From: Florian Forster Date: Sat, 9 Jan 2010 22:13:38 +0000 (+0100) Subject: README: Added new levels. X-Git-Url: https://git.verplant.org/?a=commitdiff_plain;h=57f7123aa353b7980eec88f28f1694397ca55b3a;p=supertux-levels.git README: Added new levels. --- diff --git a/README b/README index 4a68b7d..dec4c4a 100644 --- a/README +++ b/README @@ -12,7 +12,11 @@ Levels and Setting The levels take place at some unnamed Badguy's castle. Penny is being held captive there and Tux is trying to rescue her. -Currently, there are five levels: +Currently, there are eight levels: + + * The broken elevator + When Tux tries to enter my domain, he find that the elevator is frozen to + the ground. He has to set out to turn the heating system on … * The Drawbridge Tux needs to get into the castle, but it's heavily guarded. This is @@ -37,6 +41,16 @@ Currently, there are five levels: off to check the second possibility: Badguy's private chambers, way up in that devious tower of his. This level is of medium difficulty. + * Yoshi's Island 2 + This is a remake of the original "Yoshi's Island 2" level from "Super Mario + World", the SNES game. Everyone who has played the original game will know + this level from heart, as it is the level to gather some extra lives. + + * Chocolate Island 2 + This is a remake of the original "Chocolate Island 2" level from "Super + Mario World", the SNES game. Getting to the secret exit is a bit tricky but + should behave almost identical to the original game. + Overall difficulty ------------------