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#You have successfully finished
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+ (image "images/background/arctis.jpg")
(speed 0.500000)
)
(door
(sector
(name "another_world")
(gravity 10.000000)
- (background (image "arctis.jpg")
+ (background (image "images/background/arctis.jpg")
(speed 0.5))
(tilemap
(layer "background")
(trampoline (x 1900) (y 1500))
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.500000)
)
(door
(sector
(name "main")
(gravity 10.000000)
- (background (image "arctis.jpg")
+ (background (image "images/background/arctis.jpg")
(speed 0.5))
(spawnpoint (name "main") (x 150) (y 100))
(rock (x 50) (y 50))
(version 1)
(name "Slope/Platform Test")
(author "Ingo Ruhnke")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(background "")
(particle_system "")
(bkgd_speed 50)
(version 1)
(name "One Block Fall-through / Spikes")
(author "")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(background "arctis.jpg")
(particle_system "")
(bkgd_speed 50)
(start_pos_x 100)
(start_pos_y 170)
(background "cave2.jpg")
- (music "forest.ogg")
+ (music "music/forest.ogg")
(bkgd_red_top 150)
(bkgd_green_top 200)
(bkgd_blue_top 255)
(start_pos_x 100)
(start_pos_y 100)
(background "forest1.jpg")
- (music "forest.ogg")
+ (music "music/forest.ogg")
(bkgd_red_top 150)
(bkgd_green_top 200)
(bkgd_blue_top 255)
(mrbomb (x 10713) (y 301))
(spawnpoint (name "main") (x 96) (y 96))
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.500000)
)
(bonusblock (x 160) (y 288)
)
(background
- (image "semi_arctic.jpg")
+ (image "images/background/semi_arctic.jpg")
(speed 0.500000)
)
(spawnpoint (name "main") (x 480) (y 448))
; Ending text
(supertux-text
(background "extro.jpg")
- (music "theme.ogg")
+ (music "music/theme.ogg")
(show-after "CREDITS")
(text (_ "-Entering Nolok's Throne Room!
)
(background
- (image "semi_arctic.jpg")
+ (image "images/background/semi_arctic.jpg")
(speed 0.500000)
)
(spawnpoint (name "main") (x 320) (y 416))
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "cave.ogg")
+ (music "music/cave.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "cave.ogg")
+ (music "music/cave.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "cave.ogg")
+ (music "music/cave.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "cave.ogg")
+ (music "music/cave.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "cave.ogg")
+ (music "music/cave.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "cave.ogg")
+ (music "music/cave.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "fortress.ogg")
+ (music "music/fortress.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "ocean.jpg")
+ (image "images/background/ocean.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "ocean.jpg")
+ (image "images/background/ocean.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "fortress.ogg")
+ (music "music/fortress.ogg")
(gravity 10.0)
(tilemap
(layer "background")
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "Philippe Saint-Pierre")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "Voluptuous Pachyderm")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(author "SuperTux Team")
(sector
(name "main")
- (music "chipdisko.ogg")
+ (music "music/chipdisko.ogg")
(gravity 10.0)
(tilemap
(layer "background")
)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.5)
)
(leveltime
(supertux-worldmap
(properties
(name (_ "Icyisland"))
- (music "salcon.ogg")
+ (music "music/salcon.ogg")
)
(intro-script "
display_text_file(\"intro.txt\")
(start_pos_x 100)
(start_pos_y 100)
(background "")
- (music "chipdisko.ogg")
+ (music "music/music/chipdisko.ogg")
(bkgd_red_top 60)
(bkgd_green_top 70)
(bkgd_blue_top 110)
)
(background
- (image "arctis_dark.jpg")
+ (image "images/background/images/background/arctis_dark.jpg")
(speed 1.000000)
)
(spawnpoint (name "main") (x 448) (y 2976))
(author "SuperTux Team")
(sector
(name "main")
