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- some more work on castle background
[supertux.git]
/
data
/
images
/
sprites.strf
2005-10-16
Stephen Groundwater
adjusted spidermite image added squished state
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2005-10-16
Marek Moeckel
commented out an error-message line in glutil.hpp that...
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2005-10-16
Stephen Groundwater
fixed sprite file edit mistake on my part
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2005-10-16
Stephen Groundwater
added missing icewood tiles
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2005-10-16
Stephen Groundwater
added icewood tiles, added snownail and spidermite
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2005-10-05
Marek Moeckel
removed all flapping code
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2005-10-03
Matthias Braun
moved some sprites to separate files
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2005-10-02
Matthias Braun
- Allow custom leveldots
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2005-09-30
Marek Moeckel
support for centered text in scripts
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2005-09-25
Marek Moeckel
keys are displayed on the screen, they can be "collecte...
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2005-09-17
Marek Moeckel
kugelblitz electrifies water on contact - electrified...
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2005-07-20
Marek Moeckel
added Mr Fluffy badguy
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2005-07-20
Marek Moeckel
moved and sorted worldmap tiles
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2005-07-20
Stephen Groundwater
wip- forest worldmap
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2005-07-20
Stephen Groundwater
wip- forest worldmap
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2005-07-18
Marek Moeckel
kugelblitz update - the behaviour intended for the...
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2005-07-18
Marek Moeckel
added Kugelblitz badguy: basic code, placeholder images...
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2005-07-15
Marek Moeckel
-modified moving platform class to make use of the...
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2005-06-01
Stephen Groundwater
adjusted bell
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2005-05-26
Marek Moeckel
"Down The Rabbit Hole" can now be finished by picking...
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2005-05-21
Marek Moeckel
more work on the "Rabbit Hole"
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2005-05-18
Marek Moeckel
rainsplashes are now automatically generated by the...
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2005-05-18
Matthias Braun
bonusblock can now contain custom MovingObjects, added...
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2005-05-14
Marek Moeckel
added new class for particle systems that need absolute...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-08
Matthias Braun
rename basest back to data
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