}
void
-WorldMap::update()
+WorldMap::update(float delta)
{
if (enter_level && !tux->is_moving())
{
if (dir != NONE)
{
tux->set_direction(dir);
- tux->update(0.33f);
+ tux->update(delta);
}
std::cout << "Walk to dir: " << dir << std::endl;
else
{
tux->set_direction(input_direction);
- tux->update(0.33f);
+ tux->update(delta);
}
Menu* menu = Menu::current();
song = music_manager->load_music(datadir + "/music/" + music);
music_manager->play_music(song);
- while(!quit) {
- Point tux_pos = tux->get_pos();
- if (1)
- {
- offset.x = -tux_pos.x + screen->w/2;
- offset.y = -tux_pos.y + screen->h/2;
+ unsigned int last_update_time;
+ unsigned int update_time;
- if (offset.x > 0) offset.x = 0;
- if (offset.y > 0) offset.y = 0;
+ last_update_time = update_time = st_get_ticks();
- if (offset.x < screen->w - width*32) offset.x = screen->w - width*32;
- if (offset.y < screen->h - height*32) offset.y = screen->h - height*32;
- }
+ while(!quit)
+ {
+ float delta = ((float)(update_time-last_update_time))/100.0;
- draw(offset);
- get_input();
- update();
+ delta *= 1.3f;
- if(Menu::current())
- {
- Menu::current()->draw();
- mouse_cursor->draw();
- }
- flipscreen();
+ last_update_time = update_time;
+ update_time = st_get_ticks();
- SDL_Delay(20);
- }
+ Point tux_pos = tux->get_pos();
+ if (1)
+ {
+ offset.x = -tux_pos.x + screen->w/2;
+ offset.y = -tux_pos.y + screen->h/2;
+
+ if (offset.x > 0) offset.x = 0;
+ if (offset.y > 0) offset.y = 0;
+
+ if (offset.x < screen->w - width*32) offset.x = screen->w - width*32;
+ if (offset.y < screen->h - height*32) offset.y = screen->h - height*32;
+ }
+
+ draw(offset);
+ get_input();
+ update(delta);
+
+ if(Menu::current())
+ {
+ Menu::current()->draw();
+ mouse_cursor->draw();
+ }
+ flipscreen();
+
+ SDL_Delay(20);
+ }
}
void