2006-09-17 |
Christoph Sommer | Automatically added lights are now colored and a bit... |
tree | commitdiff |
2006-09-17 |
Wolfgang Becker | Lantern. A portable Light Source. Demo in 'data/levels... |
tree | commitdiff |
2006-09-13 |
Christoph Sommer | Changed "Light" GameObject to be a static, unichrome... |
tree | commitdiff |
2006-09-04 |
Stephen Groundwater | More forest map updates. Added underground nolok statue... |
tree | commitdiff |
2006-09-02 |
Wolfgang Becker | Reduced magic block's hitbox a bit so adjacent blocks... |
tree | commitdiff |
2006-08-16 |
Christoph Sommer | Committed gnomino's iceflower patch. Also added placeho... |
tree | commitdiff |
2006-08-11 |
Wolfgang Becker | Magic Blocks. (DrawingContext::get_light is not working... |
tree | commitdiff |
2006-08-10 |
Christoph Sommer | Candle affects lightmap |
tree | commitdiff |
2006-08-05 |
Christoph Sommer | Added code and placeholder graphics (selfmade, GPL... |
tree | commitdiff |
2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version. |
tree | commitdiff |
2006-07-16 |
Wolfgang Becker | Variations for resetpoint. |
tree | commitdiff |
2006-07-16 |
Wolfgang Becker | Rock update |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Portable and fixed trampoline. |
tree | commitdiff |
2006-07-15 |
Matthias Braun | fixed trampoline animation and made behaviour a bit... |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Trampoline. |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Stumpy no longer moonwalks while dizzy / |
tree | commitdiff |
2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
tree | commitdiff |
2006-07-07 |
Ingo Ruhnke | brown castle tiles |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite... |
tree | commitdiff |
2006-07-05 |
Ingo Ruhnke | - fixed edges a bit |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Removed unused hatch files. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Made better confetti particles for CherryBomb. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Deleted a *~ (editor backup file) that in some way... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | made the door bigger (50x100) |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - little improvments to the spotlight |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added spotlight (not working, since rotation and... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | +added outline of dfk-level2: The Eyes Of Nolok |
tree | commitdiff |
2006-07-02 |
Ingo Ruhnke | - made light layer multiply instead of additive, fixed... |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made SpriteParticle's action configurable |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made backflipping jump a little further / |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Changed door to only teleport Tux when he is standing... |
tree | commitdiff |
2006-06-11 |
Stephen Groundwater | Added key level dots graphics to the worldmap, to help... |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Candle can now be turned on and off via squirrel scripting |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Centered smoke sprite |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | New trigger object "Switch" using public domain images... |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | Added horizontal pole, pole crossing, earth floor,... |
tree | commitdiff |
2006-05-25 |
Christoph Sommer | Platform now scriptable |
tree | commitdiff |
2006-05-22 |
Christoph Sommer | Draft of unstable castleblock |
tree | commitdiff |
2006-05-20 |
Stephen Groundwater | Minor dislay test change for sample sparkle. See world2... |
tree | commitdiff |
2006-05-20 |
Stephen Groundwater | Added sample sparkle magic for key discovery. See world... |
tree | commitdiff |
2006-05-20 |
Matthias Braun | fix skull_tile sprite |
tree | commitdiff |
2006-05-20 |
Matthias Braun | fix skull_tile sprite |
tree | commitdiff |
2006-05-20 |
Christoph Sommer | UnstableTile now has configurable sprite and allows... |
tree | commitdiff |
2006-05-20 |
Christoph Sommer | Platform that hurts Tux and Badguys when touched |
tree | commitdiff |
2006-05-19 |
Stephen Groundwater | Adjusted lava-flow tiles as seen in world1/level 26... |
tree | commitdiff |
2006-05-14 |
Stephen Groundwater | adding nolok keys and sample levels for forest key... |
tree | commitdiff |
2006-05-13 |
Christoph Sommer | Created some code for Candle |
