Work on backflip Tux. Does not match our player Tux graphic, yet. For testing 48x48...
[supertux.git] / data / images / objects / castledoor /
2006-05-19 Stephen GroundwaterAdjusted lava-flow tiles as seen in world1/level 26...
2006-04-30 Christoph SommerExperimented with loading hitbox from .sprite file
2006-03-18 Stephen Groundwaterchanged forest worldmap, removed purple-snow-ice tree...
2006-03-17 Stephen GroundwaterChanges to castle door graphic and test level.
2006-03-16 Stephen Groundwaterworking on the castle door, still testing other ideas...
2006-02-14 Stephen Groundwateradded Christoph's sleepy spiky, created a plant badguy...
2006-02-05 Stephen Groundwatermore work on castle door, changed nolok image
2006-02-04 Stephen Groundwateradding castledoor torch flame
2006-02-04 Marek Moeckeladded sprite files for door and keyholes
2006-02-04 Stephen Groundwatersplit castle door from background image. added new...