2006-03-31 |
Matthias Braun | fixed wrong tile attributes |
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2006-03-29 |
Christoph Sommer | changed image for tile #359 (unisolid experimental) |
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2006-03-29 |
Christoph Sommer | Tried merging some snow tiles |
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2006-03-21 |
Matthias Braun | too many ) |
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2006-03-08 |
Christoph Sommer | Draft of some new signs |
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2006-02-18 |
Stephen Groundwater | added ForestWorld fishbone fossil, removed background... |
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2006-02-04 |
Stephen Groundwater | fixed small error with new clover tile |
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2006-02-04 |
Stephen Groundwater | added castledoor background, worked on door entry level... |
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2006-01-24 |
Stephen Groundwater | Changed Mr.Tree, first hit drops leafs, second hit... |
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2006-01-22 |
Stephen Groundwater | added radio image to intro |
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2005-12-29 |
Matthias Braun | more adjustments to collision detection, tux is correct... |
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2005-12-28 |
Stephen Groundwater | removed some duplicate tiles IDs, and cleaned up the... |
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2005-11-04 |
Stephen Groundwater | added empty level dot at castle door on WM, made a... |
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2005-10-25 |
Stephen Groundwater | added wall torch,extra dark castle tile, changed castle... |
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2005-10-20 |
Stephen Groundwater | added Grumbel's castle window and some castle wall... |
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2005-10-17 |
Ingo Ruhnke | - added a more compact form to define tiles |
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2005-10-16 |
Stephen Groundwater | added missing icewood tiles |
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2005-10-16 |
Stephen Groundwater | added icewood tiles, added snownail and spidermite |
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2005-09-18 |
Marek Moeckel | improved water images a bit |
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2005-09-17 |
Marek Moeckel | kugelblitz electrifies water on contact - electrified... |
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2005-06-09 |
Stephen Groundwater | adding a castle window tile, this is wip, i want to... |
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2005-06-08 |
Stephen Groundwater | added 5 more stone/castle tiles to better complete... |
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2005-06-08 |
Marek Moeckel | renamed "grey" to "castle" in tileset file structure |
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