physic.reset();
physic.enable_gravity(false);
- if(kind == UPGRADE_1UP || kind == UPGRADE_HERRING) {
+ if(kind == UPGRADE_1UP || kind == UPGRADE_STAR) {
physic.set_velocity(dir == LEFT ? -1 : 1, 4);
physic.enable_gravity(true);
base.height = 32;
/* Move around? */
physic.apply(elapsed_time, base.x, base.y, Sector::current()->gravity);
- if(kind == UPGRADE_GROWUP) {
+ if(kind == UPGRADE_GROWUP || kind == UPGRADE_STAR) {
collision_swept_object_map(&old_base, &base);
}
// fall down?
- if(kind == UPGRADE_GROWUP || kind == UPGRADE_HERRING) {
+ if(kind == UPGRADE_GROWUP || kind == UPGRADE_STAR) {
// falling?
if(physic.get_velocity_y() != 0) {
if(issolid(base.x, base.y + base.height)) {
if(kind == UPGRADE_GROWUP) {
physic.enable_gravity(false);
physic.set_velocity(dir == LEFT ? -GROWUP_SPEED : GROWUP_SPEED, 0);
- } else if(kind == UPGRADE_HERRING) {
+ } else if(kind == UPGRADE_STAR) {
physic.set_velocity(dir == LEFT ? -2 : 2, 3);
}
}
}
// horizontal bounce?
- if(kind == UPGRADE_GROWUP || kind == UPGRADE_HERRING) {
+ if(kind == UPGRADE_GROWUP || kind == UPGRADE_STAR) {
if ( (physic.get_velocity_x() < 0
&& issolid(base.x, (int) base.y + base.height/2))
|| (physic.get_velocity_x() > 0
case UPGRADE_GROWUP: sprite = img_growup; break;
case UPGRADE_ICEFLOWER: sprite = img_iceflower; break;
case UPGRADE_FIREFLOWER: sprite = img_fireflower; break;
- case UPGRADE_HERRING: sprite = img_star; break;
+ case UPGRADE_STAR: sprite = img_star; break;
case UPGRADE_1UP: sprite = img_1up; break;
default:
assert(!"wrong type in Powerup::draw()");
pplayer->grow(true);
pplayer->got_power = pplayer->FIRE_POWER;
}
- else if (kind == UPGRADE_HERRING)
+ else if (kind == UPGRADE_STAR)
{
SoundManager::get()->play_sound(IDToSound(SND_HERRING));
pplayer->invincible_timer.start(TUX_INVINCIBLE_TIME);