(solid #t))
(tile (id 44)
- (images "coin1.png" "coin2.png" "coin3.png")
+ (images "coin1.png" "coin2.png" "coin3.png" "coin2.png")
(distro #t)
- (anim-speed 25))
+ (anim-speed 45))
(tile (id 45)
- (images "coin1.png" "coin2.png" "coin3.png")
+ (images "coin1.png" "coin2.png" "coin3.png" "coin2.png")
(distro #t)
- (anim-speed 25))
+ (anim-speed 45))
(tile (id 46)
- (images "coin1.png" "coin2.png" "coin3.png")
+ (images "coin1.png" "coin2.png" "coin3.png" "coin2.png")
(distro #t)
- (anim-speed 25))
+ (anim-speed 45))
(tile (id 47)
(images "block4.png")
(tile (id 76)
(images "waves-0.png" "waves-1.png" "waves-2.png")
(water #t)
- (anim-speed 25))
+ (anim-speed 50))
;; Normal brick
(tile (id 77)
(solid #f))
(tile (id 82)
- (images "distro-0.png" "distro-1.png" "distro-2.png" "distro-3.png")
+;; (images "distro-0.png" "distro-1.png" "distro-2.png" "distro-3.png")
+ (images "coin1.png" "coin2.png" "coin3.png" "coin2.png" )
+ (anim-speed 45)
(solid #f)
(distro #t))