2014-08-03 |
Ingo Ruhnke | Merge branch 'feature/sdl2' |
tree | commitdiff |
2014-04-08 |
Benjamin Leduc | Merge branch 'master' of https://code.google.com/p... |
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2014-04-03 |
LMH | Incubator Island: new level 'Into the Dark' |
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2014-03-09 |
LMH | More explosion variety. |
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2013-10-26 |
Wolfgang Becker | When creating a brick object to handle tiles with attri... |
tree | commitdiff |
2013-10-26 |
LMH | Added ice-slick tiles that can be used to make various... |
tree | commitdiff |
2013-10-26 |
LMH | Cleaned up some junk in bonus_block. |
tree | commitdiff |
2013-09-22 |
Wolfgang Becker | When creating a brick object to handle tiles with attri... |
tree | commitdiff |
2013-08-28 |
LMH | Added ice-slick tiles that can be used to make various... |
tree | commitdiff |
2013-08-26 |
LMH | Cleaned up some junk in bonus_block. |
tree | commitdiff |
2013-08-17 |
Tobias Markus | Recompress PNG images to save space, load time. Bug... |
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2013-08-14 |
LMH | New level: 'The Mountain Pass' designed to introduce... |
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2013-08-08 |
LMH | Added some coin sprite actions for the editor |
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2013-07-19 |
LMH | Merge branch 'glow_effects' |
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2013-07-13 |
LMH | New BonusBlock content: 'explode' - a coin explosion. |
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2013-07-11 |
LMH | New BonusBlock content: 'coinrain'. Causes ten coins... |
tree | commitdiff |
2013-06-15 |
LMH | New BadGuys (code only): 'walkingflame', 'swalkingflame... |
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2013-06-15 |
LMH | Improved color candle light appearance |
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2013-04-09 |
LMH | Explosions light up immediate area |
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2013-04-09 |
LMH | Fireballs glow in the dark, and added basic torch sprit... |
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2013-04-09 |
LMH | Powerups glow in the dark |
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2013-04-09 |
LMH | Candle made more versatile: flicker can be disabled... |
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2012-12-07 |
LMH | New bonus_block contnet: trampolines & rock |
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2012-11-28 |
LMH | New bonus_block content: light |
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2012-01-24 |
LMH | New Object: rusty trampoline code by rgcjonas, graphics... |
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2012-01-24 |
LMH | weakblock: ice-themed sprite/behavior added, fire bulle... |
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2012-01-21 |
LMH | Bonusblock enhancements: sprite changable, multi-hit... |
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2012-01-21 |
LMH | Graphics improvement to iceflow-small (bug 796) and... |
tree | commitdiff |
2010-03-15 |
Florian Forster | Unstable tile: Implement a "slow fall" phase for sprite... |
tree | commitdiff |
2010-03-14 |
Florian Forster | Unstable tile: Add new "iceplatform" sprite. |
tree | commitdiff |
2010-03-01 |
Florian Forster | object/unstable_tile.[ch]pp: Implement third state... |
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2010-02-28 |
Florian Forster | Unstable tile: Dissolve, then disappear without falling... |
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2010-01-20 |
Mathnerd314 | Remove bonus-grow.png and make lava tiles hurt. |
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2010-01-19 |
Mathnerd314 | Updated editor images from Some_Person/bug 481 |
tree | commitdiff |
2008-06-12 |
Ryan Flegel | Fixed problems with pedestral after typo fixes |
tree | commitdiff |
2008-06-09 |
Ryan Flegel | #303: Typo fixes from mathnerd314 |
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2008-05-24 |
Ingo Ruhnke | Added new explosion graphics |
tree | commitdiff |
2007-07-02 |
Christoph Sommer | Ispy |
tree | commitdiff |
2007-06-13 |
Christoph Sommer | Added new "Explosion" object |
tree | commitdiff |
2007-05-26 |
Christoph Sommer | WillOWisp badguys can now be trapped inside empty Lanterns. |
tree | commitdiff |
2007-03-03 |
Matthias Braun | converted crack.png to a sprite |
tree | commitdiff |
2007-03-03 |
Ingo Ruhnke | - some transparence tweaking, separated water into... |
tree | commitdiff |
2007-02-25 |
Ingo Ruhnke | - added development version logo, probably needs some... |
tree | commitdiff |
2007-02-17 |
Ingo Ruhnke | - improved(?) empty bonus block |
