)
(dispenser
(cycle 2)
- (x 10239)
- (y 165)
- (direction left)
(type "rocketlauncher")
(badguy "mrrocket")
+ (x 10239)
+ (y 165)
)
(door
(sector "main")
(powerup
(script "levelflip();")
(disable-physics #t)
+ (sprite "images/powerups/potions/red-potion.sprite")
(x 688)
(y 1056)
- (sprite "images/powerups/potions/red-potion.sprite")
)
(powerup
(script "levelflip();")
(disable-physics #t)
+ (sprite "images/powerups/potions/red-potion.sprite")
(x 8608)
(y 1024)
- (sprite "images/powerups/potions/red-potion.sprite")
)
(powerup
(script "levelflip();")
(disable-physics #t)
+ (sprite "images/powerups/potions/red-potion.sprite")
(x 9952)
(y 320)
- (sprite "images/powerups/potions/red-potion.sprite")
)
(powerup
(script "add_key(\"earth\");
end_level();
")
(disable-physics #t)
+ (sprite "images/objects/keys/key_earth.sprite")
(x 7961.816)
(y 313.8162)
- (sprite "images/objects/keys/key_earth.sprite")
)
(powerup
(script "levelflip();")
(disable-physics #t)
+ (sprite "images/powerups/potions/red-potion.sprite")
(x 3168)
(y 96)
- (sprite "images/powerups/potions/red-potion.sprite")
)
(spawnpoint
(name "main")
(x 64)
- (y 416)
+ (y 384)
)
(spawnpoint
(name "eatme")
(y 352)
)
(tilemap
- (z-pos -100)
(solid #f)
+ (z-pos -100)
(width 350)
(height 50)
(tiles
)
)
(tilemap
- (z-pos 0)
(solid #t)
+ (z-pos 0)
(width 350)
(height 50)
(tiles
)
)
(tilemap
- (z-pos 100)
(solid #f)
+ (z-pos 100)
(width 350)
(height 50)
(tiles