void usage(char * prog, int ret);
/* Does the given file exist and is it accessible? */
-int FileSystem::faccessible(const char *filename)
+int FileSystem::faccessible(const std::string& filename)
{
struct stat filestat;
- if (stat(filename, &filestat) == -1)
+ if (stat(filename.c_str(), &filestat) == -1)
{
return false;
}
}
/* Can we write to this location? */
-int FileSystem::fwriteable(const char *filename)
+int FileSystem::fwriteable(const std::string& filename)
{
FILE* fi;
- fi = fopen(filename, "wa");
+ fi = fopen(filename.c_str(), "wa");
if (fi == NULL)
{
return false;
}
/* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
-int FileSystem::fcreatedir(const char* relative_dir)
+int FileSystem::fcreatedir(const std::string& relative_dir)
{
- char path[1024];
- snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
- if(mkdir(path,0755) != 0)
+ std::string path = st_dir + "/" + relative_dir + "/";
+ if(mkdir(path.c_str(),0755) != 0)
{
- snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
- if(mkdir(path,0755) != 0)
+ path = datadir + "/" + relative_dir + "/";
+ if(mkdir(path.c_str(),0755) != 0)
{
return false;
}
/* Get all names of sub-directories in a certain directory. */
/* Returns the number of sub-directories found. */
/* Note: The user has to free the allocated space. */
-std::set<std::string> FileSystem::dsubdirs(const char *rel_path,const char* expected_file)
+std::set<std::string> FileSystem::dsubdirs(const std::string &rel_path,const std::string& expected_file)
{
DIR *dirStructP;
struct dirent *direntp;
std::set<std::string> sdirs;
- char filename[1024];
- char path[1024];
+ std::string filename;
+ std::string path = st_dir + "/" + rel_path;
- sprintf(path,"%s/%s",st_dir,rel_path);
- if((dirStructP = opendir(path)) != NULL)
+ if((dirStructP = opendir(path.c_str())) != NULL)
{
while((direntp = readdir(dirStructP)) != NULL)
{
- char absolute_filename[1024];
+ std::string absolute_filename;
struct stat buf;
- sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
+ absolute_filename = path + "/" + direntp->d_name;
- if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
+ if (stat(absolute_filename.c_str(), &buf) == 0 && S_ISDIR(buf.st_mode))
{
- if(expected_file != NULL)
+ if(!expected_file.empty())
{
- sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
+ filename = path + "/" + direntp->d_name + "/" + expected_file;
if(!faccessible(filename))
continue;
}
closedir(dirStructP);
}
- sprintf(path,"%s/%s",datadir.c_str(),rel_path);
- if((dirStructP = opendir(path)) != NULL)
+ path = datadir + "/" + rel_path;
+ if((dirStructP = opendir(path.c_str())) != NULL)
{
while((direntp = readdir(dirStructP)) != NULL)
{
- char absolute_filename[1024];
+ std::string absolute_filename;
struct stat buf;
- sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
+ absolute_filename = path + "/" + direntp->d_name;
- if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
+ if (stat(absolute_filename.c_str(), &buf) == 0 && S_ISDIR(buf.st_mode))
{
- if(expected_file != NULL)
+ if(!expected_file.empty())
{
- sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
- if(!faccessible(filename))
+ filename = path + "/" + direntp->d_name + "/" + expected_file;
+ if(!faccessible(filename.c_str()))
{
continue;
}
else
{
- sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
- if(faccessible(filename))
+ filename = st_dir + "/" + rel_path + "/" + direntp->d_name + "/" + expected_file;
+ if(faccessible(filename.c_str()))
continue;
}
}
return sdirs;
}
-std::set<std::string> FileSystem::dfiles(const char *rel_path, const char* glob, const char* exception_str)
+std::set<std::string> FileSystem::dfiles(const std::string& rel_path, const std::string& glob, const std::string& exception_str)
{
DIR *dirStructP;
struct dirent *direntp;
std::set<std::string> sdirs;
- char path[1024];
+ std::string path = st_dir + "/" + rel_path;
- sprintf(path,"%s/%s",st_dir,rel_path);
- if((dirStructP = opendir(path)) != NULL)
+ if((dirStructP = opendir(path.c_str())) != NULL)
{
while((direntp = readdir(dirStructP)) != NULL)
{
- char absolute_filename[1024];
+ std::string absolute_filename;
struct stat buf;
- sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
