From: Matthias Braun Date: Tue, 8 Jan 2008 00:10:32 +0000 (+0000) Subject: rewrote/refactored tileset handling, tilesets are now properly shared and only part... X-Git-Url: https://git.verplant.org/?a=commitdiff_plain;h=0d4be1a5fadf30244c41188f114f83c818ece9bc;p=supertux.git rewrote/refactored tileset handling, tilesets are now properly shared and only part of a level/worldmap SVN-Revision: 5265 --- diff --git a/data/levels/test/tilesets.stl b/data/levels/test/tilesets.stl index b5c07a775..45dfcec0d 100644 --- a/data/levels/test/tilesets.stl +++ b/data/levels/test/tilesets.stl @@ -3,6 +3,14 @@ (name (_ "Welcome to Antarctica")) (author "SuperTux Team") (license "GPL 2+ / CC-by-sa 3.0") + (tilesets + (tileset + (file "images/tiles/tiles.stts") + (start 0) + (end 2153) + (offset 0) + ) + ) (sector (name "main") (music "music/chipdisko.ogg") @@ -151,14 +159,6 @@ (solid #f) (width 310) (height 19) - (tilesets - (tileset - (file "images/tiles/tiles.stts") - (start 0) - (end 2153) - (offset 0) - ) - ) (tiles 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -186,14 +186,6 @@ (solid #t) (width 310) (height 19) - (tilesets - (tileset - (file "images/tiles/tiles.stts") - (start 0) - (end 2153) - (offset 0) - ) - ) (tiles 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 11 11 11 11 11 11 11 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 133 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 132 132 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 86 87 88 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 86 87 88 0 0 0 0 0 0 0 0 0 0 0 0 0 0 77 77 77 77 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 86 87 88 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 11 11 11 11 11 11 11 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 86 87 88 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 133 0 85 86 87 88 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 132 132 0 0 0 0 0 @@ -221,14 +213,6 @@ (solid #f) (width 310) (height 19) - (tilesets - (tileset - (file "images/tiles/tiles.stts") - (start 0) - (end 2153) - (offset 0) - ) - ) (tiles 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -257,14 +241,6 @@ (name "secret") (width 310) (height 19) - (tilesets - (tileset - (file "images/tiles/tiles.stts") - (start 0) - (end 2153) - (offset 0) - ) - ) (tiles 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 diff --git a/src/flip_level_transformer.cpp b/src/flip_level_transformer.cpp index 83b8c4dfe..8cb5ff6d0 100644 --- a/src/flip_level_transformer.cpp +++ b/src/flip_level_transformer.cpp @@ -82,10 +82,10 @@ FlipLevelTransformer::transform_tilemap(TileMap* tilemap) for(size_t y = 0; y < tilemap->get_height()/2; ++y) { // swap tiles int y2 = tilemap->get_height()-1-y; - const Tile* t1 = tilemap->get_tile(x, y); - const Tile* t2 = tilemap->get_tile(x, y2); - tilemap->change(x, y, t2->getID()); - tilemap->change(x, y2, t1->getID()); + uint32_t t1 = tilemap->get_tile_id(x, y); + uint32_t t2 = tilemap->get_tile_id(x, y2); + tilemap->change(x, y, t2); + tilemap->change(x, y2, t1); } } if(tilemap->get_drawing_effect() != 0) { diff --git a/src/level.cpp b/src/level.cpp index 4b222bb8a..b5ef146f5 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -38,6 +38,8 @@ #include "physic.hpp" #include "sector.hpp" #include "tile.hpp" +#include "tile_set.hpp" +#include "tile_manager.hpp" #include "resources.hpp" #include "file_system.hpp" #include "object/gameobjs.hpp" @@ -49,10 +51,18 @@ using namespace std; Level::Level() - : name("noname"), author("Mr. X") + : name("noname"), author("Mr. X"), tileset(NULL), free_tileset(false) { } +Level::~Level() +{ + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + delete *i; + if(free_tileset) + delete tileset; +} + void Level::load(const std::string& filepath) { @@ -71,6 +81,25 @@ Level::load(const std::string& filepath) return; } + const lisp::Lisp* tilesets_lisp = level->get_lisp("tilesets"); + if(tilesets_lisp != NULL) { + tileset = tile_manager->parse_tileset_definition(*tilesets_lisp); + free_tileset = true; + } + std::string tileset_name; + if(level->get("tileset", tileset_name)) { + if(tileset != NULL) { + log_warning << "multiple tilesets specified in level" << std::endl; + } else { + tileset = tile_manager->get_tileset(tileset_name); + } + } + /* load default tileset */ + if(tileset == NULL) { + tileset = tile_manager->get_tileset("images/tiles.strf"); + } + current_tileset = tileset; + contact = ""; license = ""; @@ -82,6 +111,8 @@ Level::load(const std::string& filepath) if(version > 2) { log_warning << "level format newer than application" << std::endl; } + } else if(token == "tileset" || token == "tilesets") { + continue; } else if(token == "name") { iter.value()->get(name); } else if(token == "author") { @@ -101,13 +132,17 @@ Level::load(const std::string& filepath) } } - if (license == "") log_warning << "The level author did not specify a license for this level. You might not be allowed to share it." << std::endl; + if (license == "") { + log_warning << "The level author did not specify a license for this level. You might not be allowed to share it." << std::endl; + } } catch(std::exception& e) { std::stringstream msg; msg << "Problem when reading level '" << filepath << "': " << e.what(); throw std::runtime_error(msg.str()); } + + current_tileset = NULL; } void @@ -150,12 +185,6 @@ Level::save(const std::string& filename) delete writer; } -Level::~Level() -{ - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - delete *i; -} - void Level::add_sector(Sector* sector) { diff --git a/src/level.hpp b/src/level.hpp index eb3ba5ce3..61bc5d612 100644 --- a/src/level.hpp +++ b/src/level.hpp @@ -30,6 +30,8 @@ namespace lisp { class Lisp; } +class TileSet; + /** * Represents a collection of Sectors running in a single GameSession. * @@ -38,14 +40,17 @@ class Lisp; class Level { public: + typedef std::vector Sectors; + std::string name; std::string author; std::string contact; std::string license; std::string on_menukey_script; - typedef std::vector Sectors; - Sectors sectors; - Statistics stats; + Sectors sectors; + Statistics stats; + TileSet *tileset; + bool free_tileset; public: Level(); @@ -68,6 +73,9 @@ public: size_t get_sector_count(); Sector* get_sector(size_t num); + const TileSet *get_tileset() const + { return tileset; } + int get_total_coins(); int get_total_badguys(); diff --git a/src/object/tilemap.cpp b/src/object/tilemap.cpp index 3b4359a62..1c4e49031 100644 --- a/src/object/tilemap.cpp +++ b/src/object/tilemap.cpp @@ -31,38 +31,40 @@ #include "level.hpp" #include "tile.hpp" #include "resources.hpp" -#include "tile_manager.hpp" #include "lisp/lisp.hpp" #include "lisp/list_iterator.hpp" #include "lisp/writer.hpp" #include "object_factory.hpp" #include "main.hpp" #include "log.hpp" +#include "tile_set.hpp" +#include "tile_manager.hpp" #include "scripting/tilemap.hpp" #include "scripting/squirrel_util.hpp" -TileMap::TileMap() - : tilemanager(0), solid(false), speed_x(1), speed_y(1), width(0), height(0), z_pos(0), x_offset(0), y_offset(0), - drawing_effect(NO_EFFECT), alpha(1.0), current_alpha(1.0), remaining_fade_time(0), +TileMap::TileMap(const TileSet *new_tileset) + : tileset(new_tileset), solid(false), speed_x(1), speed_y(1), width(0), + height(0), z_pos(0), x_offset(0), y_offset(0), drawing_effect(NO_EFFECT), + alpha(1.0), current_alpha(1.0), remaining_fade_time(0), draw_target(DrawingContext::NORMAL) { } TileMap::TileMap(const lisp::Lisp& reader) - : tilemanager(0), solid(false), speed_x(1), speed_y(1), width(-1), height(-1), z_pos(0), - x_offset(0), y_offset(0), - drawing_effect(NO_EFFECT), alpha(1.0), current_alpha(1.0), - remaining_fade_time(0), + : solid(false), speed_x(1), speed_y(1), width(-1), + height(-1), z_pos(0), x_offset(0), y_offset(0), drawing_effect(NO_EFFECT), + alpha(1.0), current_alpha(1.0), remaining_fade_time(0), draw_target(DrawingContext::NORMAL) { - tilemanager = new TileManager(); + tileset = current_tileset; + assert(tileset != NULL); - reader.get("name", name); - reader.get("z-pos", z_pos); - reader.get("solid", solid); - reader.get("speed", speed_x); + reader.get("name", name); + reader.get("z-pos", z_pos); + reader.get("solid", solid); + reader.get("speed", speed_x); reader.get("speed-y", speed_y); - + if(solid && ((speed_x != 1) || (speed_y != 1))) { log_warning << "Speed of solid tilemap is not 1. fixing" << std::endl; speed_x = 1; @@ -93,38 +95,6 @@ TileMap::TileMap(const lisp::Lisp& reader) if(width < 0 || height < 0) throw std::runtime_error("Invalid/No