while(SDL_PollEvent(&event))
{}
- if (!levelintro_shown) {
+ int total_stats_to_be_collected = level->stats.total_coins + level->stats.total_badguys + level->stats.total_secrets;
+ if ((!levelintro_shown) && (total_stats_to_be_collected > 0)) {
levelintro_shown = true;
g_screen_manager->push_screen(new LevelIntro(level.get(), best_level_statistics));
}
// skip draw if stats were declared invalid
if (!valid) return;
+ // no sense drawing stats if there are none
+ if (total_coins + total_badguys + total_secrets == 0) return;
+
// check to see if screen size has been changed
if (!(WMAP_INFO_TOP_Y1 == SCREEN_HEIGHT - 100)) {
WMAP_INFO_LEFT_X = SCREEN_WIDTH - 32 - 256;
// abort if we have no backdrop
if (!backdrop) return;
+ // no sense drawing stats if there are none
+ if (total_coins + total_badguys + total_secrets == 0) return;
+
int box_w = 220+110+110;
int box_h = 30+20+20+20;
int box_x = (int)((SCREEN_WIDTH - box_w) / 2);