+ absolute_filename = path + "/" + direntp->d_name;
- if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
+ if (stat(absolute_filename.c_str(), &buf) == 0 && S_ISREG(buf.st_mode))
{
- if(exception_str != NULL)
+ if(!exception_str.empty())
{
- if(strstr(direntp->d_name,exception_str) != NULL)
+ if(strstr(direntp->d_name,exception_str.c_str()) != NULL)
continue;
}
- if(glob != NULL)
- if(strstr(direntp->d_name,glob) == NULL)
+ if(!glob.empty())
+ if(strstr(direntp->d_name,glob.c_str()) == NULL)
continue;
sdirs.insert(direntp->d_name);
closedir(dirStructP);
}
- sprintf(path,"%s/%s",datadir.c_str(),rel_path);
- if((dirStructP = opendir(path)) != NULL)
+ path = datadir + "/" + rel_path;
+ if((dirStructP = opendir(path.c_str())) != NULL)
{
while((direntp = readdir(dirStructP)) != NULL)
{
- char absolute_filename[1024];
+ std::string absolute_filename;
struct stat buf;
- sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
+ absolute_filename = path + "/" + direntp->d_name;
- if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
+ if (stat(absolute_filename.c_str(), &buf) == 0 && S_ISREG(buf.st_mode))
{
- if(exception_str != NULL)
+ if(!exception_str.empty())
{
- if(strstr(direntp->d_name,exception_str) != NULL)
+ if(strstr(direntp->d_name,exception_str.c_str()) != NULL)
continue;
}
- if(glob != NULL)
- if(strstr(direntp->d_name,glob) == NULL)
+ if(!glob.empty())
+ if(strstr(direntp->d_name,glob.c_str()) == NULL)
continue;
sdirs.insert(direntp->d_name);
/* Set SuperTux configuration and save directories */
void Setup::directories(void)
{
- char *home;
- char str[1024];
+ std::string home;
/* Get home directory (from $HOME variable)... if we can't determine it,
use the current directory ("."): */
if (getenv("HOME") != NULL)
else
home = ".";
- std::string st_dir_tmp = "/." + package_symbol_name;
- st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
- strlen(st_dir_tmp.c_str()) + 1));
- strcpy(st_dir, home);
- strcat(st_dir,st_dir_tmp.c_str());
+ st_dir = home + "/." + package_symbol_name;
/* Remove .supertux config-file from old SuperTux versions */
if(FileSystem::faccessible(st_dir))
{
- remove
- (st_dir);
+ remove(st_dir.c_str());
}
- st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
-
- strcpy(st_save_dir,st_dir);
- strcat(st_save_dir,"/save");
+ st_save_dir = st_dir + "/save";
/* Create them. In the case they exist they won't destroy anything. */
- mkdir(st_dir, 0755);
- mkdir(st_save_dir, 0755);
+ mkdir(st_dir.c_str(), 0755);
+ mkdir(st_save_dir.c_str(), 0755);
- sprintf(str, "%s/levels", st_dir);
- mkdir(str, 0755);
+ mkdir((st_dir + "/levels").c_str(), 0755);
// User has not that a datadir, so we try some magic
if (datadir.empty())
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <iostream>
+#include <sstream>
#include <cassert>
#include <cstdio>
#include <cstdlib>
std::string slotinfo(int slot)
{
- char tmp[1024];
- char slotfile[1024];
+ std::string tmp;
+ std::string slotfile;
std::string title;
- sprintf(slotfile,"%s/slot%d.stsg",st_save_dir,slot);
+ std::stringstream stream;
+ stream << slot;
+ slotfile = st_save_dir + "/slot" + stream.str() + ".stsg";
- lisp_object_t* savegame = lisp_read_from_file(slotfile);
+ lisp_object_t* savegame = lisp_read_from_file(slotfile.c_str());
if (savegame)
{
LispReader reader(lisp_cdr(savegame));
lisp_free(savegame);
}
- if (access(slotfile, F_OK) == 0)
+ if (access(slotfile.c_str(), F_OK) == 0)
{
if (!title.empty())
- snprintf(tmp,1024,"Slot %d - %s",slot, title.c_str());
+ tmp = "Slot " + stream.str() + " - " + title;
else
- snprintf(tmp, 1024,_("Slot %d - Savegame"),slot);
+ tmp = "Slot " + stream.str() + " - Savegame";
}
else
- sprintf(tmp,_("Slot %d - Free"),slot);
+ tmp = std::string(_("Slot")) + " " + stream.str() + " - " + std::string(_("Free"));
return tmp;
}
if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION)
{
- char slotfile[1024];
- snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot);
+ std::stringstream stream;
+ stream << slot;
+ std::string slotfile = st_save_dir + "/slot" + stream.str() + ".stsg";
- if (access(slotfile, F_OK) != 0)
+ if (access(slotfile.c_str(), F_OK) != 0)
{
draw_intro();
}