Made the SuperTux library again a bit more selfstanding.
authorTobias Gläßer <tobi.web@gmx.de>
Mon, 26 Jul 2004 15:48:38 +0000 (15:48 +0000)
committerTobias Gläßer <tobi.web@gmx.de>
Mon, 26 Jul 2004 15:48:38 +0000 (15:48 +0000)
Moved global fonts to src/ and they are handled as static variables inside Menu:: and Button:: .

SVN-Revision: 1623

17 files changed:
lib/app/globals.cpp
lib/app/globals.h
lib/app/setup.cpp
lib/app/setup.h
lib/gui/button.cpp
lib/gui/button.h
lib/gui/menu.cpp
lib/gui/menu.h
lib/video/font.cpp
lib/video/font.h
lib/video/screen.cpp
src/gameloop.cpp
src/intro.cpp
src/resources.cpp
src/resources.h
src/title.cpp
src/worldmap.cpp

index cced056..251fc29 100644 (file)
@@ -43,14 +43,6 @@ JoystickKeymap::JoystickKeymap()
 JoystickKeymap joystick_keymap;
 
 SDL_Surface * screen;
-Font* gold_text;
-Font* blue_text;
-Font* gray_text;
-Font* yellow_nums;
-Font* white_text;
-Font* white_small_text;
-Font* white_big_text;
-
 MouseCursor * mouse_cursor;
 
 bool use_gl;
index 0fb80b7..6f727b7 100644 (file)
@@ -55,13 +55,6 @@ namespace SuperTux
   extern JoystickKeymap joystick_keymap;
 
   extern SDL_Surface* screen;
-  extern Font* gold_text;
-  extern Font* white_text;
-  extern Font* blue_text;
-  extern Font* gray_text;
-  extern Font* white_small_text;
-  extern Font* white_big_text;
-  extern Font* yellow_nums;
 
   extern MouseCursor * mouse_cursor;
 
index 83be244..de2e2a9 100644 (file)
@@ -346,20 +346,6 @@ void Setup::general(void)
 
   SDL_EnableUNICODE(1);
 
-  /* Load global images: */
-  gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18);
-  blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3);
-  white_text  = new Font(datadir + "/images/fonts/white.png",
-      Font::TEXT, 16,18);
-  gray_text  = new Font(datadir + "/images/fonts/gray.png",
-      Font::TEXT, 16,18);
-  white_small_text = new Font(datadir + "/images/fonts/white-small.png",
-          Font::TEXT, 8,9, 1);
-  white_big_text   = new Font(datadir + "/images/fonts/white-big.png",
-      Font::TEXT, 20,22, 3);
-  yellow_nums = new Font(datadir + "/images/fonts/numbers.png",
-      Font::NUM, 32,32);
-
   /* Load GUI/menu images: */
   checkbox = new Surface(datadir + "/images/status/checkbox.png", true);
   checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", true);
@@ -376,15 +362,6 @@ void Setup::general(void)
 void Setup::general_free(void)
 {
 
-  /* Free global images: */
-  delete gold_text;
-  delete white_text;
-  delete blue_text;
-  delete gray_text;
-  delete white_small_text;
-  delete white_big_text;
-  delete yellow_nums;
-
   /* Free GUI/menu images: */
   delete checkbox;
   delete checkbox_checked;
index 60a0272..2eebb38 100644 (file)
@@ -45,12 +45,14 @@ struct Setup
     static void directories(void);
     static void general(void);
     static void general_free();
-    static void video_sdl(unsigned int screen_w, unsigned int screen_h);
-    static void video_gl(unsigned int screen_w, unsigned int screen_h);
     static void video(unsigned int screen_w, unsigned int screen_h);
     static void audio(void);
     static void joystick(void);
     static void parseargs(int argc, char * argv[]);
+
+    private:
+    static void video_sdl(unsigned int screen_w, unsigned int screen_h);
+    static void video_gl(unsigned int screen_w, unsigned int screen_h);
   };
 
 /// Termination handling
index a004cce..7b02985 100644 (file)
@@ -30,6 +30,7 @@
 using namespace SuperTux;
 
 Timer Button::popup_timer;
+Font* Button::info_font = 0;
 
 Button::Button(Surface* button_image, const std::string& ninfo,
                SDLKey nshortcut, int x, int y, int mw, int mh)
@@ -121,13 +122,13 @@ void Button::draw(DrawingContext& context)
       char str[80];
       int i = -32;
 
-      if(0 > rect.x - white_small_text->get_text_width(info))
-        i = rect.w + (int)white_small_text->get_text_width(info);
+      if(0 > rect.x - info_font->get_text_width(info))
+        i = rect.w + (int)info_font->get_text_width(info);
 
       if(!info.empty())
-        context.draw_text(white_small_text, info, Vector(i + rect.x - white_small_text->get_text_width(info), rect.y), LAYER_GUI);
+        context.draw_text(info_font, info, Vector(i + rect.x - info_font->get_text_width(info), rect.y), LAYER_GUI);
       sprintf(str,"(%s)", SDL_GetKeyName(shortcut));
-      context.draw_text(white_small_text, str, Vector(i + rect.x -  white_small_text->get_text_width(str), rect.y + white_small_text->get_height()+2), LAYER_GUI);
+      context.draw_text(info_font, str, Vector(i + rect.x -  info_font->get_text_width(str), rect.y + info_font->get_height()+2), LAYER_GUI);
     }
   if(state == BUTTON_PRESSED || state == BUTTON_DEACTIVE)
     fillrect(rect.x,rect.y,rect.w,rect.h,75,75,75,200);
index 2b265b5..3ad9675 100644 (file)
@@ -24,6 +24,7 @@
 #include <vector>
 
 #include "../video/surface.h"
+#include "../video/font.h"
 #include "../special/timer.h"
 
 namespace SuperTux
@@ -81,6 +82,8 @@ namespace SuperTux
       //  void set_drawable(Drawable* newdrawable)
       //  { drawable = newdrawable; }
 
