* *
***************************************************************************/
-/* December 28, 2003 - December 29, 2003 */
+/* December 28, 2003 - December 30, 2003 */
/* leveleditor.c - A built-in level editor for SuperTux
by Ricardo Cruz <rick2@aeiou.pt> */
SDL_Event event;
SDLKey key;
SDLMod keymod;
+ int last_time, now_time;
strcpy(level_subset,"default");
menumenu = MENU_LEVELEDITOR;
show_menu = YES;
- int last_time, now_time;
frame = 0; /* support for frames in some tiles, like waves and bad guys */
loadshared();
tobi.web@gmx.de
http://www.newbreedsoftware.com/supertux/
- December 20, 2003 - December 29, 2003
+ December 20, 2003 - December 30, 2003
*/
#ifdef LINUX
drawcenteredtext("Load Game", 256, letters_red, NO_UPDATE, 2);
if(menuaction == MN_HIT) /* Don't show the menu anymore, if this item got hit */
{
+ char *x = NULL; /* In C, you can do this... */
+
show_menu = 0;
- char *x = NULL;
loadgame(x);
}
}