- New forest tileset
- Badguy sprites
- Tux's buttjump animation
-[M] after picking up a star the salcon music isn't played anymore, but the
- levelmusic restarts.
[M] Save score on per-level basis to make high-score
[M] Save time on per-level basis to make low-time-score
currentsector->player->kill(Player::KILL);
/* Handle music: */
- if(currentsector->player->invincible_timer.check() && !end_sequence)
+ if(currentsector->player->invincible_timer.started() && !end_sequence)
{
currentsector->play_music(HERRING_MUSIC);
}