disable collision detection when tux is falling down because he is dead
authorMatthias Braun <matze@braunis.de>
Thu, 25 Nov 2004 15:41:28 +0000 (15:41 +0000)
committerMatthias Braun <matze@braunis.de>
Thu, 25 Nov 2004 15:41:28 +0000 (15:41 +0000)
SVN-Revision: 2189

src/player.cpp

index 7dd8084..cf945e4 100644 (file)
@@ -932,6 +932,7 @@ Player::kill(HurtMode mode)
       --player_status.lives;
       dying = DYING_SQUISHED;
       dying_timer.start(3.0);
+      flags |= FLAG_NO_COLLDET;
     }
 }