tree | commitdiff |
2006-05-04 |
Stephen Groundwater | put vegitation on the moving platform |
tree | commitdiff |
2006-05-04 |
Benjamin P. Jung | Added an (animated) candle. Might be useful for the... |
tree | commitdiff |
2006-05-02 |
Stephen Groundwater | adjusted the flying snowball's smoke trail |
tree | commitdiff |
2006-05-01 |
Christoph Sommer | New GameObject SpriteParticle |
tree | commitdiff |
2006-04-30 |
Christoph Sommer | Experimented with loading hitbox from .sprite file |
tree | commitdiff |
2006-04-30 |
Christoph Sommer | New object weak_block: a block that can be destroyed... |
tree | commitdiff |
2006-04-27 |
Christoph Sommer | Removed obsolete actions from flying_platform |
tree | commitdiff |
2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
tree | commitdiff |
2006-04-23 |
Matthias Braun | make igloo the first level |
tree | commitdiff |
2006-04-13 |
Stephen Groundwater | cleaning up unused images, removed voicemail graphic |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | added firefly images |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | replaced bell object with firefly, renamed all hooks... |
tree | commitdiff |
2006-03-31 |
Matthias Braun | split Background into Background and Gradient object |
tree | commitdiff |
2006-03-31 |
Matthias Braun | - Yet another try in the endless quest for perfect... |
tree | commitdiff |
2006-03-19 |
Christoph Sommer | Split game objects into separate .sprite files |
tree | commitdiff |
2006-03-18 |
Stephen Groundwater | changed forest worldmap, removed purple-snow-ice tree... |
tree | commitdiff |
2006-03-17 |
Stephen Groundwater | Changes to castle door graphic and test level. |
tree | commitdiff |
2006-03-16 |
Stephen Groundwater | working on the castle door, still testing other ideas... |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | renamed icebox to icecube |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added ice box object |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added flame/burn animation to strawbox object |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added straw box object |
tree | commitdiff |
2006-03-03 |
Stephen Groundwater | Changing bell reset point object to a firefly graphic... |
tree | commitdiff |
2006-02-18 |
Stephen Groundwater | Changing the bell reset point, trying to make a little... |
tree | commitdiff |
2006-02-14 |
Stephen Groundwater | added Christoph's sleepy spiky, created a plant badguy... |
tree | commitdiff |
2006-02-09 |
Matthias Braun | first version of floating image |
tree | commitdiff |
2006-02-05 |
Stephen Groundwater | more work on castle door, changed nolok image |
tree | commitdiff |
2006-02-04 |
Stephen Groundwater | adding castledoor torch flame |
tree | commitdiff |
2006-02-04 |
Marek Moeckel | added sprite files for door and keyholes |
tree | commitdiff |
2006-02-04 |
Stephen Groundwater | split castle door from background image. added new... |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | added radio sprite, turned the bush into a scripted... |
tree | commitdiff |
2006-01-22 |
Stephen Groundwater | added radio images and removed intro background image |
tree | commitdiff |
2006-01-11 |
Matthias Braun | forgot to commit some files? |
tree | commitdiff |
2006-01-11 |
Matthias Braun | some startup time debugging, changed skid dust particle... |
tree | commitdiff |
2006-01-10 |
Matthias Braun | moved some more sprites |
tree | commitdiff |
2006-01-09 |
Matthias Braun | moved a few more sprites away from sprites.strf |
tree | commitdiff |
2005-11-08 |
Stephen Groundwater | added firefly -moving platform ripoff, and skull -unsta... |
tree | commitdiff |
2005-11-05 |
Stephen Groundwater | voicemail image patch-up |
tree | commitdiff |
2005-11-05 |
Stephen Groundwater | castle door - added better voicemail image to payphone |
tree | commitdiff |
2005-10-23 |
Ingo Ruhnke | - added spotlight, meant for being rotated |
tree | commitdiff |
2005-10-22 |
Ingo Ruhnke | - increased the saturation a bit, still look pretty... |
tree | commitdiff |
2005-10-22 |
Ingo Ruhnke | - added little puff effect |
tree | commitdiff |
2005-10-21 |
Ingo Ruhnke | - added lamp |
tree | commitdiff |
2005-10-20 |
Ingo Ruhnke | - added info block (not very spectacular) |
tree | commitdiff |
2005-09-25 |
Marek Moeckel | keys are displayed on the screen, they can be "collecte... |
tree | commitdiff |
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