From: Ingo Ruhnke Date: Thu, 25 Mar 2004 02:13:17 +0000 (+0000) Subject: - added translation table for the old format X-Git-Url: https://git.verplant.org/?a=commitdiff_plain;h=49e39f09c2039c91c117e002e363ba33b3cb7e91;p=supertux.git - added translation table for the old format SVN-Revision: 352 --- diff --git a/src/gameloop.cpp b/src/gameloop.cpp index 13347ad45..5addbe767 100644 --- a/src/gameloop.cpp +++ b/src/gameloop.cpp @@ -1318,8 +1318,6 @@ void unloadshared(void) void drawshape(float x, float y, unsigned int c) { - int z; - Tile* ptile = TileManager::instance()->get (c); if(ptile) @@ -1396,7 +1394,6 @@ void drawshape(float x, float y, unsigned int c) /* What shape is at some position? */ - unsigned int shape(float x, float y) { @@ -1416,6 +1413,11 @@ unsigned int shape(float x, float y) return(c); } +Tile* gettile(float x, float y) +{ + return TileManager::instance()->get(shape(x, y)); +} + /* Is is ground? */ @@ -1494,6 +1496,12 @@ bool isfullbox(float x, float y) } } +bool isdistro(float x, float y) +{ + Tile* tile = TileManager::instance()->get(shape(x,y)); + return tile && tile->distro; +} + /* Break a brick: */ void trybreakbrick(float x, float y) @@ -1568,22 +1576,23 @@ void tryemptybox(float x, float y, int col_side) else col_side = LEFT; - switch(shape(x,y)) + // FIXME: Content of boxes must be handled otherwise + switch(gettile(x,y)->data) { - case 'A': /* Box with a distro! */ + case 1: //'A': /* Box with a distro! */ add_bouncy_distro(((int)(x + 1) / 32) * 32, (int)(y / 32) * 32 - 32); play_sound(sounds[SND_DISTRO], SOUND_CENTER_SPEAKER); score = score + SCORE_DISTRO; distros++; break; - case 'B': /* Add an upgrade! */ + case 2: // 'B': /* Add an upgrade! */ if (tux.size == SMALL) /* Tux is small, add mints! */ add_upgrade((int)((x + 1) / 32) * 32, (int)(y / 32) * 32 - 32, col_side, UPGRADE_MINTS); else /* Tux is big, add coffee: */ add_upgrade((int)((x + 1) / 32) * 32, (int)(y / 32) * 32 - 32, col_side, UPGRADE_COFFEE); play_sound(sounds[SND_UPGRADE], SOUND_CENTER_SPEAKER); break; - case '!': /* Add a golden herring */ + case 3:// '!': /* Add a golden herring */ add_upgrade((int)((x + 1) / 32) * 32, (int)(y / 32) * 32 - 32, col_side, UPGRADE_HERRING); break; default: @@ -1599,7 +1608,8 @@ void tryemptybox(float x, float y, int col_side) void trygrabdistro(float x, float y, int bounciness) { - if (shape(x, y) == '$') + Tile* tile = gettile(x, y); + if (tile && tile->distro) { level_change(¤t_level,x, y, TM_IA, '.'); play_sound(sounds[SND_DISTRO], SOUND_CENTER_SPEAKER); diff --git a/src/level.cpp b/src/level.cpp index 9eb156c6a..c6fe377bc 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -249,7 +249,6 @@ int level_load(st_level* plevel, const char *subset, int level) int level_load(st_level* plevel, const char* filename) { - int x, y, j; FILE * fi; lisp_object_t* root_obj = 0; fi = fopen(filename, "r"); @@ -273,10 +272,12 @@ int level_load(st_level* plevel, const char* filename) vector bg_tm; vector fg_tm; + int version = 0; if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0) { LispReader reader(lisp_cdr(root_obj)); + reader.read_int("version", &version); reader.read_int("width", &plevel->width); reader.read_int("time", &plevel->time_left); reader.read_int("bkgd_red", &plevel->bkgd_red); @@ -289,14 +290,65 @@ int level_load(st_level* plevel, const