- (music "darkforestkeep.ogg")
+ (music "music/darkforestkeep.ogg")
(gravity 10.000000)
(tilemap
(layer "background")
)
(sector
(name "outside")
- (music "darkforestkeep.ogg")
+ (music "music/darkforestkeep.ogg")
(gravity 10.000000)
(tilemap
(layer "background")
(name "main")
(width 100)
(height 50)
- (music "forest.ogg")
+ (music "music/music/forest.ogg")
(gravity 10.000000)
- (background (image "arctis.jpg")
+ (background (image "images/background/images/background/arctis.jpg")
(speed 0.5))
(tilemap
(layer "background")
)
(background
- (image "forest1.jpg")
+ (image "images/background/forest1.jpg")
(speed 1.000000)
)
(dispenser (x 31) (y 605) (badguy "poisonivy") (cycle 4))
(spawnpoint "secret01")
)
(background
- (image "forest1.jpg")
+ (image "images/background/forest1.jpg")
(speed 1.000000)
)
(door
)
(background
- (image "forest1.jpg")
+ (image "images/background/forest1.jpg")
(speed 1.000000)
)
(init-script "level2_init();")
(bonusblock (x 672) (y 1056)
(contents "custom")
(powerup
- (sprite "images/powerups/potions/red-potion.sprite")
+ (sprite "potions/red-potion.sprite")
(script "levelflip();")
)
)
(name (_ "Going Underground"))
(author "Anubis")
(extro
- (music "gameover_forest.ogg")
+ (music "music/music/gameover_forest.ogg")
(length 12.7)
)
(sector
)
(background
- (image "ghostforest.jpg")
+ (image "images/background/ghostforest.jpg")
(speed 1.000000)
)
(particles-rain
)
(background
- (image "forest1.jpg")
+ (image "images/background/forest1.jpg")
(speed 0.100000)
)
(spawnpoint (name "main") (x 32) (y 1248))
(spawnpoint (name "main") (x 64) (y 9536))
(background
- (image "forest1.jpg")
+ (image "images/background/images/background/forest1.jpg")
(speed 1.000000)
)
(poisonivy (x 1349) (y 8844))
(supertux-worldmap
(properties
(name (_ "Forest World"))
- (music "forestmap.ogg")
+ (music "music/forestmap.ogg")
(start_pos_x 0)
(start_pos_y 0)
)
this->speed = speed;
delete image;
- image = new Surface("images/background/" + name);
+ image = new Surface(name);
}
void
} else if(token == "gravity") {
iter.value()->get(gravity);
} else if(token == "music") {
- iter.value()->get(song_title);
+ iter.value()->get(music);
} else if(token == "spawnpoint") {
SpawnPoint* sp = new SpawnPoint(iter.lisp());
spawnpoints.push_back(sp);
if(backgroundimage != "") {
Background* background = new Background;
- background->set_image(backgroundimage, bgspeed);
+ background->set_image(
+ std::string("images/background/") + backgroundimage, bgspeed);
add_object(background);
} else {
Background* background = new Background;
spawn->name = "main";
spawnpoints.push_back(spawn);
- song_title = "chipdisko.ogg";
- reader.get("music", song_title);
+ music = "chipdisko.ogg";
+ reader.get("music", music);
+ music = "music/" + music;
int width = 30, height = 15;
reader.get("width", width);
{
writer.write_string("name", name);
writer.write_float("gravity", gravity);
- writer.write_string("music", song_title);
+ writer.write_string("music", music);
// write spawnpoints
for(SpawnPoints::iterator i = spawnpoints.begin(); i != spawnpoints.end();
currentmusic = type;
switch(currentmusic) {
case LEVEL_MUSIC:
- sound_manager->play_music(std::string("music/") + song_title);
+ sound_manager->play_music(music);
break;
case HERRING_MUSIC:
sound_manager->play_music("music/salcon.ogg");
std::string name;
public:
- std::string song_title;
+ std::string music;
float gravity;
// some special objects, where we need direct access
teleporterdot = new Surface("images/worldmap/common/teleporterdot.png");
name = "<no title>";
- music = "salcon.ogg";
+ music = "music/salcon.ogg";
intro_displayed = false;
total_stats.reset();
break;
}
- sound_manager->play_music(std::string("music/") + music);
+ sound_manager->play_music(music);
Menu::set_current(0);
if (!savegame_file.empty())
savegame(savegame_file);
quit = false;
- sound_manager->play_music(std::string("music/") + music);
+ sound_manager->play_music(music);
if(!intro_displayed && intro_script != "") {
try {