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Fixed the scrolling issue. Forgot that the DrawingContext used by gradient was global...
author
Ricardo Cruz
<rick2@aeiou.pt>
Sat, 12 Jun 2004 15:48:50 +0000
(15:48 +0000)
committer
Ricardo Cruz
<rick2@aeiou.pt>
Sat, 12 Jun 2004 15:48:50 +0000
(15:48 +0000)
Gradient caching should work just fine now.
SVN-Revision: 1471
src/background.cpp
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diff --git
a/src/background.cpp
b/src/background.cpp
index
830c422
..
fcf91f5
100644
(file)
--- a/
src/background.cpp
+++ b/
src/background.cpp
@@
-109,7
+109,12
@@
Background::draw(DrawingContext& context)
if(use_gl)
context.draw_gradient(gradient_top, gradient_bottom, LAYER_BACKGROUND0);
else
+ {
+ context.push_transform();
+ context.set_translation(Vector(0, 0));
context.draw_surface(image, Vector(0, 0), LAYER_BACKGROUND0);
+ context.pop_transform();
+ }
} else if(type == IMAGE) {
int sx = int(-context.get_translation().x * speed)
% image->w - image->w;