Improved ice bullet using Benjamin's images
authorMarek Moeckel <wansti@gmx.de>
Tue, 8 Jun 2004 20:30:54 +0000 (20:30 +0000)
committerMarek Moeckel <wansti@gmx.de>
Tue, 8 Jun 2004 20:30:54 +0000 (20:30 +0000)
(It's not much, but it's something)

SVN-Revision: 1443

data/images/shared/icebullet-1.png
data/supertux.strf
src/special.cpp

index 998d713..6ae3a5e 100644 (file)
Binary files a/data/images/shared/icebullet-1.png and b/data/images/shared/icebullet-1.png differ
index 8f92419..42ec2ed 100644 (file)
          (x-hotspot 12)
          (fps 20)
          (images "shared/icebullet-1.png"))
-
   ; Trampoline
   (sprite (name "trampoline-1")
          (x-hotspot 0)
index 3495017..ed95d96 100644 (file)
@@ -367,8 +367,8 @@ void load_special_gfx()
   img_star      = sprite_manager->load("star");
   img_1up       = sprite_manager->load("1up");
 
-  img_firebullet    = sprite_manager->load("firebullet");
-  img_icebullet    = sprite_manager->load("icebullet");
+  img_firebullet = sprite_manager->load("firebullet");
+  img_icebullet  = sprite_manager->load("icebullet");
 }
 
 void free_special_gfx()