change back to to le_world as current world, when we are done testing our level.
authorTobias Gläßer <tobi.web@gmx.de>
Sat, 8 May 2004 12:01:56 +0000 (12:01 +0000)
committerTobias Gläßer <tobi.web@gmx.de>
Sat, 8 May 2004 12:01:56 +0000 (12:01 +0000)
SVN-Revision: 1042

src/leveleditor.cpp

index a45405d..6ae7cab 100644 (file)
@@ -1522,9 +1522,7 @@ void le_testlevel()
   music_manager->halt_music();
 
   Menu::set_current(NULL);
-  /*delete le_world.arrays_free();
-  le_current_level->load_gfx();
-  le_world.activate_bad_guys();*/
+  World::set_current(le_world);
 }
 
 void le_showhelp()