width/height specified in tilemap."); - const lisp::Lisp* tilesets_reader = reader.get_lisp("tilesets"); - if (tilesets_reader) { - lisp::ListIterator iter(tilesets_reader); - while(iter.next()) { - const std::string& token = iter.item(); - if(token != "tileset") { - log_warning << "Skipping unrecognized token \"" << token << "\" in tilemap's tilesets list" << std::endl; - continue; - } - const lisp::Lisp* tileset_reader = iter.lisp(); - std::string file; - unsigned int start = 0; - unsigned int end = std::numeric_limits::max(); - int offset = 0; - if (!tileset_reader->get("file", file)) { - log_warning << "Skipping tileset import without file name" << std::endl; - continue; - } - tileset_reader->get("start", start); - tileset_reader->get("end", end); - tileset_reader->get("offset", offset); - tilemanager->load_tileset(file, start, end, offset); - } - } else { - log_warning << "No tilesets list in tilemap, loading default tiles" << std::endl; - if (loading_worldmap) { - tilemanager->load_tileset("images/worldmap.strf", 0, std::numeric_limits::max(), 0); - } else { - tilemanager->load_tileset("images/tiles.strf", 0, std::numeric_limits::max(), 0); - } - } - if(!reader.get_vector("tiles", tiles)) throw std::runtime_error("No tiles in tilemap."); @@ -132,16 +102,17 @@ TileMap::TileMap(const lisp::Lisp& reader) throw std::runtime_error("wrong number of tiles in tilemap."); } - // make sure all tiles are loaded + // make sure all tiles used on the tilemap are loaded for(Tiles::iterator i = tiles.begin(); i != tiles.end(); ++i) - tilemanager->get(*i); + tileset->get(*i); } -TileMap::TileMap(std::string name, int z_pos, bool solid, size_t width, size_t height) - : tilemanager(0), solid(solid), speed_x(1), speed_y(1), width(0), height(0), z_pos(z_pos), - x_offset(0), y_offset(0), drawing_effect(NO_EFFECT), alpha(1.0), - current_alpha(1.0), remaining_fade_time(0), - draw_target(DrawingContext::NORMAL) +TileMap::TileMap(const TileSet *new_tileset, std::string name, int z_pos, + bool solid, size_t width, size_t height) + : tileset(new_tileset), solid(solid), speed_x(1), speed_y(1), width(0), + height(0), z_pos(z_pos), x_offset(0), y_offset(0), + drawing_effect(NO_EFFECT), alpha(1.0), current_alpha(1.0), + remaining_fade_time(0), draw_target(DrawingContext::NORMAL) { this->name = name; @@ -150,7 +121,6 @@ TileMap::TileMap(std::string name, int z_pos, bool solid, size_t width, size_t h TileMap::~TileMap() { - delete tilemanager; } void @@ -226,7 +196,7 @@ TileMap::draw(DrawingContext& context) for(pos.x = start_x, tx = tsx; pos.x < end_x; pos.x += 32, ++tx) { for(pos.y = start_y, ty = tsy; pos.y < end_y; pos.y += 32, ++ty) { if ((tx < 0) || (ty < 0)) continue; - const Tile* tile = tilemanager->get(tiles[ty*width + tx]); + const Tile* tile = tileset->get(tiles[ty*width + tx]); assert(tile != 0); tile->draw(context, pos, z_pos); } @@ -290,7 +260,7 @@ TileMap::set(int newwidth, int newheight, const std::vector&newt, // make sure all tiles are loaded for(Tiles::iterator i = tiles.begin(); i != tiles.end(); ++i) - tilemanager->get(*i); + tileset->get(*i); } void @@ -331,21 +301,36 @@ TileMap::set_solid(bool solid) this->solid = solid; } -const Tile* -TileMap::get_tile(int x, int y) const +uint32_t +TileMap::get_tile_id(int x, int y) const { if(x < 0 || x >= width || y < 0 || y >= height) { //log_warning << "tile outside tilemap requested" << std::endl; - return tilemanager->get(0); + return 0; } - return tilemanager->get(tiles[y*width + x]); + return tiles[y*width + x]; +} + + +const Tile* +TileMap::get_tile(int x, int y) const +{ + uint32_t id = get_tile_id(x, y); + return tileset->get(id); +} + +uint32_t +TileMap::get_tile_id_at(const Vector& pos) const +{ + return get_tile_id(int(pos.x - x_offset)/32, int(pos.y - y_offset)/32); } const Tile* TileMap::get_tile_at(const Vector& pos) const { - return get_tile(int(pos.x - x_offset)/32, int(pos.y - y_offset)/32); + uint32_t id = get_tile_id_at(pos); + return tileset->get(id); } void @@ -364,10 +349,14 @@ TileMap::change_at(const Vector& pos, uint32_t newtile) void TileMap::change_all(uint32_t oldtile, uint32_t newtile) { - for (size_t x = 0; x < get_width(); x++) + for (size_t x = 0; x < get_width(); x++) { for (size_t y = 0; y < get_height(); y++) { - if (get_tile(x,y)->getID() == oldtile) change(x,y,newtile); + if (get_tile_id(x,y) != oldtile) + continue; + + change(x,y,newtile); } + } } void @@ -394,6 +383,4 @@ TileMap::get_alpha() return this->current_alpha; } -bool TileMap::loading_worldmap; /**< FIXME: hack to make TileMap load default tileset if none was set */ - IMPLEMENT_FACTORY(TileMap, "tilemap"); diff --git a/src/object/tilemap.hpp b/src/object/tilemap.hpp index 5fff23107..d6ee518de 100644 --- a/src/object/tilemap.hpp +++ b/src/object/tilemap.hpp @@ -39,6 +39,7 @@ class Lisp; class Level; class TileManager; class Tile; +class TileSet; /** * This class is reponsible for drawing the level tiles @@ -46,9 +47,10 @@ class Tile; class TileMap : public GameObject, public Serializable, public ScriptInterface { public: - TileMap(); + TileMap(const TileSet *tileset); TileMap(const lisp::Lisp& reader); - TileMap(std::string name, int z_pos, bool solid_, size_t width_, size_t height_); + TileMap(const TileSet *tileset, std::string name, int z_pos, bool solid_, + size_t width_, size_t height_); virtual ~TileMap(); virtual void write(lisp::Writer& writer); @@ -109,6 +111,10 @@ public: const Tile* get_tile(int x, int y) const; /// returns tile at position pos (in world coordinates) const Tile* get_tile_at(const Vector& pos) const; + /// returns tile in row y and column y (of the tilemap) + uint32_t get_tile_id(int x, int y) const; + /// returns tile at position pos (in world coordinates) + uint32_t get_tile_id_at(const Vector& pos) const; void change(int x, int y, uint32_t newtile); @@ -117,11 +123,6 @@ public: /// changes all tiles with the given ID void change_all(uint32_t oldtile, uint32_t newtile); - TileManager* get_tilemanager() const - { - return tilemanager; - } - void set_drawing_effect(DrawingEffect effect) { drawing_effect = effect; @@ -148,13 +149,12 @@ public: */ float get_alpha(); - static bool loading_worldmap; /**< FIXME: hack to make TileMap load default tileset if none was set */ private: + const TileSet *tileset; + typedef std::vector Tiles; Tiles tiles; -private: - TileManager* tilemanager; bool solid; float speed_x; float speed_y; diff --git a/src/resources.cpp b/src/resources.cpp index d7e965477..07b098e74 100644 --- a/src/resources.cpp +++ b/src/resources.cpp @@ -24,6 +24,7 @@ #include "gui/button.hpp" #include "resources.hpp" #include "file_system.hpp" +#include "tile_manager.hpp" #include "object/gameobjs.hpp" #include "object/player.hpp" @@ -75,6 +76,7 @@ void load_shared() Button::info_font = white_small_text; + tile_manager = new TileManager(); sprite_manager = new SpriteManager(); /* Tuxes: */ diff --git a/src/sector.cpp b/src/sector.cpp index c340ddb50..253212bc4 100644 --- a/src/sector.cpp +++ b/src/sector.cpp @@ -68,6 +68,7 @@ #include "script_interface.hpp" #include "log.hpp" #include "main.hpp" +#include "level.hpp" Sector* Sector::_current = 0; @@ -177,9 +178,6 @@ Sector::parse_object(const std::string& name, const lisp::Lisp& reader) void Sector::parse(const lisp::Lisp& sector) { - - TileMap::loading_worldmap = false; - bool has_background = false; lisp::ListIterator iter(§or); while(iter.next()) { @@ -239,9 +237,6 @@ Sector::parse(const lisp::Lisp& sector) void Sector::parse_old_format(const lisp::Lisp& reader) { - - TileMap::loading_worldmap = false; - name = "main"; reader.get("gravity", gravity); @@ -319,14 +314,15 @@ Sector::parse_old_format(const lisp::Lisp& reader) std::vector tiles; if(reader.get_vector("interactive-tm", tiles) || reader.get_vector("tilemap", tiles)) { - TileMap* tilemap = new TileMap(); + TileMap* tilemap = new TileMap(level->get_tileset()); tilemap->set(width, height, tiles, LAYER_TILES, true); // replace tile id 112 (old invisible tile) with 1311 (new invisible tile) for(size_t x=0; x < tilemap->get_width(); ++x) { for(size_t y=0; y < tilemap->get_height(); ++y) { - const Tile* tile = tilemap->get_tile(x, y); - if(tile->getID() == 112) tilemap->change(x, y, 1311); + uint32_t id = tilemap->get_tile_id(x, y); + if(id == 112) + tilemap->change(x, y, 1311); } } @@ -335,14 +331,14 @@ Sector::parse_old_format(const lisp::Lisp& reader) } if(reader.get_vector("background-tm", tiles)) { - TileMap* tilemap = new TileMap(); + TileMap* tilemap = new