char str[80];
int i = -32;
- if(0 > rect.x - (int)strlen(info.c_str()) * white_small_text->w)
- i = rect.w + strlen(info.c_str()) * white_small_text->w;
+ if(0 > rect.x - white_small_text->get_text_width(info))
+ i = rect.w + (int)white_small_text->get_text_width(info);
if(!info.empty())
- context.draw_text(white_small_text, info.c_str(), Vector(i + rect.x - strlen(info.c_str()) * white_small_text->w, rect.y), LAYER_GUI);
+ context.draw_text(white_small_text, info, Vector(i + rect.x - white_small_text->get_text_width(info), rect.y), LAYER_GUI);
sprintf(str,"(%s)", SDL_GetKeyName(shortcut));
- context.draw_text(white_small_text, str, Vector(i + rect.x - strlen(str) * white_small_text->w, rect.y + white_small_text->h+2), LAYER_GUI);
+ context.draw_text(white_small_text, str, Vector(i + rect.x - white_small_text->get_text_width(str), rect.y + white_small_text->get_height()+2), LAYER_GUI);
}
if(state == BUTTON_PRESSED || state == BUTTON_DEACTIVE)
fillrect(rect.x,rect.y,rect.w,rect.h,75,75,75,200);
context.draw_text_center(blue_text, "- Help -", Vector(0, 30), LAYER_GUI);
for(unsigned int t = 0; t < sizeof(text[i])/sizeof(char *); t++)
- context.draw_text(white_text, text[i][t], Vector(5, 80+(t*white_text->h)), LAYER_GUI);
+ context.draw_text(white_text, text[i][t], Vector(5, 80+(t*white_text->get_height())), LAYER_GUI);
sprintf(str,"Press any key to continue - Page %d/%d?", i, sizeof(text));
context.draw_text(gold_text, str, Vector(0, 0), LAYER_GUI);