+++ /dev/null
-// $Id$
-//
-// SuperTux
-// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-
-#include <cstring>
-#include <cstdlib>
-
-#include "setup.h"
-#include "screen/screen.h"
-#include "screen/drawing_context.h"
-#include "globals.h"
-#include "button.h"
-#include "camera.h"
-
-Timer Button::popup_timer;
-
-Button::Button(Surface* button_image, const std::string& ninfo,
- SDLKey nshortcut, int x, int y, int mw, int mh)
-{
- popup_timer.init(false);
-
- if(button_image)
- icon.push_back(button_image);
-
- info = ninfo;
-
- shortcut = nshortcut;
-
- rect.x = x;
- rect.y = y;
- rect.w = icon[0]->w;
- rect.h = icon[0]->h;
- tag = -1;
- state = BUTTON_NONE;
- show_info = false;
-}
-
-Button::Button(const std::string& imagefilename, const std::string& ninfo,
- SDLKey nshortcut, int x, int y, int mw, int mh)
-{
- popup_timer.init(false);
-
- add_icon(imagefilename, mw, mh);
-
- info = ninfo;
-
- shortcut = nshortcut;
-
- rect.x = x;
- rect.y = y;
- rect.w = icon[0]->w;
- rect.h = icon[0]->h;
- tag = -1;
- state = BUTTON_NONE;
- show_info = false;
-}
-
-void Button::add_icon(const std::string& icon_file, int mw, int mh)
-{
- char filename[1024];
-
- if(!icon_file.empty())
- {
- snprintf(filename, 1024, "%s/%s", datadir.c_str(), icon_file.c_str());
- if(!faccessible(filename))
- snprintf(filename, 1024, "%s/images/icons/default-icon.png", datadir.c_str());
- }
- else
- {
- snprintf(filename, 1024, "%s/images/icons/default-icon.png", datadir.c_str());
- }
-
- if(mw != -1 || mh != -1)
- {
- icon.push_back(new Surface(filename,true));
- icon.back()->resize(mw,mh);
- }
- else
- icon.push_back(new Surface(filename,true));
-
-}
-
-void Button::draw(DrawingContext& context)
-{
- if(state == BUTTON_HOVER)
- if(!popup_timer.check())
- show_info = true;
-
- fillrect(rect.x,rect.y,rect.w,rect.h,75,75,75,200);
- fillrect(rect.x+1,rect.y+1,rect.w-2,rect.h-2,175,175,175,200);
-
- for(std::vector<Surface*>::iterator it = icon.begin(); it != icon.end(); ++it)
- context.draw_surface(*it, Vector(rect.x,rect.y), LAYER_GUI);
-
-/* if(drawable)
- {
- Camera viewport;
- viewport.set_translation(Vector(rect.x, rect.y));
- drawable->draw(viewport, 0);
- }*/
-
- if(show_info)
- {
- char str[80];
- int i = -32;
-
- if(0 > rect.x - white_small_text->get_text_width(info))
- i = rect.w + (int)white_small_text->get_text_width(info);
-
- if(!info.empty())
- context.draw_text(white_small_text, info, Vector(i + rect.x - white_small_text->get_text_width(info), rect.y), LAYER_GUI);
- sprintf(str,"(%s)", SDL_GetKeyName(shortcut));
- context.draw_text(white_small_text, str, Vector(i + rect.x - white_small_text->get_text_width(str), rect.y + white_small_text->get_height()+2), LAYER_GUI);
- }
- if(state == BUTTON_PRESSED || state == BUTTON_DEACTIVE)
- fillrect(rect.x,rect.y,rect.w,rect.h,75,75,75,200);
- else if(state == BUTTON_HOVER)
- fillrect(rect.x,rect.y,rect.w,rect.h,150,150,150,128);
-}
-
-Button::~Button()
-{
- for(std::vector<Surface*>::iterator it = icon.begin(); it != icon.end(); ++it)
- delete (*it);
- icon.clear();
- // FIXME TODO XXX: commenting this out fixes the leveleditor quit crash
- // probably should be deleted somehow, though
- //delete drawable;
-}
-
-void Button::event(SDL_Event &event)
-{
- if(state == BUTTON_DEACTIVE)
- return;
-
- SDLKey key = event.key.keysym.sym;
-
- if(event.type == SDL_MOUSEBUTTONDOWN || event.type == SDL_MOUSEBUTTONUP)
- {
- if(event.button.x < rect.x || event.button.x >= rect.x + rect.w ||
- event.button.y < rect.y || event.button.y >= rect.y + rect.h)
- return;
-
- if(event.button.button == SDL_BUTTON_RIGHT)
- {
- show_info = true;
- return;
- }
- else if(event.type == SDL_MOUSEBUTTONUP && event.button.button == 4) /* Mouse wheel up. */
- {
- state = BUTTON_WHEELUP;
- return;
- }
- else if(event.type == SDL_MOUSEBUTTONUP && event.button.button == 5) /* Mouse wheel down. */
- {
- state = BUTTON_WHEELDOWN;
- return;
- }
-
- if(event.button.button == SDL_BUTTON_LEFT)
- if(event.type == SDL_MOUSEBUTTONDOWN)
- state = BUTTON_PRESSED;
- else
- state = BUTTON_CLICKED;
- }
- else if(event.type == SDL_MOUSEMOTION)
- {
- if(event.motion.x < rect.x || event.motion.x >= rect.x + rect.w ||
- event.motion.y < rect.y || event.motion.y >= rect.y + rect.h)
- {
- state = BUTTON_NONE;
- }
- else
- {
- state = BUTTON_HOVER;
- popup_timer.start(1500);
