--- /dev/null
+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+#include <config.h>
+
+#include "fish.hpp"
+#include "object/tilemap.hpp"
+
+static const float FISH_JUMP_POWER = 700;
+static const float FISH_FALL_BY_Y = 10;
+static const float FISH_WAIT_TIME = 3;
+
+Fish::Fish(const lisp::Lisp& reader)
+ : waiting(false)
+{
+ reader.get("x", start_position.x);
+ reader.get("y", start_position.y);
+ bbox.set_size(31.8, 31.8);
+ sprite = sprite_manager->create("fish");
+ physic.enable_gravity(true);
+}
+
+Fish::Fish(float pos_x, float pos_y)
+ : waiting(false)
+{
+ start_position.x = pos_x;
+ start_position.y = pos_y;
+ bbox.set_size(31.8, 31.8);
+ sprite = sprite_manager->create("fish");
+ physic.enable_gravity(true);
+}
+
+void
+Fish::write(lisp::Writer& writer)
+{
+ writer.start_list("fish");
+
+ writer.write_float("x", start_position.x);
+ writer.write_float("y", start_position.y);
+
+ writer.end_list("fish");
+}
+
+HitResponse
+Fish::collision_solid(GameObject& other, const CollisionHit& chit)
+{
+ return hit(chit);
+}
+
+HitResponse
+Fish::collision_badguy(BadGuy& other, const CollisionHit& chit)
+{
+ return hit(chit);
+}
+
+HitResponse
+Fish::hit(const CollisionHit& chit)
+{
+ if(chit.normal.y < .5) { // hit ceiling
+ physic.set_velocity_y(0);
+ }
+
+ return CONTINUE;
+}
+
+void
+Fish::active_update(float elapsed_time)
+{
+ BadGuy::active_update(elapsed_time);
+
+ // check state and modify accordingly
+ if (!waiting && physic.get_velocity_y() < 0
+ && (get_pos().y - start_position.y) >= FISH_FALL_BY_Y) // we fell far enough
+ {
+ start_waiting();
+ }
+ else if (waiting)
+ {
+ waiting_for += elapsed_time;
+ if (waiting_for >= FISH_WAIT_TIME) // we've been waiting long enough
+ {
+ waiting = false;
+ physic.set_velocity_y(FISH_JUMP_POWER);
+ physic.enable_gravity(true);
+ }
+ }
+
+ // set sprite
+ sprite->set_action(physic.get_velocity_y() > 0 ? "normal" : "down");
+
+ // we can't afford flying out of the tilemap, 'cause the engine would remove us.
+ if ((get_pos().y - 31.8) < 0) // too high, let us fall
+ {
+ physic.set_velocity_y(0);
+ physic.enable_gravity(true);
+ }
+ else if (Sector::current() && // spares us from possible segfaults
+ (get_pos().y - 31.8) > (Sector::current()->solids->get_height() * 32)) // too low, wait.
+ {
+ start_waiting();
+ }
+}
+
+void
+Fish::start_waiting()
+{
+ waiting_for = 0;
+ waiting = true;
+ physic.enable_gravity(false);
+ physic.set_velocity_y(0);
+}
+
+IMPLEMENT_FACTORY(Fish, "fish")
--- /dev/null
+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+#ifndef __FISH_H__
+#define __FISH_H__
+
+#include "badguy.hpp"
+
+class Fish : public BadGuy
+{
+public:
+ Fish(const lisp::Lisp& );
+ Fish(float , float );
+
+ HitResponse collision_solid(GameObject& , const CollisionHit& );
+ HitResponse collision_badguy(BadGuy& , const CollisionHit& );
+
+ void write(lisp::Writer& );
+ void active_update(float);
+
+private:
+ HitResponse hit(const CollisionHit& );
+ bool waiting;
+ float waiting_for;
+ void start_waiting();
+};
+
+#endif