+      static Font* info_font;
+      
     private:
       static Timer popup_timer;
       //  Drawable* drawable;
index 57adf10..941aa56 100644 (file)
@@ -50,12 +50,17 @@ Surface* SuperTux::arrow_right;
 
 std::vector<Menu*> Menu::last_menus;
 Menu* Menu::current_ = 0;
+Font* Menu::default_font;
+Font* Menu::active_font;
+Font* Menu::deactive_font;
+Font* Menu::label_font;
+Font* Menu::field_font;
 
 /* just displays a Yes/No text that can be used to confirm stuff */
 bool SuperTux::confirm_dialog(Surface *background, std::string text)
 {
   //Surface* cap_screen = Surface::CaptureScreen();
-  
+
   Menu* dialog = new Menu;
   dialog->additem(MN_DEACTIVE, text,0,0);
   dialog->additem(MN_HL,"",0,0);
@@ -68,44 +73,44 @@ bool SuperTux::confirm_dialog(Surface *background, std::string text)
   DrawingContext context;
 
   while(true)
-  {
-    SDL_Event event;
-
-    while (SDL_PollEvent(&event))
     {
-      dialog->event(event);
-    }
+      SDL_Event event;
 
-    if(background == NULL)
-      context.draw_gradient(Color(200,240,220), Color(200,200,220), LAYER_BACKGROUND0);
-    else
-      context.draw_surface(background, Vector(0,0), LAYER_BACKGROUND0);
+      while (SDL_PollEvent(&event))
+        {
+          dialog->event(event);
+        }
 
-    dialog->draw(context);
-    dialog->action();
+      if(background == NULL)
+        context.draw_gradient(Color(200,240,220), Color(200,200,220), LAYER_BACKGROUND0);
+      else
+        context.draw_surface(background, Vector(0,0), LAYER_BACKGROUND0);
 
-    switch (dialog->check())
-    {
-    case true:
-      //delete cap_screen;
-      Menu::set_current(0);
-      delete dialog;
-      return true;
-      break;
-    case false:
-      //delete cap_screen;
-      Menu::set_current(0);
-      delete dialog;
-      return false;
-      break;
-    default:
-      break;
-    }
+      dialog->draw(context);
+      dialog->action();
 
-    mouse_cursor->draw(context);
-    context.do_drawing();
-    SDL_Delay(25);
-  }
+      switch (dialog->check())
+        {
+        case true:
+          //delete cap_screen;
+          Menu::set_current(0);
+          delete dialog;
+          return true;
+          break;
+        case false:
+          //delete cap_screen;
+          Menu::set_current(0);
+          delete dialog;
+          return false;
+          break;
+        default:
+          break;
+        }
+
+      mouse_cursor->draw(context);
+      context.do_drawing();
+      SDL_Delay(25);
+    }
 
   return false;
 }
@@ -124,16 +129,16 @@ void
 Menu::pop_current()
 {
   if (!last_menus.empty())
-  {
-    current_ = last_menus.back();
-    current_->effect.start(500);
+    {
+      current_ = last_menus.back();
+      current_->effect.start(500);
 
-    last_menus.pop_back();
-  }
+      last_menus.pop_back();
+    }
   else
-  {
-    current_ = 0;
-  }
+    {
+      current_ = 0;
+    }
 }
 
 void
@@ -167,10 +172,10 @@ MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu*
   pnew_item->input[0] = '\0';
 
   if(kind_ == MN_STRINGSELECT)
-  {
-    pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
-    string_list_init(pnew_item->list);
-  }
+    {
+      pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
+      string_list_init(pnew_item->list);
+    }
   else
     pnew_item->list = NULL;
 
@@ -188,22 +193,22 @@ void
 MenuItem::change_text(const  char *text_)
 {
   if (text_)
-  {
-    free(text);
-    text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
-    strcpy(text, text_);
-  }
+    {
+      free(text);
+      text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
+      strcpy(text, text_);
+    }
 }
 
 void
 MenuItem::change_input(const  char *text_)
 {
   if(text)
-  {
-    free(input);
-    input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
-    strcpy(input, text_);
-  }
+    {
+      free(input);
+      input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
+      strcpy(input, text_);
+    }
 }
 
 std::string MenuItem::get_input_with_symbol(bool active_item)
@@ -211,16 +216,16 @@ std::string MenuItem::get_input_with_symbol(bool active_item)
   if(!active_item)
     input_flickering = true;
   else
-  {
-    if(input_flickering_timer.get_left() < 0)
     {
-      if(input_flickering)
-        input_flickering = false;
-      else
-        input_flickering = true;
-      input_flickering_timer.start(FLICK_CURSOR_TIME);
+      if(input_flickering_timer.get_left() < 0)
+        {
+          if(input_flickering)
+            input_flickering = false;
+          else
+            input_flickering = true;
+          input_flickering_timer.start(FLICK_CURSOR_TIME);
+        }
     }
-  }
 
