From: florianf Date: Fri, 12 Feb 2010 07:15:50 +0000 (+0000) Subject: {,data/}README: Document license of data files. X-Git-Url: https://git.verplant.org/?a=commitdiff_plain;h=d625a7bfb131e5e6c8061901c0d69352788820d8;p=supertux.git {,data/}README: Document license of data files. Thanks to ohnobinki for the patch. Resolves: #578. git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6327 837edb03-e0f3-0310-88ca-d4d4e8b29345 --- diff --git a/README b/README index 7576d30cf..49fb78869 100644 --- a/README +++ b/README @@ -49,12 +49,14 @@ DOCUMENTATION README - (This file.) Game story, usage, rules and controls. WHATSNEW.txt - Changes since the previous versions of SuperTux. COPYING - The GNU General Public License, under whose terms - SuperTux is licensed. - levelguidelines.txt - Very useful information for those that want to design + SuperTux is licensed. (The data subdiretory is also + licensed under CC-by-SA) + docs/levelguidelines.txt - Very useful information for those that want to design levels for SuperTux. - credits.txt - Credits for people that contributed to the creation + data/credits.txt - Credits for people that contributed to the creation of SuperTux. (You can view these in the game menu as well.) + data/README - Licensing information about the data. RUNNING THE GAME @@ -67,7 +69,8 @@ RUNNING THE GAME Options can be reached from the menu, so you don't need to specify arguments, but if you want, type 'supertux2 --help' to check the ones that are available. Also, notice that SuperTux saves the options, so it's often enough to - specify them once. + specify them once. For example, fullscreen mode causes problems on some setups, + so just run 'supertux2 --window' and you should be set. The game uses OpenGL to render the graphics. You will either need a CPU with about 10 GHz or an accelerated video card with the vendor's drivers. diff --git a/data/README b/data/README new file mode 100644 index 000000000..c5904ca9f --- /dev/null +++ b/data/README @@ -0,0 +1,11 @@ +This data has all been released by its authors under the GPLv3+ +as well as the CC-by-SA, making it dual-licensed. You may find +a copy of the GPLv3 license in ../COPYING. + + +These works are also licensed under the Creative Commons +Attribution-Share Alike 3.0 United States License. To +view a copy of this license, visit +http://creativecommons.org/licenses/by-sa/3.0/us/ or send +a letter to Creative Commons, 171 Second Street, Suite 300, +San Francisco, California, 94105, USA.