From: Ingo Ruhnke Date: Fri, 7 May 2004 21:14:42 +0000 (+0000) Subject: added new issue X-Git-Url: https://git.verplant.org/?a=commitdiff_plain;h=c164709f309939b3781a3d2df1bfc19fe3895420;p=supertux.git added new issue SVN-Revision: 1027 --- diff --git a/TODO b/TODO index 67212cfbe..c367baca2 100644 --- a/TODO +++ b/TODO @@ -17,6 +17,8 @@ L: low priority [M] When aborting a level, lives and score should remain the same as they were before. Solution: make more dependency between the game engine and worldmap or just backup those variables before starting a level. +[L] intro doesn't seamlessly wrap around, might be due to the new + scrolling code or due to the worldmap doing the drawing [L] Backscroll is really messed up right now :) [L] change lispreader to throw exceptions instead of simply assert() on syntax error