   char str[1024];
   if(input_flickering)
@@ -237,51 +242,51 @@ std::string MenuItem::get_input_with_symbol(bool active_item)
 void Menu::get_controlfield_key_into_input(MenuItem *item)
 {
   switch(*item->int_p)
-  {
-  case SDLK_UP:
-    item->change_input(_("Up cursor"));
-    break;
-  case SDLK_DOWN:
-    item->change_input(_("Down cursor"));
-    break;
-  case SDLK_LEFT:
-    item->change_input(_("Left cursor"));
-    break;
-  case SDLK_RIGHT:
-    item->change_input(_("Right cursor"));
-    break;
-  case SDLK_RETURN:
-    item->change_input(_("Return"));
-    break;
-  case SDLK_SPACE:
-    item->change_input(_("Space"));
-    break;
-  case SDLK_RSHIFT:
-    item->change_input(_("Right Shift"));
-    break;
-  case SDLK_LSHIFT:
-    item->change_input(_("Left Shift"));
-    break;
-  case SDLK_RCTRL:
-    item->change_input(_("Right Control"));
-    break;
-  case SDLK_LCTRL:
-    item->change_input(_("Left Control"));
-    break;
-  case SDLK_RALT:
-    item->change_input(_("Right Alt"));
-    break;
-  case SDLK_LALT:
-    item->change_input(_("Left Alt"));
-    break;
-  default:
     {
-      char tmp[64];
-      snprintf(tmp, 64, "%d", *item->int_p);
-      item->change_input(tmp);
+    case SDLK_UP:
+      item->change_input(_("Up cursor"));
+      break;
+    case SDLK_DOWN:
+      item->change_input(_("Down cursor"));
+      break;
+    case SDLK_LEFT:
+      item->change_input(_("Left cursor"));
+      break;
+    case SDLK_RIGHT:
+      item->change_input(_("Right cursor"));
+      break;
+    case SDLK_RETURN:
+      item->change_input(_("Return"));
+      break;
+    case SDLK_SPACE:
+      item->change_input(_("Space"));
+      break;
+    case SDLK_RSHIFT:
+      item->change_input(_("Right Shift"));
+      break;
+    case SDLK_LSHIFT:
+      item->change_input(_("Left Shift"));
+      break;
+    case SDLK_RCTRL:
+      item->change_input(_("Right Control"));
+      break;
+    case SDLK_LCTRL:
+      item->change_input(_("Left Control"));
+      break;
+    case SDLK_RALT:
+      item->change_input(_("Right Alt"));
+      break;
+    case SDLK_LALT:
+      item->change_input(_("Left Alt"));
+      break;
+    default:
+      {
+        char tmp[64];
+        snprintf(tmp, 64, "%d", *item->int_p);
+        item->change_input(tmp);
+      }
+      break;
     }
-    break;
-  }
 }
 
 /* Set ControlField for joystick button */
@@ -296,14 +301,14 @@ void Menu::get_controlfield_js_into_input(MenuItem *item)
 Menu::~Menu()
 {
   if(item.size() != 0)
-  {
-    for(unsigned int i = 0; i < item.size(); ++i)
     {
-      free(item[i].text);
-      free(item[i].input);
-      string_list_free(item[i].list);
+      for(unsigned int i = 0; i < item.size(); ++i)
+        {
+          free(item[i].text);
+          free(item[i].input);
+          string_list_free(item[i].list);
+        }
     }
-  }
 }
 
 
@@ -355,133 +360,133 @@ Menu::action()
 {
   hit_item = -1;
   if(item.size() != 0)
-  {
-    switch(menuaction)
     {
-    case MENU_ACTION_UP:
-      if (active_item > 0)
-        --active_item;
-      else
-        active_item = int(item.size())-1;
-      break;
-
-    case MENU_ACTION_DOWN:
-      if(active_item < int(item.size())-1)
-        ++active_item;
-      else
-        active_item = 0;
-      break;
-
-    case MENU_ACTION_LEFT:
-      if(item[active_item].kind == MN_STRINGSELECT
-          && item[active_item].list->num_items != 0)
-      {
-        if(item[active_item].list->active_item > 0)
-          --item[active_item].list->active_item;
-        else
-          item[active_item].list->active_item = item[active_item].list->num_items-1;
-      }
-      break;
-
-    case MENU_ACTION_RIGHT:
-      if(item[active_item].kind == MN_STRINGSELECT
-          && item[active_item].list->num_items != 0)
-      {
-        if(item[active_item].list->active_item < item[active_item].list->num_items-1)
-          ++item[active_item].list->active_item;
-        else
-          item[active_item].list->active_item = 0;
-      }
-      break;
-
-    case MENU_ACTION_HIT:
-      {
-        hit_item = active_item;
-        switch (item[active_item].kind)
+      switch(menuaction)
         {
-        case MN_GOTO:
-          if (item[active_item].target_menu != NULL)
-            Menu::push_current(item[active_item].target_menu);
+        case MENU_ACTION_UP:
+          if (active_item > 0)
+            --active_item;
           else
-            puts("NULLL");
+            active_item = int(item.size())-1;
           break;
 
-        case MN_TOGGLE:
-          item[active_item].toggled = !item[active_item].toggled;
+        case MENU_ACTION_DOWN:
+          if(active_item < int(item.size())-1)
+            ++active_item;
+          else
+            active_item = 0;
           break;
 
-        case MN_ACTION:
-          Menu::set_current(0);
-          item[active_item].toggled = true;
-          break;
-        case MN_TEXTFIELD:
-        case MN_NUMFIELD:
-          menuaction = MENU_ACTION_DOWN;
-          action();
+        case MENU_ACTION_LEFT:
+          if(item[active_item].kind == MN_STRINGSELECT
+              && item[active_item].list->num_items != 0)
+            {
+              if(item[active_item].list->active_item > 0)
+                --item[active_item].list->active_item;
+              else
+                item[active_item].list->active_item = item[active_item].list->num_items-1;
+            }
           break;
 
-        case MN_BACK:
-          Menu::pop_current();
-          break;
-        default:
+        case MENU_ACTION_RIGHT:
+          if(item[active_item].kind == MN_STRINGSELECT
+              && item[active_item].list->num_items != 0)
+            {
+              if(item[active_item].list->active_item < item[active_item].list->num_items-1)
+                ++item[active_item].list->active_item;
+              else
+                item[active_item].list->active_item = 0;
+            }
           break;
-        }
-      }
-      break;
-
-    case MENU_ACTION_REMOVE:
-      if(item[active_item].kind == MN_TEXTFIELD
-          || item[active_item].kind == MN_NUMFIELD)
-      {
-        if(item[active_item].input != NULL)
-        {
-          int i = strlen(item[active_item].input);
 