- }
-
- if(show_info)
- {
- show_info = false;
- }
- }
- else if(event.type == SDL_KEYDOWN)
- {
- if(key == shortcut)
- state = BUTTON_PRESSED;
- }
- else if(event.type == SDL_KEYUP)
- {
- if(state == BUTTON_PRESSED && key == shortcut)
- state = BUTTON_CLICKED;
- }
-}
-
-int Button::get_state()
-{
- int rstate;
- switch(state)
- {
- case BUTTON_CLICKED:
- case BUTTON_WHEELUP:
- case BUTTON_WHEELDOWN:
- rstate = state;
- state = BUTTON_NONE;
- return rstate;
- default:
- return state;
- }
-}
-
-ButtonPanel::ButtonPanel(int x, int y, int w, int h)
-{
- bw = 32;
- bh = 32;
- rect.x = x;
- rect.y = y;
- rect.w = w;
- rect.h = h;
- hidden = false;
- hlast = false;
-}
-
-Button* ButtonPanel::event(SDL_Event& event)
-{
- if(!hidden)
- {
- Button* ret = NULL;
- for(std::vector<Button*>::iterator it = item.begin(); it != item.end(); ++it)
- {
- (*it)->event(event);
- if((*it)->state != BUTTON_NONE)
- {
- if(hlast && (*it)->state == BUTTON_CLICKED)
- last_clicked = it;
- ret = (*it);
- }
- }
- return ret;
- }
- else
- {
- return NULL;
- }
-}
-
-ButtonPanel::~ButtonPanel()
-{
- for(std::vector<Button*>::iterator it = item.begin(); it != item.end(); ++it)
- {
- delete (*it);
- }
- item.clear();
-}
-
-void ButtonPanel::draw(DrawingContext& context)
-{
-
- if(hidden == false)
- {
- fillrect(rect.x,rect.y,rect.w,rect.h,100,100,100,200);
- for(std::vector<Button*>::iterator it = item.begin(); it != item.end(); ++it)
- {
- (*it)->draw(context);
- if(hlast && it == last_clicked)
- {
- fillrect((*it)->get_pos().x,(*it)->get_pos().y,(*it)->get_pos().w,(*it)->get_pos().h,100,100,100,128);
- }
- }
- }
-}
-
-void ButtonPanel::additem(Button* pbutton, int tag)
-{
- int max_cols, row, col;
-
- item.push_back(pbutton);
-
- /* A button_panel takes control of the buttons it contains and arranges them */
-
- max_cols = rect.w / bw;
-
- row = (item.size()-1) / max_cols;
- col = (item.size()-1) % max_cols;
-
- item[item.size()-1]->rect.x = rect.x + col * bw;
- item[item.size()-1]->rect.y = rect.y + row * bh;
- item[item.size()-1]->tag = tag;
-
-}
-
-void ButtonPanel::set_button_size(int w, int h)
-{
- bw = w;
- bh = h;
-}
-
-Button* ButtonPanel::manipulate_button(int i)
-{
- if(int(item.size())-1 < i)
- return item[item.size()-1];
- else
- return item[i];
-}
-
-void ButtonPanel::highlight_last(bool b)
-{
- hlast = b;
-}
+++ /dev/null
-// $Id$
-//
-// SuperTux
-// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-
-#ifndef SUPERTUX_BUTTON_H
-#define SUPERTUX_BUTTON_H
-
-#include <vector>
-
-#include "screen/surface.h"
-#include "timer.h"
-
-enum ButtonState {
- BUTTON_NONE = -1,
- BUTTON_CLICKED,
- BUTTON_PRESSED,
- BUTTON_HOVER,
- BUTTON_WHEELUP,
- BUTTON_WHEELDOWN,
- BUTTON_DEACTIVE
-};
-
-class ButtonPanel;
-
-class Button
-{
- friend class ButtonPanel;
-
-public:
- Button(Surface* icon_file, const std::string& info, SDLKey shortcut,
- int x, int y, int mw = -1, int h = -1);
- Button(const std::string& icon_name, const std::string& info, SDLKey shortcut,
- int x, int y, int mw = -1, int h = -1);
-
- ~Button();
- void event(SDL_Event& event);
- void draw(DrawingContext& context);
- int get_state();
- void set_active(bool active) { active ? state = BUTTON_NONE : state = BUTTON_DEACTIVE; };
- void add_icon(const std::string& imagefile, int mw, int mh);
- SDL_Rect get_pos() { return rect; }
- int get_tag(){return tag; }
-// void set_drawable(Drawable* newdrawable)
-// { drawable = newdrawable; }
-
-private:
- static Timer popup_timer;
-// Drawable* drawable;
- std::vector<Surface*> icon;
- std::string info;
- SDLKey shortcut;
- SDL_Rect rect;
- bool show_info;
- ButtonState state;
- int tag;
-};
-
-class ButtonPanel
-{
-public:
- ButtonPanel(int x, int y, int w, int h);
- ~ButtonPanel();
- void draw(DrawingContext& context);
- Button* event(SDL_Event &event);
- void additem(Button* pbutton, int tag);
- Button* button_panel_event(SDL_Event& event);
- void set_button_size(int w, int h);
- Button* manipulate_button(int i);
- void highlight_last(bool b);
- void set_last_clicked(unsigned int last)
- { if(hlast) { if(item.size() >= last) { last_clicked = item.begin() + last; } } };
-
-private:
- int bw, bh;
- bool hlast;
- bool hidden;
- SDL_Rect rect;
- std::vector<Button*> item;
- std::vector<Button*>::iterator last_clicked;
-};
-
-#endif /*SUPERTUX_BUTTON_H*/