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change back to to le_world as current world, when we are done testing our level.
author
Tobias Gläßer
<tobi.web@gmx.de>
Sat, 8 May 2004 12:01:56 +0000
(12:01 +0000)
committer
Tobias Gläßer
<tobi.web@gmx.de>
Sat, 8 May 2004 12:01:56 +0000
(12:01 +0000)
SVN-Revision: 1042
src/leveleditor.cpp
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diff --git
a/src/leveleditor.cpp
b/src/leveleditor.cpp
index
a45405d
..
6ae7cab
100644
(file)
--- a/
src/leveleditor.cpp
+++ b/
src/leveleditor.cpp
@@
-1522,9
+1522,7
@@
void le_testlevel()
music_manager->halt_music();
Menu::set_current(NULL);
- /*delete le_world.arrays_free();
- le_current_level->load_gfx();
- le_world.activate_bad_guys();*/
+ World::set_current(le_world);
}
void le_showhelp()