-          while(delete_character > 0)  /* remove charactes */
+        case MENU_ACTION_HIT:
           {
-            item[active_item].input[i-1] = '\0';
-            delete_character--;
+            hit_item = active_item;
+            switch (item[active_item].kind)
+              {
+              case MN_GOTO:
+                if (item[active_item].target_menu != NULL)
+                  Menu::push_current(item[active_item].target_menu);
+                else
+                  puts("NULLL");
+                break;
+
+              case MN_TOGGLE:
+                item[active_item].toggled = !item[active_item].toggled;
+                break;
+
+              case MN_ACTION:
+                Menu::set_current(0);
+                item[active_item].toggled = true;
+                break;
+              case MN_TEXTFIELD:
+              case MN_NUMFIELD:
+                menuaction = MENU_ACTION_DOWN;
+                action();
+                break;
+
+              case MN_BACK:
+                Menu::pop_current();
+                break;
+              default:
+                break;
+              }
           }
-        }
-      }
-      break;
+          break;
 
-    case MENU_ACTION_INPUT:
-      if(item[active_item].kind == MN_TEXTFIELD
-          || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
-      {
-        if(item[active_item].input != NULL)
-        {
-          int i = strlen(item[active_item].input);
-          item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
-          item[active_item].input[i] = mn_input_char;
-          item[active_item].input[i+1] = '\0';
-        }
-        else
-        {
-          item[active_item].input = (char*) malloc(2*sizeof(char));
-          item[active_item].input[0] = mn_input_char;
-          item[active_item].input[1] = '\0';
-        }
-      }
+        case MENU_ACTION_REMOVE:
+          if(item[active_item].kind == MN_TEXTFIELD
+              || item[active_item].kind == MN_NUMFIELD)
+            {
+              if(item[active_item].input != NULL)
+                {
+                  int i = strlen(item[active_item].input);
+
+                  while(delete_character > 0)  /* remove charactes */
+                    {
+                      item[active_item].input[i-1] = '\0';
+                      delete_character--;
+                    }
+                }
+            }
+          break;
 
-    case MENU_ACTION_NONE:
-      break;
+        case MENU_ACTION_INPUT:
+          if(item[active_item].kind == MN_TEXTFIELD
+              || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
+            {
+              if(item[active_item].input != NULL)
+                {
+                  int i = strlen(item[active_item].input);
+                  item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
+                  item[active_item].input[i] = mn_input_char;
+                  item[active_item].input[i+1] = '\0';
+                }
+              else
+                {
+                  item[active_item].input = (char*) malloc(2*sizeof(char));
+                  item[active_item].input[0] = mn_input_char;
+                  item[active_item].input[1] = '\0';
+                }
+            }
+
+        case MENU_ACTION_NONE:
+          break;
+        }
     }
-  }
 
   MenuItem& new_item = item[active_item];
   if(new_item.kind == MN_DEACTIVE
       || new_item.kind == MN_LABEL
       || new_item.kind == MN_HL)
-  {
-    // Skip the horzontal line item
-    if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
-      menuaction = MENU_ACTION_DOWN;
+    {
+      // Skip the horzontal line item
+      if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
+        menuaction = MENU_ACTION_DOWN;
 
-    if (item.size() > 1)
-      action();
-  }
+      if (item.size() > 1)
+        action();
+    }
 
   menuaction = MENU_ACTION_NONE;
 
@@ -500,8 +505,8 @@ Menu::check()
 
 void
 Menu::draw_item(DrawingContext& context,
-    int index, // Position of the current item in the menu
-    int menu_width, int menu_height)
+                int index, // Position of the current item in the menu
+                int menu_width, int menu_height)
 {
   MenuItem& pitem = item[index];
 
@@ -515,7 +520,7 @@ Menu::draw_item(DrawingContext& context,
     effect_offset = (index % 2) ? effect_time : -effect_time;
   }
 
-  Font* text_font = white_text;
+  Font* text_font = default_font;
   int x_pos       = pos_x;
   int y_pos       = pos_y + 24*index - menu_height/2 + 12 + effect_offset;
   int shadow_size = 2;
@@ -528,182 +533,182 @@ Menu::draw_item(DrawingContext& context,
     x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
 
   if(index == active_item)
-  {
-    shadow_size = 3;
-    text_font = blue_text;
-  }
-
-  switch (pitem.kind)
-  {
-  case MN_DEACTIVE:
     {
-      context.draw_text_center(gray_text, pitem.text,
-          Vector(0, y_pos - int(blue_text->get_height()/2)),
-          LAYER_GUI);
-      break;
+      shadow_size = 3;
+      text_font = active_font;
     }
 
-  case MN_HL:
-    {
-      // TODO
-      int x = pos_x - menu_width/2;
-      int y = y_pos - 12 - effect_offset;
-      /* Draw a horizontal line with a little 3d effect */
-      context.draw_filled_rect(Vector(x, y + 6),
-          Vector(menu_width, 4), Color(150,200,255,225), LAYER_GUI);
-      context.draw_filled_rect(Vector(x, y + 6),
-          Vector(menu_width, 2), Color(255,255,255,255), LAYER_GUI);
-      break;
-    }
-  case MN_LABEL:
-    {
-      context.draw_text_center(white_big_text,
-          pitem.text, Vector(0, y_pos - int(white_big_text->get_height()/2)),
-          LAYER_GUI);
-      break;
-    }
-  case MN_TEXTFIELD:
-  case MN_NUMFIELD:
-  case MN_CONTROLFIELD_KB:
-  case MN_CONTROLFIELD_JS:
+  switch (pitem.kind)
     {
-      int width = text_width + input_width + 5;
-      int text_pos = screen->w/2 - width/2;
-      int input_pos = text_pos + text_width + 10;
+    case MN_DEACTIVE:
+      {
+        context.draw_text_center(deactive_font, pitem.text,
+                                 Vector(0, y_pos - int(deactive_font->get_height()/2)),
+                                 LAYER_GUI);
+        break;
+      }
+
+    case MN_HL:
+      {
+        // TODO
+        int x = pos_x - menu_width/2;
+        int y = y_pos - 12 - effect_offset;
+        /* Draw a horizontal line with a little 3d effect */
+        context.draw_filled_rect(Vector(x, y + 6),
+                                 Vector(menu_width, 4), Color(150,200,255,225), LAYER_GUI);
+        context.draw_filled_rect(Vector(x, y + 6),
+                                 Vector(menu_width, 2), Color(255,255,255,255), LAYER_GUI);
+        break;
+      }
+    case MN_LABEL:
+      {
+        context.draw_text_center(label_font,
+                                 pitem.text, Vector(0, y_pos - int(label_font->get_height()/2)),
+                                 LAYER_GUI);
+        break;
+      }
+    case MN_TEXTFIELD:
+    case MN_NUMFIELD:
+    case MN_CONTROLFIELD_KB:
+    case MN_CONTROLFIELD_JS:
+      {
+        int width = text_width + input_width + 5;
+        int text_pos = screen->w/2 - width/2;
+        int input_pos = text_pos + text_width + 10;
 
