From: Ricardo Cruz Date: Sun, 7 Mar 2004 18:38:43 +0000 (+0000) Subject: improved level editor help X-Git-Url: https://git.verplant.org/?a=commitdiff_plain;h=199f446c9245ec8031ba5c24205cd6ecab5e3fa0;p=supertux.git improved level editor help SVN-Revision: 188 --- diff --git a/LEVELDESIGN b/LEVELDESIGN index db6f9ae42..f205cd506 100644 --- a/LEVELDESIGN +++ b/LEVELDESIGN @@ -60,42 +60,33 @@ Bad guys: = BUILT-IN LEVEL EDITOR = -//FIXME: Check if all the informations are still valid, when releasing 0.0.6. USING THE BUILT-IN LEVEL EDITOR: -------------------------------- -The built-in level editor can already be used for -production, but more advances are expected in the -future, including a mouse driven interface. - When opening the leveleditor, a menu will appear. This -menu can be used to add, edit, load, save and test levels. - -Menu entries: -- Return to Level Editor - just closes the menu and goes -to the editing mode. To come back to the menu, press Esc. -- New Level - creates a new level. The number of the level -is showed in the upper left part of the screen. The level -file are currently placed on data/levels/default. -- Test Level - if you want to test the current level, use -this option. -- Level Settings - this allows you to edit the header of the -file (as described in the beggining of this document). An -important field is the 'Level width' that allows you to -adjust level's size. -(Warning: there are some characters that do not work, cause -they are not supported by the fonts) -- Load Level - goes to a given level number. -- Save Level - saves the current level. -- Quit Level Editor - goes back to SuperTux's main menu. - -Editing mode: -To edit the level, you'll have to use the mouse or the -keyboard to control the red cursor, using the keyboard -to change tiles. Tiles keys are the same used by the -level format, listed above. You can check them in the fly, -pressing F1. I'd suggest you to print the above list of keys. -In the future, a mouse interface will be introduced. +menu can be used to select or add level subsets. +A subsite is like a theme, it is just a bunch of tiles and +enemies. + +After selecting the subset, have a look at the level editor. +The button bar in the right is the place where you can control +the actions related with editing. You can select levels and add +throught there. +To select tiles (foreground or background) and enemies, the button +bar is the right place. There you can also save, test and setup +the level. It is also possible between two selection cursors! Give +a try to both. +A right click in a button bar button will give you a description +and a shortcut for it. + +To change a tile, just press the tile you want to change with a +mouse left click. The current tile will be used. Depending +on the selection behavior, you can or not select more +than one tiles. +To scroll, you just have to point over the two arrow buttons, or +use the right button click. + +There is a small help that can be reached by pressing F1. To go back to the menu, just press Esc. @@ -105,4 +96,4 @@ Please, send your levels or any art you created to the SuperTux's mailinglist or to the maintainer (look at AUTHORS.txt). -SuperTux developers \ No newline at end of file +SuperTux developers