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Just tuned the X_SPACE, so that Tux position in screen is exactly the same as before.
author
Ricardo Cruz
<rick2@aeiou.pt>
Wed, 5 May 2004 12:03:50 +0000
(12:03 +0000)
committer
Ricardo Cruz
<rick2@aeiou.pt>
Wed, 5 May 2004 12:03:50 +0000
(12:03 +0000)
Check and remove the TODO point, in case you agree.
SVN-Revision: 991
src/world.cpp
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diff --git
a/src/world.cpp
b/src/world.cpp
index
00b075a
..
4564c01
100644
(file)
--- a/
src/world.cpp
+++ b/
src/world.cpp
@@
-311,7
+311,7
@@
World::action(double frame_ratio)
// the space that it takes for the screen to start scrolling, regarding
// screen bounds (in pixels)
-#define X_SPACE
380
+#define X_SPACE
(400-16)
// the time it takes to move the camera (in ms)
#define CHANGE_DIR_SCROLL_SPEED 2000