-      context.draw_filled_rect(
+        context.draw_filled_rect(
           Vector(input_pos - 5, y_pos - 10),
           Vector(input_width + 10, 20),
           Color(255,255,255,255), LAYER_GUI-5);
-      context.draw_filled_rect(
+        context.draw_filled_rect(
           Vector(input_pos - 4, y_pos - 9),
           Vector(input_width + 8, 18),
           Color(0,0,0,128), LAYER_GUI-4);
 
-      if(pitem.kind == MN_CONTROLFIELD_KB)
-        get_controlfield_key_into_input(&pitem);
-      else if (pitem.kind == MN_CONTROLFIELD_JS)
-        get_controlfield_js_into_input(&pitem);
+        if(pitem.kind == MN_CONTROLFIELD_KB)
+          get_controlfield_key_into_input(&pitem);
+        else if (pitem.kind == MN_CONTROLFIELD_JS)
+          get_controlfield_js_into_input(&pitem);
 
-      if(pitem.kind == MN_TEXTFIELD || pitem.kind == MN_NUMFIELD)
-      {
-        if(active_item == index)
-          context.draw_text(gold_text,
-              pitem.get_input_with_symbol(true),
-              Vector(input_pos, y_pos - int(gold_text->get_height()/2)),
-              LAYER_GUI);
+        if(pitem.kind == MN_TEXTFIELD || pitem.kind == MN_NUMFIELD)
+          {
+            if(active_item == index)
+              context.draw_text(field_font,
+                                pitem.get_input_with_symbol(true),
+                                Vector(input_pos, y_pos - int(field_font->get_height()/2)),
+                                LAYER_GUI);
+            else
+              context.draw_text(field_font,
+                                pitem.get_input_with_symbol(false),
+                                Vector(input_pos, y_pos - int(field_font->get_height()/2)),
+                                LAYER_GUI);
+          }
         else
-          context.draw_text(gold_text,
-              pitem.get_input_with_symbol(false),
-              Vector(input_pos, y_pos - int(gold_text->get_height()/2)),
-              LAYER_GUI);
+          context.draw_text(field_font, pitem.input,
+                            Vector(input_pos, y_pos - int(field_font->get_height()/2)),
+                            LAYER_GUI);
+
+        context.draw_text(text_font, pitem.text,
+                          Vector(text_pos, y_pos - int(text_font->get_height()/2)),
+                          LAYER_GUI);
+        break;
       }
-      else
-        context.draw_text(gold_text, pitem.input,
-            Vector(input_pos, y_pos - int(gold_text->get_height()/2)),
-            LAYER_GUI);
-
-      context.draw_text(text_font, pitem.text,
-          Vector(text_pos, y_pos - int(text_font->get_height()/2)),
-          LAYER_GUI);
-      break;
-    }
-  case MN_STRINGSELECT:
-    {
-      int list_pos_2 = list_width + 16;
-      int list_pos   = list_width/2;
-      int text_pos   = (text_width + 16)/2;
-
-      /* Draw arrows */
-      context.draw_surface(arrow_left,
-          Vector(x_pos - list_pos + text_pos - 17, y_pos - 8),
-          LAYER_GUI);
-      context.draw_surface(arrow_right,
-          Vector(x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8),
-          LAYER_GUI);
-
-      /* Draw input background */
-      context.draw_filled_rect(
+    case MN_STRINGSELECT:
+      {
+        int list_pos_2 = list_width + 16;
+        int list_pos   = list_width/2;
+        int text_pos   = (text_width + 16)/2;
+
+        /* Draw arrows */
+        context.draw_surface(arrow_left,
+                             Vector(x_pos - list_pos + text_pos - 17, y_pos - 8),
+                             LAYER_GUI);
+        context.draw_surface(arrow_right,
+                             Vector(x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8),
+                             LAYER_GUI);
+
+        /* Draw input background */
+        context.draw_filled_rect(
           Vector(x_pos - list_pos + text_pos - 1, y_pos - 10),
           Vector(list_pos_2 + 2, 20),
           Color(255,255,255,255), LAYER_GUI - 4);
-      context.draw_filled_rect(
+        context.draw_filled_rect(
           Vector(x_pos - list_pos + text_pos, y_pos - 9),
           Vector(list_pos_2, 18),
           Color(0,0,0,128), LAYER_GUI - 5);
 