TileMap(level->get_tileset()); tilemap->set(width, height, tiles, LAYER_BACKGROUNDTILES, false); if (height < 19) tilemap->resize(width, 19); add_object(tilemap); } if(reader.get_vector("foreground-tm", tiles)) { - TileMap* tilemap = new TileMap(); + TileMap* tilemap = new TileMap(level->get_tileset()); tilemap->set(width, height, tiles, LAYER_FOREGROUNDTILES, false); // fill additional space in foreground with tiles of ID 2035 (lightmap/black) @@ -404,10 +400,11 @@ Sector::fix_old_tiles() TileMap* solids = *i; for(size_t x=0; x < solids->get_width(); ++x) { for(size_t y=0; y < solids->get_height(); ++y) { - const Tile* tile = solids->get_tile(x, y); + uint32_t id = solids->get_tile_id(x, y); + const Tile *tile = solids->get_tile(x, y); Vector pos(solids->get_x_offset() + x*32, solids->get_y_offset() + y*32); - if(tile->getID() == 112) { + if(id == 112) { add_object(new InvisibleBlock(pos)); solids->change(x, y, 0); } else if(tile->getAttributes() & Tile::COIN) { @@ -434,20 +431,20 @@ Sector::fix_old_tiles() if (!tm) continue; for(size_t x=0; x < tm->get_width(); ++x) { for(size_t y=0; y < tm->get_height(); ++y) { - const Tile* tile = tm->get_tile(x, y); + uint32_t id = tm->get_tile_id(x, y); Vector pos(tm->get_x_offset() + x*32, tm->get_y_offset() + y*32); Vector center(pos.x + 16, pos.y + 16); // torch - if (tile->getID() == 1517) { + if (id == 1517) { float pseudo_rnd = (float)((int)pos.x % 10) / 10; add_object(new PulsingLight(center, 1.0f + pseudo_rnd, 0.9f, 1.0f, Color(1.0f, 1.0f, 0.6f, 1.0f))); } // lava or lavaflow - if ((tile->getID() == 173) || (tile->getID() == 1700) || (tile->getID() == 1705) || (tile->getID() == 1706)) { + if ((id == 173) || (id == 1700) || (id == 1705) || (id == 1706)) { // space lights a bit - if (((tm->get_tile(x-1, y)->getID() != tm->get_tile(x,y)->getID()) - && (tm->get_tile(x, y-1)->getID() != tm->get_tile(x,y)->getID())) + if (((tm->get_tile_id(x-1, y)) != tm->get_tile_id(x,y)) + && (tm->get_tile_id(x, y-1) != tm->get_tile_id(x,y)) || ((x % 3 == 0) && (y % 3 == 0))) { float pseudo_rnd = (float)((int)pos.x % 10) / 10; add_object(new PulsingLight(center, 1.0f + pseudo_rnd, 0.8f, 1.0f, Color(1.0f, 0.3f, 0.0f, 1.0f))); diff --git a/src/tile.cpp b/src/tile.cpp index c45f79c9c..ac98f0df4 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -27,6 +27,7 @@ #include "lisp/lisp.hpp" #include "tile.hpp" +#include "tile_set.hpp" #include "resources.hpp" #include "timer.hpp" #include "math/vector.hpp" @@ -34,13 +35,13 @@ #include "log.hpp" -Tile::Tile() - : id(0), attributes(0), data(0), anim_fps(1) +Tile::Tile(const TileSet *new_tileset) + : tileset(new_tileset), attributes(0), data(0), anim_fps(1) { } -Tile::Tile(unsigned int id, Uint32 attributes, const ImageSpec& imagespec) - : id(id), attributes(attributes), data(0), anim_fps(1) +Tile::Tile(const TileSet *new_tileset, Uint32 attributes, const ImageSpec& imagespec) + : tileset(new_tileset), attributes(attributes), data(0), anim_fps(1) { imagespecs.push_back(imagespec); } @@ -53,9 +54,10 @@ Tile::~Tile() } } -void +uint32_t Tile::parse(const lisp::Lisp& reader) { + uint32_t id; if(!reader.get("id", id)) { throw std::runtime_error("Missing tile-id."); } @@ -103,6 +105,8 @@ Tile::parse(const lisp::Lisp& reader) const lisp::Lisp* images = reader.get_lisp("images"); if(images) parse_images(*images); + + return id; } void @@ -116,7 +120,7 @@ Tile::parse_images(const lisp::Lisp& images_lisp) cur->get(file); imagespecs.push_back(ImageSpec(file, Rect(0, 0, 0, 0))); } else if(cur->get_type() == lisp::Lisp::TYPE_CONS && - cur->get_car()->get_type() == lisp::Lisp::TYPE_SYMBOL && + cur->get_car()->get_type() == lisp::Lisp::TYPE_SYMBOL && cur->get_car()->get_symbol() == "region") { const lisp::Lisp* ptr = cur->get_cdr(); @@ -138,14 +142,16 @@ Tile::parse_images(const lisp::Lisp& images_lisp) } void -Tile::load_images(const std::string& tilesetpath) +Tile::load_images() { + const std::string& tiles_path = tileset->tiles_path; + assert(images.size() == 0); for(std::vector::iterator i = imagespecs.begin(); i != imagespecs.end(); ++i) { const ImageSpec& spec = *i; Surface* surface; - std::string file = tilesetpath + spec.file; + std::string file = tiles_path + spec.file; if(spec.rect.get_width() <= 0) { surface = new Surface(file); } else { diff --git a/src/tile.hpp b/src/tile.hpp index f0668d56d..fd1f69a63 100644 --- a/src/tile.hpp +++ b/src/tile.hpp @@ -29,6 +29,7 @@ namespace lisp { class Lisp; } +class TileSet; class DrawingContext; /** @@ -98,10 +99,9 @@ public: }; private: - unsigned int id; - + const TileSet *tileset; std::vector imagespecs; - std::vector images; + std::vector images; /// tile attributes uint32_t attributes; @@ -117,9 +117,6 @@ public: /** Draw a tile on the screen */ void draw(DrawingContext& context, const Vector& pos, int z_pos) const; - unsigned int getID() const - { return id; } - uint32_t getAttributes() const { return attributes; } @@ -143,14 +140,14 @@ public: } protected: - friend class TileManager; - Tile(); - Tile(unsigned int id, Uint32 attributes, const ImageSpec& imagespec); + friend class TileSet; + Tile(const TileSet *tileset); + Tile(const TileSet *tileset, Uint32 attributes, const ImageSpec& imagespec); - void load_images(const std::string& tilesetpath); + void load_images(); /// parses the tile and returns it's id number - void parse(const lisp::Lisp& reader); + uint32_t parse(const lisp::Lisp& reader); void parse_images(const lisp::Lisp& cur); }; diff --git a/src/tile_manager.cpp b/src/tile_manager.cpp index 6770f874f..8ed5f249c 100644 --- a/src/tile_manager.cpp +++ b/src/tile_manager.cpp @@ -32,151 +32,64 @@ #include "lisp/parser.hpp" #include "lisp/list_iterator.hpp" #include "tile.hpp" +#include "tile_set.hpp" #include "tile_manager.hpp" #include "resources.hpp" +TileManager *tile_manager = NULL; +TileSet *current_tileset = NULL; + TileManager::TileManager() { - tiles.resize(1, 0); - tiles[0] = new Tile(); } TileManager::~TileManager() { - for(Tiles::iterator i = tiles.begin(); i != tiles.end(); ++i) - delete *i; - tiles.clear(); } -void TileManager::load_tileset(std::string filename, unsigned int start, unsigned int end, int offset) +TileSet* TileManager::get_tileset(const std::string &filename) { + TileSets::const_iterator i = tilesets.find(filename); + if(i != tilesets.end()) + return i->second; -#ifdef DEBUG - Uint32 ticks = SDL_GetTicks(); -#endif - - std::string::size_type t = filename.rfind('/'); - if(t == std::string::npos) { - tiles_path = ""; - } else { - tiles_path = filename.substr(0, t+1); - } + std::auto_ptr tileset (new TileSet(filename)); + tilesets.insert(std::make_pair(filename, tileset.get())); - lisp::Parser parser; - const lisp::Lisp* root = parser.parse(filename); + return tileset.release(); +} - const lisp::Lisp* tiles_lisp = root->get_lisp("supertux-tiles"); - if(!tiles_lisp) - throw std::runtime_error("file is not a supertux tiles file."); +TileSet* TileManager::parse_tileset_definition(const lisp::Lisp& reader) +{ + std::auto_ptr result(new TileSet()); - lisp::ListIterator iter(tiles_lisp); + lisp::ListIterator iter(&reader); while(iter.next()) { - if(iter.item() == "tile") { - Tile* tile = new Tile(); - tile->parse(*(iter.lisp())); - - if ((tile->id < start) || (tile->id > end)) { - delete tile; - continue; - } - tile->id += offset; - - if(tile->id >= tiles.size()) - tiles.resize(tile->id+1, 0); - - if(tiles[tile->id] != 0) { - log_warning << "Tile with ID " << tile->id << " redefined" << std::endl; - delete tile; - } else { - tiles[tile->id] = tile; - } - } else if(iter.item() == "tilegroup") { - TileGroup tilegroup; - const lisp::Lisp* tilegroup_lisp = iter.lisp(); - tilegroup_lisp->get("name", tilegroup.name); - tilegroup_lisp->get_vector("tiles", tilegroup.tiles); - tilegroups.insert(tilegroup); - } else if (iter.item() == "tiles") { - // List of ids (use 0 if the tile should be ignored) - std::vector ids; - // List of attributes of the tile - std::vector attributes; - std::string image; - - // width and height of the image in tile units, this is used for two - // purposes: - // a) so we don't have to load the image here to know its dimensions - // b) so that the resulting 'tiles' entry is more robust, - // ie. enlarging the image won't break the tile id mapping - // FIXME: height is actually not used, since width might be enough for - // all purposes, still feels somewhat more natural this way - unsigned int width = 0; - unsigned int height = 