From: Ingo Ruhnke Date: Sat, 28 Nov 2009 04:05:36 +0000 (+0000) Subject: TODO updates X-Git-Url: https://git.verplant.org/?a=commitdiff_plain;h=d8c30cc8a458eee6ab500ce9b51e5e7289219a61;p=supertux.git TODO updates SVN-Revision: 6144 --- diff --git a/TODO b/TODO index 5402588ce..3e14bdbbb 100644 --- a/TODO +++ b/TODO @@ -1,10 +1,17 @@ -Note: Controversial list of things currently broken and controversial -solutions for them. +SuperTux TODO +============= -Coding Standard -=============== +This is a list of tasks and issues that might be worth to implement or +fix. This list is however not an authorative list of things that must +be done, its a collection of random things that pop up during +development, therefore not everything in here might be well thought +out or worth to implement. Use your brain before implementing anything +on this list and always think about how useful a new feature would be +in the context of the whole game or if a potential performance +enhanchment, actually enhanchmes anything at all. -* use SCons instead of CMake +Coding Standard Stuff +===================== * make code clean: "-O2", "-g3", "-ansi", @@ -20,11 +27,6 @@ Coding Standard "-Winit-self", # only works with >= -O1 "-Wno-unused-parameter", -* do not use raw pointer, especially not for Sprite and Surface - -* only do one variable initialization per line, not multiple as its - currently often done in initialization list - * remove overuse of multi-inheritance * remove overuse of friend'ship @@ -33,24 +35,30 @@ Coding Standard * split files with multiple classes into multiple files with one class each -* switch to using SqPlus for squirrel bindings +* static vs anonymous namespace -* implement basic graphics in SDL 1.3 and only special eye-candy in OpenGL +* check the code with Valgrind +* use Vector in Physics for 'a' and 'v' -TODO -==== +* replace random generator with mersene twister and/or move to external/ -* GameObject::RemoveListenerListEntry: Ughs, somebody trying to - implement a list class within in the GameObject?! +* write/finish scripts for include sorting and include guard checking that + can be run automatically -* replace random generator with mersene twister and/or move to external/ +* md5.hpp and random_generator.hpp could go to external/ -* check the code with Valgrind +* write scripts to automatically check for: -* static vs anonymous namespace + - all includes are relative to top level dir -* use Vector in Physics for 'a' and 'v' + - include guards are proper + +TODO +==== + +* GameObject::RemoveListenerListEntry: Ughs, somebody trying to + implement a list class within in the GameObject?! * add --datadir DIR (data/) and --userdir DIR (~/.supertux/) @@ -61,11 +69,6 @@ TODO the menu background will grow and be visible that way for a fraction of a second -* write scripts for include sorting and include guard checking that - can be run automatically - -* md5.hpp and random_generator.hpp could go to external/ - * rename Vector -> Vector2f * get rid of global SDL_Screen* screen variable @@ -78,16 +81,6 @@ TODO * resolution menu entry moves the wrong way around -* write scripts to automatically check for: - - - all includes are relative to top level dir - - - include guards are proper - -* move SVN to http://code.google.com (maybe one day) - -* move bugtracker to http://code.google.com (much simpler, less useless) - * having dictionary_manager in Lisp is extremely ugly * enforce proper naming of files to match their class @@ -126,7 +119,7 @@ supertux/ * implement PNG screenshot * GL_ARB_texture_non_power_of_two returns 1 on MatroxG450, while it - returns "Missing" in glew info, something wrong + returns "Missing" in glewinfo, something wrong * having hitbox in Sprite is fugly @@ -134,4 +127,104 @@ supertux/ * implement surface and/or sprite scaling (MipMaps?) +* add code that compares the last Log line with the current, if they + are the same reject them and just output something like: + + * last line has been repeated X times + +* file naming is inconsistent: some times we use '_' to separate + words, sometimes we don't + +* implement: http://standards.freedesktop.org/menu-spec/menu-spec-latest.html + +* workaround for Ubuntu pulseaudio/OpenAL brokeness: + +$ cat ~/.alsoftrc +drivers = oss + +* peaking up/down doesn't work properly + +* peaking left/right should make Tux look into that direction (up/down to, needs new sprites) + +* add pipe graphics that makes a 90 degree turn + +* keep possible future SDL1.3 upgrade in mind + +* cleanup scripting interface + +Subversion->Git/Mercurial/Bzr Move +================================== + +* right now a switch doesn't seem to be worth it + +* core issue right now isn't SVN, but old SVN version on lethargik.org + (lacks merge tracking and issues with viewvc) + +* cleanup SVN to make import into other version control systems possible: + + - Should we merge trunk/supertux-milestone1 and trunk/supertux when switching to Git/Hg/...? + +Mistakes: incorrect branch creation: r5201-5207 + +tags/start # unknown +tags/supertux # unknown +tags/supertux_0_1_0 +tags/supertux_0_1_1 +tags/supertux_0_1_2 +tags/supertux_0_1_3 + +branches/cobble # unknown +branches/milestone1 # unknown +branches/new-collision-detection # unknown +branches/README # documentation that will be lost in conversion +branches/supertux # unknown +branches/supertux_0_1_1_branch +branches/supertux-box2d # mathnerd (trash) +branches/supertux-editor-newdrawing # editor +branches/supertux-editor-newdrawing2 # editor +branches/supertux-milestone1-olpc # supertux-milestone1 +branches/supertux-milestone2-grumbel # supertux +branches/supertux-nogl # supertux(?) +branches/supertux-sharp # another supertux editor +branches/unison-video # ??? +branches/vendor # ??? CVS crap + +trunk/cobble # some editor? +trunk/CVSROOT # ??? CVS crap +trunk/htdocs # htdocs +trunk/jnrcol +trunk/media +trunk/SDL_tty +trunk/setup2x +trunk/supertux +trunk/supertux-editor +trunk/supertux-milestone1 +trunk/supertux-portable +trunk/supertux-sharp +trunk/wiz-test + +Potential Git Issues +==================== + +* lack of sparse/narrow/shallow checkout, this means initial checkout + will be 200MB instead of 100MB + +* no free hoster that allows >1GB repositories (haven't checked all, + but those I did came out way short) -> could use lethargik.org + +* some free hosters that might allow >1GB repositories don't allow + having multiple repositories + +* git submodule doesn't seem to be quite ready to replace our + trunk/supertux, trunk/supertux-editor, trunk/media/, ... layout as + it for example doesn't support automatic tracking of HEAD from the + remote repositories, it also feels rather hacky and not properly + integrated into git + +* lack of metadata versioning, if you delete a branch in git that you + haven't merged, then its gone after the next gc/repack (+ two weeks + time limit it seems), in SVN on the other side you can checkout the + way the tree was at a specific date, its impossible to lose history + unless you hack the repository + # EOF #