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hand edit of castle test level, nolok broke after flexlay edits
author
Stephen Groundwater
<slacker@gluebox.com>
Thu, 3 Nov 2005 04:20:11 +0000
(
04:20
+0000)
committer
Stephen Groundwater
<slacker@gluebox.com>
Thu, 3 Nov 2005 04:20:11 +0000
(
04:20
+0000)
SVN-Revision: 2936
data/levels/world2/castle1.stl
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diff --git
a/data/levels/world2/castle1.stl
b/data/levels/world2/castle1.stl
index
ddeb410
..
2a1a5a3
100644
(file)
--- a/
data/levels/world2/castle1.stl
+++ b/
data/levels/world2/castle1.stl
@@
-192,6
+192,7
@@
(unstable_tile (x 1184) (y 352))
(spidermite (x 934) (y 343))
(spawnpoint (name "main") (x 64) (y 0))
+ (nolok_01 (x 1248) (y 103))
)
(sector
(name "test")
@@
-292,7
+293,7
@@
(infoblock (x 96) (y 320)
(message (_ "
!images/credits/milestone.png
-
phone
message here"))
+
VoiceMail
message here"))
)
(spidermite (x 731) (y 407))
(spidermite (x 506) (y 84))