tree | commitdiff |
2007-02-16 |
Ingo Ruhnke | - added moving platform for ice |
tree | commitdiff |
2007-01-23 |
Ingo Ruhnke | - moved some .xcf files from supertux/ to media/ |
tree | commitdiff |
2007-01-23 |
Ingo Ruhnke | - moved some .xcf files from supertux/ to media/ |
tree | commitdiff |
2007-01-22 |
Arvid Norlander | Added a (still not perfect) script to recompress .png... |
tree | commitdiff |
2007-01-14 |
Arvid Norlander | Lossless compression by pngcrush for lots of .png image... |
tree | commitdiff |
2007-01-13 |
Arvid Norlander | Lossless compression by pngcrush for lots of .png image... |
tree | commitdiff |
2006-09-22 |
Wolfgang Becker | Level: Light and Magic |
tree | commitdiff |
2006-09-21 |
Stephen Groundwater | Updated key outlines for status bar, changed exit tree... |
tree | commitdiff |
2006-09-17 |
Wolfgang Becker | A lantern with black light is turned off. |
tree | commitdiff |
2006-09-17 |
Christoph Sommer | Automatically added lights are now colored and a bit... |
tree | commitdiff |
2006-09-17 |
Wolfgang Becker | Lantern. A portable Light Source. Demo in 'data/levels... |
tree | commitdiff |
2006-09-13 |
Christoph Sommer | Changed "Light" GameObject to be a static, unichrome... |
tree | commitdiff |
2006-09-04 |
Stephen Groundwater | More forest map updates. Added underground nolok statue... |
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2006-09-02 |
Wolfgang Becker | Reduced magic block's hitbox a bit so adjacent blocks... |
tree | commitdiff |
2006-08-16 |
Christoph Sommer | Committed gnomino's iceflower patch. Also added placeho... |
tree | commitdiff |
2006-08-11 |
Wolfgang Becker | Magic Blocks. (DrawingContext::get_light is not working... |
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2006-08-10 |
Christoph Sommer | Candle affects lightmap |
tree | commitdiff |
2006-08-05 |
Christoph Sommer | Added code and placeholder graphics (selfmade, GPL... |
tree | commitdiff |
2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version. |
tree | commitdiff |
2006-07-16 |
Wolfgang Becker | Variations for resetpoint. |
tree | commitdiff |
2006-07-16 |
Wolfgang Becker | Rock update |
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2006-07-15 |
Wolfgang Becker | Portable and fixed trampoline. |
tree | commitdiff |
2006-07-15 |
Matthias Braun | fixed trampoline animation and made behaviour a bit... |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Trampoline. |
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2006-07-10 |
Christoph Sommer | Stumpy no longer moonwalks while dizzy / |
tree | commitdiff |
2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
tree | commitdiff |
2006-07-07 |
Ingo Ruhnke | brown castle tiles |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite... |
tree | commitdiff |
2006-07-05 |
Ingo Ruhnke | - fixed edges a bit |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Removed unused hatch files. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Made better confetti particles for CherryBomb. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Deleted a *~ (editor backup file) that in some way... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | made the door bigger (50x100) |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - little improvments to the spotlight |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added spotlight (not working, since rotation and... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | +added outline of dfk-level2: The Eyes Of Nolok |
tree | commitdiff |
2006-07-02 |
Ingo Ruhnke | - made light layer multiply instead of additive, fixed... |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made SpriteParticle's action configurable |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made backflipping jump a little further / |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Changed door to only teleport Tux when he is standing... |
tree | commitdiff |
2006-06-11 |
Stephen Groundwater | Added key level dots graphics to the worldmap, to help... |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Candle can now be turned on and off via squirrel scripting |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Centered smoke sprite |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | New trigger object "Switch" using public domain images... |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | Added horizontal pole, pole crossing, earth floor,... |
tree | commitdiff |
2006-05-25 |
Christoph Sommer | Platform now scriptable |
tree | commitdiff |
2006-05-22 |
Christoph Sommer | Draft of unstable castleblock |
tree | commitdiff |
2006-05-20 |
Stephen Groundwater | Minor dislay test change for sample sparkle. See world2... |
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