char* filename) reader.read_string("background", &plevel->bkgd_image); reader.read_string("particle_system", &plevel->particle_system); reader.read_int_vector("background-tm", &bg_tm); - reader.read_int_vector("interactive-tm", &ia_tm); - reader.read_int_vector("dynamic-tm", &dn_tm); + reader.read_int_vector("interactive-tm", &ia_tm); + reader.read_int_vector("dynamic-tm", &dn_tm); reader.read_int_vector("foreground-tm", &fg_tm); - } + // Convert old levels to the new tile numbers + if (version == 0) + { + int transtable[256]; + transtable[(int)'.'] = 0; + transtable[(int)'0'] = 0; + transtable[(int)'1'] = 1; + transtable[(int)'2'] = 2; + transtable[(int)'x'] = 77; + transtable[(int)'X'] = 77; + transtable[(int)'y'] = 78; + transtable[(int)'Y'] = 78; + transtable[(int)'A'] = 83; + transtable[(int)'B'] = 102; + transtable[(int)'!'] = 103; + transtable[(int)'a'] = 84; + transtable[(int)'C'] = 85; + transtable[(int)'D'] = 86; + transtable[(int)'E'] = 87; + transtable[(int)'F'] = 88; + transtable[(int)'c'] = 89; + transtable[(int)'d'] = 90; + transtable[(int)'e'] = 91; + transtable[(int)'f'] = 92; + + transtable[(int)'G'] = 93; + transtable[(int)'H'] = 94; + transtable[(int)'I'] = 95; + transtable[(int)'J'] = 96; + + transtable[(int)'g'] = 97; + transtable[(int)'h'] = 98; + transtable[(int)'i'] = 99; + transtable[(int)'j'] = 100 +; + transtable[(int)'#'] = 11; + transtable[(int)'['] = 13; + transtable[(int)'='] = 14; + transtable[(int)']'] = 15; + transtable[(int)'$'] = 82; + transtable[(int)'^'] = 76; + transtable[(int)'*'] = 80; + transtable[(int)'|'] = 79; + transtable[(int)'\\'] = 81; + transtable[(int)'&'] = 75; + + for(std::vector::iterator i = ia_tm.begin(); i != ia_tm.end(); ++i) + if (*i < 256) + *i = transtable[*i]; + else + puts("Error: Value to high, conversion will fail"); + } + } - int i; - for( i = 0; i < 15; ++i) + for(int i = 0; i < 15; ++i) { plevel->dn_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) ); plevel->ia_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) ); @@ -304,10 +356,10 @@ int level_load(st_level* plevel, const char* filename) plevel->fg_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) ); } - i = j = 0; + int i = 0; + int j = 0; for(vector::iterator it = ia_tm.begin(); it != ia_tm.end(); ++it, ++i) { - plevel->ia_tiles[j][i] = (*it); if(i == plevel->width - 1) { @@ -358,16 +410,16 @@ int level_load(st_level* plevel, const char* filename) /* Mark the end position of this level! - Is a bit wrong here thought * / for (y = 0; y < 15; ++y) - { - for (x = 0; x < plevel->width; ++x) - { - if(plevel->tiles[y][x] == '|') - { - if(x*32 > endpos) - endpos = x*32; - } - } - }*/ + { + for (x = 0; x < plevel->width; ++x) + { + if(plevel->tiles[y][x] == '|') + { + if(x*32 > endpos) + endpos = x*32; + } + } + }*/ fclose(fi); return 0; @@ -402,6 +454,7 @@ void level_save(st_level* plevel,const char * subset, int level) fprintf(fi,";SuperTux-Level\n"); fprintf(fi,"(supertux-level\n"); + fprintf(fi," (version %d)\n", 1); fprintf(fi," (name \"%s\")\n", plevel->name.c_str()); fprintf(fi," (theme \"%s\")\n", plevel->theme.c_str()); fprintf(fi," (music \"%s\")\n", plevel->song_title.c_str()); diff --git a/src/player.cpp b/src/player.cpp index 1c1c137f4..c6daeaef7 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -62,8 +62,10 @@ Player::init() size = SMALL; got_coffee = false; - base.x = 0; + // FIXME: Make the start position configurable via the levelfile + base.x = 100; base.y = 240; + base.xm = 0; base.ym = 0; old_base = base; @@ -130,8 +132,8 @@ Player::key_event(SDLKey key, int state) void Player::level_begin() { - base.x = 0; - base.y = 240; + base.x = 100; + base.y = 240; base.xm = 0; base.ym = 0; old_base = base; @@ -241,7 +243,6 @@ Player::action() if(size == SMALL) { /* Get a distro from a brick? */ - if (shape(base.x, base.y) == 'x' || shape(base.x, base.y) == 'y') { diff --git a/src/tile.cpp b/src/tile.cpp index 4430e3459..09a6f886e 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -16,7 +16,7 @@ TileManager* TileManager::instance_ = 0; TileManager::TileManager() { - std::string filename = datadir + "images/tilesets/main.stgt"; + std::string filename = datadir + "images/tilesets/supertux.stgt"; load_tileset(filename); } @@ -46,7 +46,9 @@ void TileManager::load_tileset(std::string filename) tile->brick = false; tile->ice = false; tile->fullbox = false; - tile->alpha = 0; + tile->alpha = 0; + tile->distro = 0; + tile->data = 0; tile->anim_speed = 25; LispReader reader(lisp_cdr(element)); @@ -55,18 +57,20 @@ void TileManager::load_tileset(std::string filename) reader.read_bool("brick", &tile->brick); reader.read_bool("ice", &tile->ice); reader.read_bool("fullbox", &tile->fullbox); + reader.read_bool("distro", &tile->distro); + reader.read_int("data", (int*)&tile->data); reader.read_int("alpha", (int*)&tile->alpha); reader.read_int("anim-speed", &tile->anim_speed); reader.read_string_vector("images", &filenames); for(std::vector::iterator it = filenames.begin(); it != filenames.end(); ++it) - { - texture_type cur_image; - tile->images.push_back(cur_image); - texture_load(&tile->images[tile->images.size()-1], - datadir + "images/tilesets/" + (*it), - USE_ALPHA); - } + { + texture_type cur_image; + tile->images.push_back(cur_image); + texture_load(&tile->images[tile->images.size()-1], + datadir + "images/tilesets/" + (*it), + USE_ALPHA); + } if (id+tileset_id >= int(tiles.size())) tiles.resize(id+tileset_id+1); @@ -100,3 +104,6 @@ void TileManager::load_tileset(std::string filename) assert(0); } } + +// EOF // + diff --git a/src/tile.h b/src/tile.h index 31212c928..ab78d59a0 100644 --- a/src/tile.h +++ b/src/tile.h @@ -23,27 +23,41 @@ Tile Class */ struct Tile { -std::vector images; -bool solid; -bool brick; -bool ice; -bool fullbox; -int anim_speed; -unsigned char alpha; + std::vector images; + + /** solid tile that is indestructable by Tux */ + bool solid; + + /** a brick that can be destroyed by jumping under it */ + bool brick; + + /** FIXME: ? */ + bool ice; + + /** Bonusbox, content is stored in \a data */ + bool fullbox; + + /** Tile is a distro/coin */ + bool distro; + + /** General purpose data attached to a tile (content of a box, type of coin) */ + int data; + + int anim_speed; + unsigned char alpha; }; class TileManager { -private: - TileManager(); - std::vector tiles; - static TileManager* instance_ ; - void load_tileset(std::string filename); + private: + TileManager(); + std::vector tiles; + static TileManager* instance_ ; + void load_tileset(std::string filename); -public: - static TileManager* instance() { return instance_ ? instance_ : instance_ = new TileManager(); } - Tile* get(unsigned int id) { if( id < tiles.size()) { return tiles[id]; } else { return NULL; } } ; - + public: + static TileManager* instance() { return instance_ ? instance_ : instance_ = new TileManager(); } + Tile* get(unsigned int id) { if( id < tiles.size()) { return tiles[id]; } else { return NULL; } } }; #endif