split worldmap into several files, updates, use SDL_Delay earlier to reduce CPU usage...
[supertux.git] / data / images / tiles / underground /
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- changed it to tile at 128x128 borders
2005-10-21 Ingo Ruhnke- underground background texture