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Changed "Light" GameObject to be a static, unichrome lightsource. /
[supertux.git]
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data
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images
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objects
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lightmap_light
/
2006-09-13
Christoph Sommer
Changed "Light" GameObject to be a static, unichrome...
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commitdiff
2006-07-02
Ingo Ruhnke
- made light layer multiply instead of additive, fixed...
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commitdiff
2006-03-19
Christoph Sommer
Split game objects into separate .sprite files
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