--- /dev/null
+
+- World Map editing for SuperTux -
+http://super-tux.sf.net/
+
+Last update: August 26, 2004
+
+This document describes how to edit a world map.
+
+= EDITING WORLDMAP TILES =
+
+To edit a World Map, please use FlexLay. Thought it might have problems with
+the editing of level and special tiles, since it isn't sync with CVS.
+
+= AVAILABLE SPECIAL TILES =
+
+This are the available special tiles (even if 0_1_1 branch has some of them, they
+will most likely have different names or used in another way):
+
+; This is a comment!
+
+(special-tile
+; X and Y position [NECESSARY]
+ (x 10)
+ (y 14)
+
+; If this is a level:
+ (level "file_name.stl")
+
+; Flip the level vertically [NEEDS: level] - default: false
+ (vertical-flip #t)
+
+; Stop auto-walking - default: false
+ (auto-path #f)
+
+; Add a message tile. You can also use this together with a teleporter.
+ (map-message "Hello World!"
+
+; Instead of showing a fix message, show while the player
+; passes by [NEEDS: map-message]- default: false
+ (passive-message #t)
+
+; Apply action only in this/these direction(s) [WORKS FOR: passive-message] -
+; default: true for all - possible values: north/south/east/west. More than one can
+; be used with a separator or not
+ (apply-to-direction "north-east")
+
+; Add a teleporter tile to
+ (teleport-to-x 20)
+ (teleport-to-y 13)
+
+; Don't show this tile [WORKS FOR: level, teleporter, map-message]
+ (invisible-tile #t)
+
+; Show this text file after completing this level [NEEDS: level]
+ (extro-filename "filename")
+
+; Go to this world after completing this level [NEEDS: level]
+ (next-world "worldmap.stwt)
+
+; Exit world map after completing this level [NEEDS: level]
+ (exit-game #t)
+
+) ; end of special-tile
+
+ - SuperTux developers