(hitbox 0 10 0 0)
(images "smalltux_fire.png")
)
+ (action
+ (name "ice-walking")
+ (hitbox 0 10 0 0)
+ (images "smalltux_ice.png"
+ "smalltux2_ice.png"
+ "smalltux3_ice.png"
+ "smalltux4_ice.png"
+ "smalltux5_ice.png"
+ "smalltux6_ice.png"
+ "smalltux7_ice.png"
+ "smalltux8_ice.png"
+ "smalltux6_ice.png"
+ "smalltux5_ice.png"
+ "smalltux4_ice.png"
+ "smalltux3_ice.png"
+ "smalltux2_ice.png"
+ "smalltux1_ice.png"
+ "smalltux_ice.png")
+ )
+ (action
+ (name "ice-stop")
+ (hitbox 0 10 0 0)
+ (images "smalltux_ice.png")
+ )
)
case FIRE_BONUS:
sprite->set_action(moving ? "fire-walking" : "fire-stop");
break;
+ case ICE_BONUS:
+ sprite->set_action(moving ? "ice-walking" : "ice-stop");
+ break;
case NO_BONUS:
sprite->set_action(moving ? "small-walking" : "small-stop");
break;