0; - - iter.lisp()->get_vector("ids", ids); - iter.lisp()->get_vector("attributes", attributes); - iter.lisp()->get("image", image); - iter.lisp()->get("width", width); - iter.lisp()->get("height", height); + const std::string& token = iter.item(); + if(token != "tileset") { + log_warning << "Skipping unrecognized token \"" << token << "\" in tileset definition" << std::endl; + continue; + } + const lisp::Lisp* tileset_reader = iter.lisp(); - if (ids.size() != attributes.size()) - { - std::ostringstream err; - err << "Number of ids (" << ids.size() << ") and attributes (" << attributes.size() - << ") missmatch for image '" << image << "', but must be equal"; - throw std::runtime_error(err.str()); - } + std::string file; + if (!tileset_reader->get("file", file)) { + log_warning << "Skipping tileset import without file name" << std::endl; + continue; + } - for(std::vector::size_type i = 0; i < ids.size() && i < width*height; ++i) - { - if (ids[i]) - { - if ((ids[i] < start) || (ids[i] > end)) { - continue; - } - ids[i] += offset; - if(ids[i] >= tiles.size()) - tiles.resize(ids[i]+1, 0); + const TileSet *tileset = get_tileset(file); - int x = 32*(i % width); - int y = 32*(i / width); - Tile* tile = new Tile(ids[i], attributes[i], Tile::ImageSpec(image, Rect(x, y, x + 32, y + 32))); - if (tiles[ids[i]] == 0) { - tiles[ids[i]] = tile; - } else { - log_warning << "Tile with ID " << ids[i] << " redefined" << std::endl; - delete tile; - } - } - } + uint32_t start = 0; + uint32_t end = std::numeric_limits::max(); + uint32_t offset = 0; + tileset_reader->get("start", start); + tileset_reader->get("end", end); + tileset_reader->get("offset", offset); - } else if(iter.item() == "properties") { - // deprecated - } else { - log_warning << "Unknown symbol '" << iter.item() << "' tile defintion file" << std::endl; - } + result->merge(tileset, start, end, offset); } - if (0) - { // enable this if you want to see a list of free tiles - log_info << "Last Tile ID is " << tiles.size()-1 << std::endl; - int last = -1; - for(int i = 0; i < int(tiles.size()); ++i) - { - if (tiles[i] == 0 && last == -1) - { - last = i; - } - else if (tiles[i] && last != -1) - { - log_info << "Free Tile IDs (" << i - last << "): " << last << " - " << i-1 << std::endl; - last = -1; - } - } - } - -#ifdef DEBUG - log_debug << "Tiles loaded in " << (SDL_GetTicks() - ticks) / 1000.0 << " seconds" << std::endl; -#endif - + return result.release(); } + diff --git a/src/tile_manager.hpp b/src/tile_manager.hpp index 758aa4c37..bcdb92001 100644 --- a/src/tile_manager.hpp +++ b/src/tile_manager.hpp @@ -1,8 +1,7 @@ // $Id$ // // SuperTux -// Copyright (C) 2004 Tobias Glaesser -// Copyright (C) 2006 Matthias Braun +// Copyright (C) 2008 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -18,11 +17,9 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. +#ifndef HEADER_TILE_MANAGER_HPP +#define HEADER_TILE_MANAGER_HPP -#ifndef HEADER_TILE_MANAGER_HXX -#define HEADER_TILE_MANAGER_HXX - -#include #include #include #include @@ -30,75 +27,30 @@ #include #include #include "log.hpp" -#include "tile.hpp" -struct TileGroup -{ - friend bool operator<(const TileGroup& lhs, const TileGroup& rhs) - { return lhs.name < rhs.name; }; - friend bool operator>(const TileGroup& lhs, const TileGroup& rhs) - { return lhs.name > rhs.name; }; +namespace lisp { +class Lisp; +} - std::string name; - std::vector tiles; -}; +class TileSet; class TileManager { private: - typedef std::vector Tiles; - Tiles tiles; - - std::set tilegroups; - - std::string tiles_path; - + typedef std::map TileSets; + TileSets tilesets; public: TileManager(); ~TileManager(); - /** - * Load tileset from "filename". - * Import starts at the file's tile id "start", ends at tile id "end" with all loaded tile ids being offset by "offset" - */ - void load_tileset(std::string filename, unsigned int start, unsigned int end, int offset); - - const std::set& get_tilegroups() const - { - return tilegroups; - } + TileSet* get_tileset(const std::string &filename); - const Tile* get(uint32_t id) const - { - //FIXME: Commenting out tiles in sprites.strf makes tiles.size() fail - it's being set to the first tile commented out. - assert(id < tiles.size()); - Tile* tile = tiles[id]; - if(!tile) { - log_warning << "Invalid tile: " << id << std::endl; - return tiles[0]; - } - - if(tile->images.size() == 