Don't save state of initial worldmap before loading it
authorMathnerd314 <man.is.allan@gmail.com>
Wed, 3 Mar 2010 07:11:24 +0000 (07:11 +0000)
committerMathnerd314 <man.is.allan@gmail.com>
Wed, 3 Mar 2010 07:11:24 +0000 (07:11 +0000)
SVN-Revision: 6529

data/levels/world1/world.nut

index 54d13a4..057954c 100644 (file)
@@ -1,6 +1,5 @@
 if(! ("world" in state)) {
        state.world <- "levels/world1/worldmap.stwm";
-       save_state();
 }
 
 // load worldmap and wait till it is displayed