-      context.draw_text_center(text_font, string_list_active(pitem.list),
-          Vector(text_pos, y_pos - int(text_font->get_height()/2)),
-          LAYER_GUI);
-      context.draw_text_center(text_font, pitem.text,
-          Vector(list_pos_2/2, y_pos - int(text_font->get_height()/2)),
-          LAYER_GUI);
-      break;
-    }
-  case MN_BACK:
-    {
+        context.draw_text_center(text_font, string_list_active(pitem.list),
+                                 Vector(text_pos, y_pos - int(text_font->get_height()/2)),
+                                 LAYER_GUI);
+        context.draw_text_center(text_font, pitem.text,
+                                 Vector(list_pos_2/2, y_pos - int(text_font->get_height()/2)),
+                                 LAYER_GUI);
+        break;
+      }
+    case MN_BACK:
+      {
+        context.draw_text_center(text_font, pitem.text,
+                                 Vector(0, y_pos - int(text_font->get_height()/2)),
+                                 LAYER_GUI);
+        context.draw_surface(back,
+                             Vector(x_pos + text_width/2  + 16, y_pos - 8),
+                             LAYER_GUI);
+        break;
+      }
+
+    case MN_TOGGLE:
+      {
+        context.draw_text_center(text_font, pitem.text,
+                                 Vector(0, y_pos - (text_font->get_height()/2)),
+                                 LAYER_GUI);
+
+        if(pitem.toggled)
+          context.draw_surface(checkbox_checked,
+                               Vector(x_pos + (text_width+16)/2, y_pos - 8),
+                               LAYER_GUI + 1);
+        else
+          context.draw_surface(checkbox,
+                               Vector(x_pos + (text_width+16)/2, y_pos - 8),
+                               LAYER_GUI + 1);
+        break;
+      }
+    case MN_ACTION:
       context.draw_text_center(text_font, pitem.text,
-          Vector(0, y_pos - int(text_font->get_height()/2)),
-          LAYER_GUI);
-      context.draw_surface(back,
-          Vector(x_pos + text_width/2  + 16, y_pos - 8),
-          LAYER_GUI);
+                               Vector(0, y_pos - int(text_font->get_height()/2)),
+                               LAYER_GUI);
       break;
-    }
 
-  case MN_TOGGLE:
-    {
+    case MN_GOTO:
       context.draw_text_center(text_font, pitem.text,
-          Vector(0, y_pos - (text_font->get_height()/2)),
-          LAYER_GUI);
-
-      if(pitem.toggled)
-        context.draw_surface(checkbox_checked,
-            Vector(x_pos + (text_width+16)/2, y_pos - 8),
-            LAYER_GUI + 1);
-      else
-        context.draw_surface(checkbox,
-            Vector(x_pos + (text_width+16)/2, y_pos - 8),
-            LAYER_GUI + 1);                                      
+                               Vector(0, y_pos - int(text_font->get_height()/2)),
+                               LAYER_GUI);
       break;
     }
-  case MN_ACTION:
-    context.draw_text_center(text_font, pitem.text,
-        Vector(0, y_pos - int(text_font->get_height()/2)),
-        LAYER_GUI);
-    break;
-
-  case MN_GOTO:
-    context.draw_text_center(text_font, pitem.text,
-        Vector(0, y_pos - int(text_font->get_height()/2)),
-        LAYER_GUI);
-    break;
-  }
 }
 
 int Menu::get_width() const
-{
-  /* The width of the menu has to be more than the width of the text
-     with the most characters */
-  int menu_width = 0;
-  for(unsigned int i = 0; i < item.size(); ++i)
   {
-    int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
-    if( w > menu_width )
-    {
-      menu_width = w;
-      if( item[i].kind == MN_TOGGLE)
-        menu_width += 2;
-    }
-  }
+    /* The width of the menu has to be more than the width of the text
+       with the most characters */
+    int menu_width = 0;
+    for(unsigned int i = 0; i < item.size(); ++i)
+      {
+        int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
+        if( w > menu_width )
+          {
+            menu_width = w;
+            if( item[i].kind == MN_TOGGLE)
+              menu_width += 2;
+          }
+      }
 
-  return (menu_width * 16 + 24);
-}
+    return (menu_width * 16 + 24);
+  }
 
 int Menu::get_height() const
-{
-  return item.size() * 24;
-}
+  {
+    return item.size() * 24;
+  }
 
 /* Draw the current menu. */
 void
@@ -714,24 +719,24 @@ Menu::draw(DrawingContext& context)
 
   /* Draw a transparent background */
   context.draw_filled_rect(
-      Vector(pos_x - menu_width/2, pos_y - 24*item.size()/2 - 10),
-      Vector(menu_width,menu_height + 20),
-      Color(150,180,200,125), LAYER_GUI-10);
+    Vector(pos_x - menu_width/2, pos_y - 24*item.size()/2 - 10),
+    Vector(menu_width,menu_height + 20),
+    Color(150,180,200,125), LAYER_GUI-10);
 
   for(unsigned int i = 0; i < item.size(); ++i)
-  {
-    draw_item(context, i, menu_width, menu_height);
-  }
+    {
+      draw_item(context, i, menu_width, menu_height);
+    }
 }
 
 MenuItem&
 Menu::get_item_by_id(int id)
 {
   for(std::vector<MenuItem>::iterator i = item.begin(); i != item.end(); ++i)
-  {
-    if(i->id == id)
-      return *i;
-  }
+    {
+      if(i->id == id)
+        return *i;
+    }
 
   assert(false);
   static MenuItem dummyitem;
@@ -833,7 +838,7 @@ Menu::event(SDL_Event& event)
           }
       }
       break;
-      
+
     case  SDL_JOYAXISMOTION:
       if(event.jaxis.axis == joystick_keymap.y_axis)
         {
@@ -854,7 +859,7 @@ Menu::event(SDL_Event& event)
     case  SDL_JOYBUTTONDOWN:
       if (item[active_item].kind == MN_CONTROLFIELD_JS)
         {
-          // FIXME: This next line does nothing useable, right? 
+          // FIXME: This next line does nothing useable, right?
           // *item[active_item].int_p = key;
           menuaction = MENU_ACTION_DOWN;
         }
@@ -867,9 +872,9 @@ Menu::event(SDL_Event& event)
         int y = event.motion.y;
 
         if(x > pos_x - get_width()/2 &&
-           x < pos_x + get_width()/2 &&
-           y > pos_y - get_height()/2 &&
-           y < pos_y + get_height()/2)
+            x < pos_x + get_width()/2 &&
+            y > pos_y - get_height()/2 &&
+            y < pos_y + get_height()/2)
           {
             menuaction = MENU_ACTION_HIT;
           }
@@ -882,9 +887,9 @@ Menu::event(SDL_Event& event)
         int y = event.motion.y;
 
         if(x > pos_x - get_width()/2 &&
-           x < pos_x + get_width()/2 &&
-           y > pos_y - get_height()/2 &&
-           y < pos_y + get_height()/2)
+            x < pos_x + get_width()/2 &&
+            y > pos_y - get_height()/2 &&
+            y < pos_y + get_height()/2)
           {
             active_item = (y - (pos_y - get_height()/2)) / 24;
             mouse_cursor->set_state(MC_LINK);
index eae2a47..31ad4f9 100644 (file)
@@ -25,6 +25,7 @@
 #include "SDL.h"
 
