#include "lisp/lexer.hpp"
-#include <cstring>
+#include <string.h>
#include <sstream>
#include <stdexcept>
#include <stdio.h>
// Transliterated into C++ Allen King 060417, from sources on
// http://www.jbox.dk/sanos/source/lib/random.c.html
-#include <cassert>
+#include <assert.h>
#include <stdexcept>
#include <stdio.h>
#include <time.h>
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include <cmath>
+#include <math.h>
#include "math/vector.hpp"
#include "object/camera.hpp"
-#include <cmath>
+#include <math.h>
#include <physfs.h>
#include "util/reader.hpp"
#include "object/cloud_particle_system.hpp"
-#include <cmath>
+#include <math.h>
#include "math/random_generator.hpp"
#include "supertux/main.hpp"
#include "object/ghost_particle_system.hpp"
-#include <cmath>
+#include <math.h>
#include "math/random_generator.hpp"
#include "supertux/main.hpp"
#include "object/particlesystem.hpp"
-#include <cmath>
+#include <math.h>
#include "math/random_generator.hpp"
#include "supertux/main.hpp"
#include "supertux/tile.hpp"
#include "trigger/climbable.hpp"
-#include <cmath>
+#include <math.h>
//#define SWIMMING
#include "object/snow_particle_system.hpp"
-#include <cmath>
+#include <math.h>
#include "math/random_generator.hpp"
#include "supertux/main.hpp"
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include <cmath>
+#include <math.h>
#include "sprite/sprite.hpp"
#include "supertux/timer.hpp"
#include <config.h>
-#include <cstdlib>
-#include <cstring>
+#include <stdlib.h>
+#include <string.h>
#include <stdexcept>
#include <SDL_image.h>
#include <physfs.h>
#include <SDL_image.h>
#include <algorithm>
-#include <cassert>
+#include <assert.h>
#include <functional>
#include <iomanip>
#include <iostream>
#include <config.h>
-#include <cassert>
+#include <assert.h>
#include <fstream>
#include <iostream>
#include <physfs.h>