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disable collision detection when tux is falling down because he is dead
author
Matthias Braun
<matze@braunis.de>
Thu, 25 Nov 2004 15:41:28 +0000
(15:41 +0000)
committer
Matthias Braun
<matze@braunis.de>
Thu, 25 Nov 2004 15:41:28 +0000
(15:41 +0000)
SVN-Revision: 2189
src/player.cpp
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diff --git
a/src/player.cpp
b/src/player.cpp
index
7dd8084
..
cf945e4
100644
(file)
--- a/
src/player.cpp
+++ b/
src/player.cpp
@@
-932,6
+932,7
@@
Player::kill(HurtMode mode)
--player_status.lives;
dying = DYING_SQUISHED;
dying_timer.start(3.0);
+ flags |= FLAG_NO_COLLDET;
}
}