 #include "../video/surface.h"
+#include "../video/font.h"
 #include "../special/timer.h"
 #include "../special/base.h"
 #include "../special/stringlist.h"
@@ -130,6 +131,12 @@ namespace SuperTux
       Timer joystick_timer;
 
     public:
+      static Font* default_font;
+      static Font* active_font;
+      static Font* deactive_font;
+      static Font* label_font;
+      static Font* field_font;
+    
       Timer effect;
       int arrange_left;
       int active_item;
index 5b5ac85..a0f7d73 100644 (file)
@@ -131,7 +131,7 @@ Font::draw_chars(Surface* pchars, const std::string& text, const Vector& pos,
 #define SCROLL      60
 #define ITEMS_SPACE 4
 
-void SuperTux::display_text_file(const std::string& file, float scroll_speed)
+void SuperTux::display_text_file(const std::string& file, float scroll_speed, Font* heading_font, Font* normal_font, Font* small_font, Font* reference_font )
 {
   std::string text;
   std::vector<std::string> names;
@@ -229,18 +229,18 @@ void SuperTux::display_text_file(const std::string& file, float scroll_speed)
       float y = 0;
       for(size_t i = 0; i < names.size(); i++) {
         if(names[i].size() == 0) {
-          y += white_text->get_height() + ITEMS_SPACE;
+          y += normal_font->get_height() + ITEMS_SPACE;
           continue;
         }
 
         Font* font = 0;
         switch(names[i][0])
         {
-          case ' ': font = white_small_text; break;
-          case '\t': font = white_text; break;
-          case '-': font = white_big_text; break;
-          case '*': font = blue_text; break;
-          default: font = blue_text; break;
+          case ' ': font = small_font; break;
+          case '\t': font = normal_font; break;
+          case '-': font = heading_font; break;
+          case '*': font = reference_font; break;
+          default: font = reference_font; break;
         }
 
         context.draw_text_center(font,
index b32cd90..9304cab 100644 (file)
 namespace SuperTux
   {
 
-  /** Reads a text file (using LispReader, so it as to be in its formatting)
-      and displays it in a StarTrek fashion */
-  void display_text_file(const std::string& file, float scroll_speed);
-
   /// Font
   class Font
     {
@@ -75,6 +71,11 @@ namespace SuperTux
       int last_char;
     };
 
+
+  /** Reads a text file (using LispReader, so it as to be in its formatting)
+      and displays it in a StarTrek fashion */
+  void display_text_file(const std::string& file, float scroll_speed, Font* heading_font, Font* normal_font, Font* small_font, Font* reference_font );
+
 } //namespace SuperTux
 
 #endif /*SUPERTUX_FONT_H*/
index 284512c..41245ee 100644 (file)
@@ -264,11 +264,7 @@ void SuperTux::fadeout(int fade_time)
     }
 
   fillrect(0, 0, screen->w, screen->h, 0, 0, 0, 255);
-  
-  DrawingContext context;
-  context.draw_text_center(white_text, "Loading...",
-      Vector(0, screen->h/2), LAYER_FOREGROUND1);
-  context.do_drawing();
+
 }
 
 void SuperTux::shrink_fade(const Vector& point, int fade_time)
index a1ab946..a5c17b7 100644 (file)
@@ -851,13 +851,19 @@ bool process_load_game_menu()
 
       // shrink_fade(Point((screen->w/2),(screen->h/2)), 1000);
       fadeout(256);
+
+      DrawingContext context;
+      context.draw_text_center(white_text, "Loading...",
+                               Vector(0, screen->h/2), LAYER_FOREGROUND1);
+      context.do_drawing();
+
       WorldMapNS::WorldMap worldmap;
-     
+
       // Load the game or at least set the savegame_file variable
       worldmap.loadgame(slotfile);
 
       worldmap.display();
-      
+
       Menu::set_current(main_menu);
 
       st_pause_ticks_stop();
index 372b7f3..a2a438a 100644 (file)
 #include "app/defines.h"
 #include "video/font.h"
 #include "video/screen.h"
+#include "resources.h"
 
 using namespace SuperTux;
 
 void draw_intro()
 {
-  display_text_file("intro.txt", 1);
+  display_text_file("intro.txt", 1, white_big_text , white_text, white_small_text, blue_text );
 }
 
index 74bd667..d139568 100644 (file)
@@ -28,6 +28,7 @@
 #include "audio/sound_manager.h"
 #include "app/setup.h"
 #include "door.h"
+#include "gui/button.h"
 
 Surface* img_waves[3]; 
 Surface* img_water;
@@ -76,9 +77,41 @@ char * soundfilenames[NUM_SOUNDS] = {
                                        "/sounds/explosion.wav"
                                     };
 
