added sprite files for door and keyholes
authorMarek Moeckel <wansti@gmx.de>
Sat, 4 Feb 2006 14:10:50 +0000 (14:10 +0000)
committerMarek Moeckel <wansti@gmx.de>
Sat, 4 Feb 2006 14:10:50 +0000 (14:10 +0000)
SVN-Revision: 3045

data/images/objects/castledoor/castledoor.sprite [new file with mode: 0644]
data/images/objects/castledoor/keyholes.sprite [new file with mode: 0644]
data/levels/world2/castledoor.stl

diff --git a/data/images/objects/castledoor/castledoor.sprite b/data/images/objects/castledoor/castledoor.sprite
new file mode 100644 (file)
index 0000000..b38e0d5
--- /dev/null
@@ -0,0 +1,7 @@
+(supertux-sprite
+ (action
+  (name "closed")
+  (x-offset 0)
+  (y-offset 0)
+  (images "castledoor.png"))
+)
diff --git a/data/images/objects/castledoor/keyholes.sprite b/data/images/objects/castledoor/keyholes.sprite
new file mode 100644 (file)
index 0000000..251a33a
--- /dev/null
@@ -0,0 +1,7 @@
+(supertux-sprite
+ (action
+  (name "normal")
+  (x-offset 0)
+  (y-offset 0)
+  (images "keyholes.png"))
+)
index dc19616..fba48b3 100644 (file)
          (image "images/background/castledoor.jpg")
          (speed 1.000000)
        )
+      (scriptedobject
+        (x 184) (y 84)
+        (name "CASTLEDOOR")
+        (sprite "images/objects/castledoor/castledoor.sprite")
+        (layer 100)
+        (visible #t)
+        (physic-enabled #f)
+        (solid #f)
+      )
+      (scriptedobject
+        (x 222) (y 411)
+        (name "KEYHOLES")
+        (sprite "images/objects/castledoor/keyholes.sprite")
+        (layer 100)
+        (visible #t)
+        (physic-enabled #f)
+        (solid #f)
+      )
    )
  )