0 && tile->imagespecs.size() != 0) - tile->load_images(tiles_path); - - return tile; - } - - uint32_t get_max_tileid() const - { - return tiles.size(); - } - - int get_default_width() const - { - return 32; - } - - int get_default_height() const - { - return 32; - } + TileSet* parse_tileset_definition(const lisp::Lisp& reader); }; +extern TileManager *tile_manager; +/** this is only set while loading a map */ +extern TileSet *current_tileset; + #endif diff --git a/src/worldmap/tux.cpp b/src/worldmap/tux.cpp index b81fb626f..7fa35267f 100644 --- a/src/worldmap/tux.cpp +++ b/src/worldmap/tux.cpp @@ -30,6 +30,7 @@ #include "sprite_change.hpp" #include "control/joystickkeyboardcontroller.hpp" #include "scripting/squirrel_util.hpp" +#include "tile.hpp" #include "main.hpp" namespace WorldMapNS diff --git a/src/worldmap/worldmap.cpp b/src/worldmap/worldmap.cpp index d1d7dc85c..137ffd842 100644 --- a/src/worldmap/worldmap.cpp +++ b/src/worldmap/worldmap.cpp @@ -54,6 +54,8 @@ #include "main.hpp" #include "spawn_point.hpp" #include "file_system.hpp" +#include "tile_manager.hpp" +#include "tile_set.hpp" #include "gui/menu.hpp" #include "gui/mousecursor.hpp" #include "control/joystickkeyboardcontroller.hpp" @@ -134,11 +136,10 @@ string_to_direction(const std::string& directory) //--------------------------------------------------------------------------- WorldMap::WorldMap(const std::string& filename, const std::string& force_spawnpoint) - : tux(0), ambient_light( 1.0f, 1.0f, 1.0f, 1.0f ), force_spawnpoint(force_spawnpoint), in_level(false) + : tux(0), tileset(NULL), free_tileset(false), + ambient_light( 1.0f, 1.0f, 1.0f, 1.0f ), force_spawnpoint(force_spawnpoint), + in_level(false) { - tile_manager.reset(new TileManager()); - //"images/worldmap.strf"); - tux = new Tux(this); add_object(tux); @@ -181,6 +182,9 @@ WorldMap::~WorldMap() { using namespace Scripting; + if(free_tileset) + delete tileset; + for(GameObjects::iterator i = game_objects.begin(); i != game_objects.end(); ++i) { GameObject* object = *i; @@ -283,22 +287,38 @@ WorldMap::load(const std::string& filename) lisp::Parser parser; const lisp::Lisp* root = parser.parse(map_filename); - const lisp::Lisp* lisp = root->get_lisp("supertux-level"); - if(!lisp) + const lisp::Lisp* level = root->get_lisp("supertux-level"); + if(level == NULL) throw std::runtime_error("file isn't a supertux-level file."); - lisp->get("name", name); + level->get("name", name); - const lisp::Lisp* sector = lisp->get_lisp("sector"); + const lisp::Lisp* sector = level->get_lisp("sector"); if(!sector) throw std::runtime_error("No sector sepcified in worldmap file."); + const lisp::Lisp* tilesets_lisp = level->get_lisp("tilesets"); + if(tilesets_lisp != NULL) { + tileset = tile_manager->parse_tileset_definition(*tilesets_lisp); + free_tileset = true; + } + std::string tileset_name; + if(level->get("tileset", tileset_name)) { + if(tileset != NULL) { + log_warning << "multiple tilesets specified in level" << std::endl; + } else { + tileset = tile_manager->get_tileset(tileset_name); + } + } + /* load default tileset */ + if(tileset == NULL) { + tileset = tile_manager->get_tileset("images/worldmap.strf"); + } + current_tileset = tileset; + lisp::ListIterator iter(sector); while(iter.next()) { if(iter.item() == "tilemap") { - - TileMap::loading_worldmap = true; - add_object(new TileMap(*(iter.lisp()))); } else if(iter.item() == "background") { add_object(new Background(*(iter.lisp()))); @@ -339,6 +359,8 @@ WorldMap::load(const std::string& filename) log_warning << "Unknown token '" << iter.item() << "' in worldmap" << std::endl; } } + current_tileset = NULL; + if(solid_tilemaps.size() == 0) throw std::runtime_error("No solid tilemap specified"); diff --git a/src/worldmap/worldmap.hpp b/src/worldmap/worldmap.hpp index 71675ab64..431c96cf1 100644 --- a/src/worldmap/worldmap.hpp +++ b/src/worldmap/worldmap.hpp @@ -72,6 +72,9 @@ class WorldMap : public Screen private: Tux* tux; + TileSet *tileset; + bool free_tileset; + static WorldMap* current_; std::auto_ptr worldmap_menu; @@ -86,8 +89,6 @@ private: GameObjects game_objects; std::list solid_tilemaps; - std::auto_ptr tile_manager; - public: /** Variables to deal with the passive map messages */ Timer passive_message_timer;