+
+Font* gold_text;
+Font* blue_text;
+Font* gray_text;
+Font* yellow_nums;
+Font* white_text;
+Font* white_small_text;
+Font* white_big_text;                              
+                                   
 /* Load graphics/sounds shared between all levels: */
 void loadshared()
 {
+
+  /* Load global images: */
+  gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18);
+  blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3);
+  white_text  = new Font(datadir + "/images/fonts/white.png",
+                         Font::TEXT, 16,18);
+  gray_text  = new Font(datadir + "/images/fonts/gray.png",
+                        Font::TEXT, 16,18);
+  white_small_text = new Font(datadir + "/images/fonts/white-small.png",
+                              Font::TEXT, 8,9, 1);
+  white_big_text   = new Font(datadir + "/images/fonts/white-big.png",
+                              Font::TEXT, 20,22, 3);
+  yellow_nums = new Font(datadir + "/images/fonts/numbers.png",
+                         Font::NUM, 32,32);
+
+  Menu::default_font = white_text;
+  Menu::active_font = blue_text;
+  Menu::deactive_font = gray_text;
+  Menu::label_font = white_big_text;
+  Menu::field_font = gold_text;
+  
+  Button::info_font = white_small_text;
+
   int i;
 
   sprite_manager = new SpriteManager(datadir + "/supertux.strf");
@@ -90,13 +123,13 @@ void loadshared()
 
   char img_name[1024];
   for (int i = 0; i < GROWING_FRAMES; i++)
-  {
-    sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1);
-    growingtux_left[i] = new Surface(img_name, false);
+    {
+      sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1);
+      growingtux_left[i] = new Surface(img_name, false);
 
-    sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1);
-    growingtux_right[i] = new Surface(img_name, false);
-  }
+      sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1);
+      growingtux_right[i] = new Surface(img_name, false);
+    }
 
   smalltux.stand_left  = sprite_manager->load("smalltux-stand-left");
   smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
@@ -165,56 +198,56 @@ void loadshared()
   img_water = new Surface(datadir + "/images/shared/water.png", false);
 
   img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
-               true);
+                             true);
 
   img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
-               true);
+                             true);
 
   img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
-               true);
+                             true);
 
 
   /* Pole: */
 
   img_pole = new Surface(datadir + "/images/shared/pole.png", true);
   img_poletop = new Surface(datadir + "/images/shared/poletop.png",
-               true);
+                            true);
 
 
   /* Flag: */
 
   img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
-               true);
+                            true);
   img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
-               true);
+                            true);
 
 
   /* Cloud: */
 
   img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
-               true);
+                                true);
 
   img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
-               true);
+                                true);
 
   img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
-               true);
+                                true);
 
   img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
-               true);
+                                true);
 
 
   img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
-               true);
+                                true);
 
   img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
-               true);
+                                true);
 
   img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
-               true);
+                                true);
 
   img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
-               true);
+                                true);
 
 
   /* Bad guys: */
@@ -230,22 +263,22 @@ void loadshared()
   door = sprite_manager->load("door");
   for (int i = 0; i < DOOR_OPENING_FRAMES; i++)
     {
-    sprintf(img_name, "%s/images/shared/door-%i.png", datadir.c_str(), i+1);
-    door_opening[i] = new Surface(img_name, false);
+      sprintf(img_name, "%s/images/shared/door-%i.png", datadir.c_str(), i+1);
+      door_opening[i] = new Surface(img_name, false);
     }
 
   /* Distros: */
   img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
-               true);
+                              true);
 
   img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
-               true);
+                              true);
 
   img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
-               true);
+                              true);
 
   img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
-               true);
+                              true);
 
 
   /* Tux life: */
@@ -263,17 +296,29 @@ void loadshared()
                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
   */
   for (i = 0; i < NUM_SOUNDS; i++)
-    SoundManager::get()->add_sound(SoundManager::get()->load_sound(datadir + soundfilenames[i]),i);
+    SoundManager::get
+      ()->add_sound(SoundManager::get
+                      ()->load_sound(datadir + soundfilenames[i]),i);
 
   /* Herring song */
-  herring_song = SoundManager::get()->load_music(datadir + "/music/SALCON.MOD");
-  level_end_song = SoundManager::get()->load_music(datadir + "/music/leveldone.mod");
+  herring_song = SoundManager::get
+                   ()->load_music(datadir + "/music/SALCON.MOD");
+  level_end_song = SoundManager::get
+                     ()->load_music(datadir + "/music/leveldone.mod");
 }
 
-
 /* Free shared data: */
 void unloadshared(void)
 {
+  /* Free global images: */
+  delete gold_text;
+  delete white_text;
+  delete blue_text;
+  delete gray_text;
+  delete white_small_text;
+  delete white_big_text;
+  delete yellow_nums;
+  
   int i;
 
   free_special_gfx();
index d57d57b..306e2df 100644 (file)
@@ -82,6 +82,14 @@ extern Menu* highscore_menu;
 extern Menu* load_game_menu;
 extern Menu* save_game_menu;
 
+extern Font* gold_text;
+extern Font* white_text;
+extern Font* blue_text;
+extern Font* gray_text;
+extern Font* white_small_text;
+extern Font* white_big_text;
+extern Font* yellow_nums;
+
 void loadshared();
 void unloadshared();
 
index 8025763..6410e01 100644 (file)
@@ -352,7 +352,7 @@ void title(void)
                   update_time = st_get_ticks();
                   break;
                 case MNID_CREDITS:
-                  display_text_file("CREDITS", SCROLL_SPEED_CREDITS);
+                  display_text_file("CREDITS", SCROLL_SPEED_CREDITS, white_big_text , white_text, white_small_text, blue_text );
                   Menu::set_current(main_menu);
                   break;
                 case MNID_QUITMAINMENU:
index 8c11af9..f67109d 100644 (file)
@@ -784,7 +784,7 @@ WorldMap::update(float delta)
         if (!level->extro_filename.empty())
           {
           // Display a text file
-          display_text_file(level->extro_filename, SCROLL_SPEED_MESSAGE);
+          display_text_file(level->extro_filename, SCROLL_SPEED_MESSAGE, white_big_text , white_text, white_small_text, blue_text );
           }
         if (level->swap_x != -1 && level->swap_y != -1)
           {